












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Sidekick Level Catch-up 1.6.0Modifies various player sidekicks (Alchemists' golem, Writhing Ones' worm that walks from the Forbidden Cults DLC, Annihilators' mecharachnid from the Embers of Rage DLC) to synchronize their level with the player's level every time they are re-added to map, in case the player gained a level while the sidekick dead. (Disclaimer: The failure of sidekicks to do this in the base game is believed to be a bug; if said bug is fixed in a future version, this addon will be officially deprecated.) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Tooltip Cleanup 1.7.0Modifies the inventory dialog, clearing tooltips from equipment items when focus leaves the equipment slot's frame. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Proper Possession Plus 1.6.1Original Mod by zizzo (https://te4.org/games/addons/tome/possessor_fixes): Assorted improvements to the Possessor class (UI features additional info, possess all creature types, heal possessed forms). Additional tweaks by Kish: Longer duration on summoned forms, lower mana cost on Assume Form and Possess, lower cooldown on Assume Form, update form HP in body storage. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Monsters tiles set 1.5.10Description Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Этот аддон позволит вам играть за Существо. Добавляет дополнительный сет тайлов, состоящий из слизней, шмелей, варгов, кошачьих и призраков в меню 'Custom tiles' Не меняет ветки скиллов или характеристики! Установка: Удаление: или в игре: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Skeleton |
| Class | Shadowblade |
| Level / Exp | 50 / 1133% |
| Size | medium |
| Lifes / Deaths | Killed by Ce'Nanne the gelatinous cube at level 11 on the 11st Dusk 122nd year of Ascendancy at 20:46 / 117Killed by ultimate gwelgoroth at level 14 on the 19th Dusk 122nd year of Ascendancy at 03:11 Killed by Weirdling Beast at level 16 on the 24th Dusk 122nd year of Ascendancy at 18:58 Killed by Shasshhiy'Kaish at level 16 on the 30th Dusk 122nd year of Ascendancy at 08:40 Killed by Holjac the halfling at level 19 on the 54th Dusk 122nd year of Ascendancy at 11:43 Killed by onilug at level 20 on the 60th Dusk 122nd year of Ascendancy at 10:28 Killed by barrow wight at level 23 on the 62nd Dusk 122nd year of Ascendancy at 00:58 Killed by orc necromancer at level 23 on the 62nd Dusk 122nd year of Ascendancy at 07:14 Killed by naga tide huntress at level 23 on the 62nd Dusk 122nd year of Ascendancy at 08:42 Killed by orc corruptor at level 23 on the 62nd Dusk 122nd year of Ascendancy at 09:55 Killed by orc corruptor at level 23 on the 62nd Dusk 122nd year of Ascendancy at 13:28 Killed by orc corruptor at level 23 on the 62nd Dusk 122nd year of Ascendancy at 14:04 Killed by orc corruptor at level 23 on the 62nd Dusk 122nd year of Ascendancy at 14:43 Killed by venom wyrm at level 24 on the 63rd Dusk 122nd year of Ascendancy at 21:55 Killed by worm that walks at level 24 on the 63rd Dusk 122nd year of Ascendancy at 22:41 Killed by The Master at level 24 on the 64th Dusk 122nd year of Ascendancy at 21:40 Killed by elven blood mage at level 27 on the 73rd Dusk 122nd year of Ascendancy at 08:19 Killed by spinning beam trap at level 31 on the 27th Haze 122nd year of Ascendancy at 14:10 Killed by netherworm mass at level 31 on the 29th Haze 122nd year of Ascendancy at 00:30 Killed by eldritch eye at level 31 on the 29th Haze 122nd year of Ascendancy at 01:18 Killed by eldritch eye at level 31 on the 29th Haze 122nd year of Ascendancy at 03:06 Killed by Gligamira the devourer at level 31 on the 29th Haze 122nd year of Ascendancy at 03:42 Killed by eldritch eye at level 31 on the 29th Haze 122nd year of Ascendancy at 04:30 Killed by netherworm mass at level 31 on the 29th Haze 122nd year of Ascendancy at 05:05 Killed by eldritch eye at level 31 on the 29th Haze 122nd year