Collateral Damage the level 20 Ogre Sun Paladin by TheLiterateBarbarian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp20 / 18%
Sizebig
Lifes / Deaths

Primary Stats

Strength49 (base 43)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic60 (base 46)
Willpower20 (base 10)
Cunning19 (base 10)

Resources

Life-184/601
Mana256/264
Stamina123/182
Positive54/107
Healing Factor1.3700003099961
Regeneration22.262505037437

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite13
Infravision5
See Stealth20.783939787388
See Invisible20.783939787388

Offense: Mainhand

Damage55
Accuracy47
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower43
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+26%
Blight+10%
Mind+6%
All0%

Offense: Damage Penetration

Physical+15%
Lightning+5%
Cold+30%
Arcane+20%

Defense: Base

Armour (hardiness)34.5 (80%)
Defense22
Ranged Defense22
Fatigue25
Physical Save24
Spell Save48
Mental Save35

Defense: Resistances

Blight+ 3%( 70%)
Physical+ 3%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 39%( 70%)
Temporal+ 5%( 70%)
Mind+ 15%( 70%)
Lightning+ 19%( 70%)

Defense: Immunities

Pinning Resistance10%
Confusion Resistance44%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (4/5)

Runes
Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
5/5
5/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
1/5
5/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
5/5
0/5
5/5
5/5
0/5

Effects

Quests

done
active
done
failed
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Collateral Damage the Ogre Sun Paladin level 16
32nd Dusk 122nd year of Ascendancy at 11:04
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Collateral Damage the Ogre Sun Paladin level 18
78th Dusk 122nd year of Ascendancy at 06:34
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Collateral Damage the Ogre Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 02:54
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Collateral Damage the Ogre Sun Paladin level 20
1st Haze 122nd year of Ascendancy at 23:47
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Collateral Damage the Ogre Sun Paladin level 20
3rd Haze 122nd year of Ascendancy at 11:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Collateral Damage the Ogre Sun Paladin level 8
6th Mirth 122nd year of Ascendancy at 17:35
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Collateral Damage the Ogre Sun Paladin level 13
1st Dusk 122nd year of Ascendancy at 00:39
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Collateral Damage the Ogre Sun Paladin level 18
78th Dusk 122nd year of Ascendancy at 11:39
see stats

Log

A shield forms around Weirdling Beast.

Acid Splash from Weirdling Beast hits
Collateral Damage for 19 acid damage.
Collateral Damage hits Shadow for 26 light damage.
Collateral Damage hits Weirdling Beast for (14 absorbed), 0 physical, (2 absorbed), 0 lightning, (5 absorbed), 0 cold, (7 absorbed), 0 light (0 total damage).
Collateral Damage killed Shadow!
Talent Command Staff is ready to use.
Talent Rune: Blink is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Weapon of Light is ready to use.
Talent Channel Staff is ready to use.
Talent Assault is ready to use.

Acid Splash from Weirdling Beast hits
Collateral Damage for 19 acid damage.
Shield Pummel is still on cooldown for 1 turns.

Collateral Damage uses
Assault.
Collateral Damage performs a melee critical strike against Weirdling Beast!
Collateral Damage performs a melee critical strike against Weirdling Beast!
Collateral Damage hits Weirdling Beast for (5 absorbed), 0 physical, (2 absorbed), 0 lightning, (5 absorbed), 0 cold, (7 absorbed), 0 light, (11 absorbed), 0 physical, (2 absorbed), 0 lightning, (4 absorbed), 0 cold, (6 absorbed), 0 light, (10 absorbed), 0 physical, (2 absorbed), 0 lightning, (4 absorbed), 0 cold, (6 absorbed), 0 light (0 total damage).
Weirdling Beast feels pain again.

Weirdling Beast casts
Taint: Devourer.
Collateral Damage deactivates
Chant of Fortress.
Collateral Damage is free from the acid.

Taint: Devourer hits Weirdling Beast for
84 healing, 84 healing (0 total damage) [167 healing].
Weirdling Beast casts
Soul Rot.
Weirdling Beast's spell attains critical power!

Collateral Damage casts
Channel Staff.
Weirdling Beast's Soul Rot hits
Collateral Damage for 376 blight damage.
Collateral Damage the level 20 ogre sun paladin was infected to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.