Diane the level 1 Cornac Adventurer by kishkuma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.00
0/5
0/5
0/5
0/5
Celestial / Twilight1.00
0/5
0/5
0/5
0/5
Celestial / Star fury1.00
0/5
0/5
0/5
0/5
Spell / Golemancy1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.00
0/5
0/5
0/5
0/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
10/17
16/37
2/3
1/2
1/2
1/2
Celestial / Hymns1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
rough leather sling.
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (102% power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (101% power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (77% power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (72% power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (101% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (100% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (100% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (111% power, 1 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 13).
You gain 1.55 gold from the melting of
steam generator implant (steam 4).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 80%).
You gain 2.65 gold from the melting of
medical injector implant (efficiency 86% / cooldown 55%).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.