of Ascendancy at 07:06 Killed by bursting entropic shard at level 31 on the 29th Haze 122nd year of Ascendancy at 07:52 Killed by eldritch eye at level 31 on the 29th Haze 122nd year of Ascendancy at 08:26 Killed by bursting entropic shard at level 31 on the 29th Haze 122nd year of Ascendancy at 09:13 Killed by netherworm mass at level 31 on the 29th Haze 122nd year of Ascendancy at 10:04 Killed by netherworm mass at level 31 on the 29th Haze 122nd year of Ascendancy at 10:57 Killed by Ivelaith the temporal stalker at level 31 on the 30th Haze 122nd year of Ascendancy at 06:57 Killed by Ivelaith the temporal stalker at level 31 on the 30th Haze 122nd year of Ascendancy at 07:47 Killed by Ivelaith the temporal stalker at level 31 on the 30th Haze 122nd year of Ascendancy at 08:39 Killed by armoured skeleton warrior at level 31 on the 30th Haze 122nd year of Ascendancy at 12:54 Killed by luminous horror at level 31 on the 30th Haze 122nd year of Ascendancy at 21:27 Killed by luminous horror at level 31 on the 30th Haze 122nd year of Ascendancy at 22:23 Killed by ravaging entropic rip at level 31 on the 30th Haze 122nd year of Ascendancy at 23:10 Killed by Islussra the oozing horror at level 31 on the 30th Haze 122nd year of Ascendancy at 23:39 Killed by luminous horror at level 31 on the 31st Haze 122nd year of Ascendancy at 00:40 Killed by ravaging entropic rip at level 31 on the 31st Haze 122nd year of Ascendancy at 02:26 Killed by The One That Writes at level 31 on the 31st Haze 122nd year of Ascendancy at 02:55 Killed by The One That Writes at level 31 on the 31st Haze 122nd year of Ascendancy at 03:34 Killed by luminous horror at level 31 on the 31st Haze 122nd year of Ascendancy at 04:08 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 06:06 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 06:42 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 07:27 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 09:21 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 10:02 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 10:47 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 12:29 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 14:31 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 15:36 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 17:36 Killed by Ce'Noseth the dredge captain at level 32 on the 31st Haze 122nd year of Ascendancy at 19:48 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 20:50 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 21:35 Killed by The One That Writes at level 32 on the 31st Haze 122nd year of Ascendancy at 22:21 Killed by The One That Writes at level 32 on the 32nd Haze 122nd year of Ascendancy at 00:20 Killed by overpowered greater multi-hued wyrm at level 32 on the 32nd Haze 122nd year of Ascendancy at 15:46 Killed by overpowered greater multi-hued wyrm at level 32 on the 32nd Haze 122nd year of Ascendancy at 17:44 Killed by overpowered greater multi-hued wyrm at level 32 on the 32nd Haze 122nd year of Ascendancy at 18:20 Killed by overpowered greater multi-hued wyrm at level 33 on the 32nd Haze 122nd year of Ascendancy at 20:26 Killed by overpowered greater multi-hued wyrm at level 33 on the 32nd Haze 122nd year of Ascendancy at 22:16 Killed by overpowered greater multi-hued wyrm at level 34 on the 33rd Haze 122nd year of Ascendancy at 00:25 Killed by overpowered greater multi-hued wyrm at level 34 on the 33rd Haze 122nd year of Ascendancy at 01:26 Killed by overpowered greater multi-hued wyrm at level 34 on the 33rd Haze 122nd year of Ascendancy at 03:57 Killed by overpowered greater multi-hued wyrm at level 34 on the 33rd Haze 122nd year of Ascendancy at 04:57 Killed by Warmaster Gnarg at level 35 on the 33rd Haze 122nd year of Ascendancy at 09:38 Killed by orc archer at level 35 on the 33rd Haze 122nd year of Ascendancy at 12:01 Killed by orc high pyromancer at level 35 on the 53rd Haze 122nd year of Ascendancy