Werl the level 8 Cornac Berserker by Rimdak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity16 (base 11)
Constitution20 (base 20)
Magic13 (base 10)
Willpower12 (base 10)
Cunning13 (base 12)

Resources

Life333/353
Stamina138/138
Healing Factor1.0870588855781
Regeneration3.9868395290635

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage53
Accuracy36
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower6.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+9%
Cold+21%
Nature+4%

Defense: Base

Armour (hardiness)34.08934837382 (81.151787968034%)
Defense12
Ranged Defense12
Fatigue20
Physical Save17
Spell Save9
Mental Save13

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 15%( 70%)
Cold+ 53%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southeast (skeleton archer)).


Werl rushes out!
Skeleton archer is dazed!

Werl hits Skeleton archer for 99 physical, 5 nature (104 total damage).
Skeleton archer shoots!

Skeleton archer is not dazed anymore.

Werl hits Skeleton archer for 89 physical damage.
Skeleton archer's Shoot hits
Werl for 3 physical damage.
Werl killed Skeleton archer!

You pickup 0.65 gold pieces.


Werl hits White worm mass for 71 physical damage.
Werl killed White worm mass!

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).