Droed the level 8 Drem Corruptor by Droed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassCorruptor
Level / Exp8 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity17 (base 10)
Constitution25 (base 23)
Magic36 (base 27)
Willpower12 (base 13)
Cunning10 (base 10)

Resources

Life279/283
Vim189/205
Healing Factor1.1153846153846
Regeneration0.27884615384615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+5%

Defense: Base

Armour (hardiness)14 (30%)
Defense10
Ranged Defense10
Fatigue3
Physical Save13
Spell Save16
Mental Save7

Defense: Resistances

Physical+ 15%( 70%)
Lightning+ 11%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Blood1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Blight1.30
1/5
2/5
0/5
0/5
Corruption / Sanguisuge1.30
3/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
2/5
1/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
0/5
0/5
Corruption / Curses1.30
1/5
1/5
1/5
0/5
Corruption / Torment1.30
3/5
1/5
1/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active
done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Droed the Drem Corruptor level 6
22nd Voratun 122nd year of Ascendancy at 04:19
see stats

Log

Droed picks up (m.): citrine.
Droed picks up (l.):
ametrine.
Droed picks up (e.):
prismatic rough leather armour (3 def, 2 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Rune: Mirror Image.

Resting starts...

Talent Rune: Mirror Image is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.97 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.24 gold from the transmogrification of
iron waraxe of erosion (11.5-16.1 power, 2 apr).
You gain 2.05 gold from the transmogrification of
blink rune of the wizard (range 4; phase 15; cd 18).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.