Charli the level 22 Engineered High Guard by Zomel

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceEngineered
ClassHigh Guard
Level / Exp22 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength77 (base 26)
Dexterity52 (base 11)
Constitution48 (base 18)
Magic76 (base 51)
Willpower65 (base 40)
Cunning97 (base 51)

Resources

Mana477/477
Negative113/113
Vim204/204
Life1297/1297
Positive93/93
Paradox300
Insanity0/120
Healing Factor1.2678383355187
Regeneration8.4311249311994

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+130.5%

Vision

Sight10
Lite8
Infravision2
See Stealth14.110971274215
See Invisible26.110971274215

Offense: Mainhand

Damage72
Accuracy51
Crit Chance37%
APR26
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower50
Crit Chance32%
Speed1

Offense: Mind

Mindpower57
Crit Chance35%
Speed1

Offense: Damage Bonus

Darkness+38%
Acid+35%
Physical+68%
Mind+26%
All+20%

Offense: Damage Penetration

Lightning+25%
Darkness+10%
Mind+10%
Nature+20%

Defense: Base

Armour (hardiness)92.874823475728 (87.903125182002%)
Defense48
Ranged Defense48
Fatigue69
Physical Save68
Spell Save46
Mental Save57

Defense: Resistances

Acid+ 62%( 70%)
Blight+ 55%( 70%)
Physical+ 51%( 70%)
Cold+ 46%( 70%)
All+ 43%( 70%)
Temporal+ 48%( 70%)
Mind+ 50%( 70%)
Fire+ 54%( 70%)
Nature+ 46%( 70%)

Defense: Immunities

Disarm Resistance23%
Bleed Resistance20%
Confusion Resistance10%
Instadeath Resistance100%
Teleport Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Sorcerous might1.30
2/5
0/5
0/5
0/5
Demented / Madness1.00
5/5
1/5
1/5
5/5
Spell / Mage adept1.30
5/5
0/5
0/5
0/5
Demented / Friend of the worm1.20
5/5
5/5
3/5
0/5
Spell / Magical assault1.30
4/5
3/5
2/5
1/5
Spell / Phasing1.30
2/5
1/5
1/5
1/5
Chronomancy / Temporal Combat1.00
5/5
1/5
5/5
0/5
Spell / Battle channeling1.30
1/5
1/5
1/5
0/5
Spell / Battlemage1.30
4/5
1/5
1/5
1/5
Demented / Void1.00
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Chronomancy / Manifold1.00
1/5
1/5
1/5
Race / Omnipotence1.00
4/5
1/5
1/6
0/6
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Spell / Medic1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.00
5/5
5/5
0/5
0/5
Celestial / Chants1.00
5/5
5/5
1/5
0/5
Spell / Staff combat1.30
2/5
1/5
1/5
0/5
Corruption / Curses1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
3/5
2/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

failed
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Can you bear it? So much bearness! (Nightmare (Roguelike) difficulty) Killed Borius in the Bearscape.
By Charli the Engineered High Guard level 20
1st Time of Equilibrium 122nd year of Ascendancy at 10:24
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Charli the Engineered High Guard level 10
36th Dusk 122nd year of Ascendancy at 02:53
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Charli the Engineered High Guard level 22
14th Haze 122nd year of Ascendancy at 04:01
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Charli the Engineered High Guard level 10
14th Dusk 122nd year of Ascendancy at 22:22
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Charli the Engineered High Guard level 20
68th Dusk 122nd year of Ascendancy at 13:42
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Charli the Engineered High Guard level 22
44th Haze 122nd year of Ascendancy at 15:53
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Charli the Engineered High Guard level 20
1st Time of Equilibrium 122nd year of Ascendancy at 10:22
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Charli the Engineered High Guard level 21
13rd Haze 122nd year of Ascendancy at 18:58
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Charli the Engineered High Guard level 22
44th Haze 122nd year of Ascendancy at 15:53
see stats

Log

Charli picks up (z.): barbed quiver of yew arrows of venom (16/17, 44-62 power, 10 apr).
Charli picks up (u.):
marauder's hardened leather armour of the wind (23 def, 6 armour).
Charli picks up (h.):
sundering yew longbow of piercing.
Talent Cacophony is ready to use.

Charli no longer seems to be in sync with his ally.


Charli is no longer storing energy.

Worm that walks (servant of Charli) activates
Worm that Walks Link.
Worm that walks (servant of Charli) activates
Infestation.
Charli links closer to his ally!

Worm that walks (servant of Charli) links closer to his ally!


Worm that walks (servant of Charli) activates
Ruin.

There is an exit to the worldmap here (press '' or right click to use).

You gain 2.18 gold from the transmogrification of
barbed pouch of dwarven-steel shots of crippling (17/20, 36-43 power, 3 apr).
You gain 1.98 gold from the transmogrification of
barbed quiver of yew arrows of venom (16/17, 44-62 power, 10 apr).
You gain 4.11 gold from the transmogrification of
windwalling dwarven-steel shield of resistance (0 def, 6 armour, 34-41 power, 78.5 block).
You gain 1.75 gold from the transmogrification of
flaming stralite shield (0 def, 8 armour, 44-53 power, 140 block).
You gain 5.90 gold from the transmogrification of
rejuvenating reinforced leather armour of resilience (12 def, 7 armour).
You gain 10.92 gold from the transmogrification of
marauder's hardened leather armour of the wind (23 def, 6 armour).
You gain 6.14 gold from the transmogrification of
marauder's hardened leather armour of Malphas (13 def, 6 armour).
You gain 5.93 gold from the transmogrification of
desolate cashmere robe of alchemy (0 def, 0 armour).
You gain 5.24 gold from the transmogrification of
sundering hardened leather sling of enduring.
You gain 4.56 gold from the transmogrification of
sundering yew longbow of piercing.
You gain 3.17 gold from the transmogrification of
truestriking stralite dagger (28-37 power, 9 apr).
You gain 5.16 gold from the transmogrification of
plaguebringer's dwarven-steel dagger of sundering (18-24 power, 14 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.