at 03:43 Killed by The Shade of Telos at level 36 on the 3rd Decay 122nd year of Ascendancy at 02:05 Killed by greater multi-hued wyrm at level 37 on the 5th Decay 122nd year of Ascendancy at 16:46 Killed by skeleton magus at level 37 on the 6th Decay 122nd year of Ascendancy at 09:13 Killed by Tannen at level 37 on the 6th Decay 122nd year of Ascendancy at 12:43 Killed by Urkis, the High Tempest at level 37 on the 10th Allure 123rd year of Ascendancy at 22:34 Killed by Doomed Shade of Emudassra at level 38 on the 25th Regrowth 123rd year of Ascendancy at 22:31 Killed by Doomed Shade of Emudassra at level 38 on the 26th Regrowth 123rd year of Ascendancy at 00:11 Killed by Doomed Shade of Emudassra at level 38 on the 26th Regrowth 123rd year of Ascendancy at 00:59 Killed by Doomed Shade of Emudassra at level 38 on the 26th Regrowth 123rd year of Ascendancy at 02:53 Killed by orc necromancer at level 38 on the 76th Regrowth 123rd year of Ascendancy at 07:08 Killed by elder vampire at level 38 on the 76th Regrowth 123rd year of Ascendancy at 13:40 Killed by orc necromancer at level 38 on the 76th Regrowth 123rd year of Ascendancy at 20:16 Killed by orc corruptor at level 38 on the 77th Regrowth 123rd year of Ascendancy at 01:22 Killed by Sleeping Ivassra at level 38 on the 77th Regrowth 123rd year of Ascendancy at 13:12 Killed by Dozing Mayeyatha at level 38 on the 77th Regrowth 123rd year of Ascendancy at 15:53 Killed by Sleeping Ivassra at level 38 on the 77th Regrowth 123rd year of Ascendancy at 16:54 Killed by Sleeping Ivassra at level 38 on the 77th Regrowth 123rd year of Ascendancy at 17:40 Killed by radiant horror at level 38 on the 78th Regrowth 123rd year of Ascendancy at 11:50 Killed by searing horror at level 38 on the 78th Regrowth 123rd year of Ascendancy at 12:24 Killed by searing horror at level 38 on the 78th Regrowth 123rd year of Ascendancy at 13:22 Killed by searing horror at level 38 on the 78th Regrowth 123rd year of Ascendancy at 14:58 Killed by luminous horror at level 39 on the 78th Regrowth 123rd year of Ascendancy at 15:51 Killed by armoured skeleton warrior at level 39 on the 79th Regrowth 123rd year of Ascendancy at 10:44 Killed by orc blood mage at level 39 on the 79th Regrowth 123rd year of Ascendancy at 19:34 Killed by Velera the Tidebender at level 40 on the 1st Pyre 123rd year of Ascendancy at 17:13 Killed by orc pyromancer at level 42 on the 22nd Pyre 123rd year of Ascendancy at 13:31 Killed by minotaur at level 44 on the 26th Pyre 123rd year of Ascendancy at 05:27 Killed by Gloda the Herald at level 44 on the 26th Pyre 123rd year of Ascendancy at 07:22 Killed by Nerunn the Herald at level 44 on the 26th Pyre 123rd year of Ascendancy at 08:15 Killed by fire drake at level 44 on the 26th Pyre 123rd year of Ascendancy at 09:11 Killed by minotaur at level 44 on the 26th Pyre 123rd year of Ascendancy at 10:03 Killed by Emelyta the Caustic Terror at level 45 on the 26th Pyre 123rd year of Ascendancy at 14:45 Killed by rimebark at level 45 on the 26th Pyre 123rd year of Ascendancy at 16:38 Killed by Layirada the Frozen Terror at level 45 on the 26th Pyre 123rd year of Ascendancy at 22:23 Killed by Layirada the Frozen Terror at level 45 on the 26th Pyre 123rd year of Ascendancy at 23:17 Killed by Layirada the Frozen Terror at level 45 on the 27th Pyre 123rd year of Ascendancy at 00:09 Killed by Isasewe the Storm Terror at level 45 on the 27th Pyre 123rd year of Ascendancy at 04:24 Killed by Isasewe the Storm Terror at level 45 on the 27th Pyre 123rd year of Ascendancy at 05:18 Killed by wretchling at level 45 on the 43rd Pyre 123rd year of Ascendancy at 20:08 Killed by orc cryomancer at level 46 on the 44th Pyre 123rd year of Ascendancy at 18:53 Killed by Aduyassra the orc cryomancer at level 46 on the 45th Pyre 123rd year of Ascendancy at 13:18 Killed by orc high pyromancer at level 46 on the 45th Pyre 123rd year of Ascendancy at 21:55 Killed by Emelekira the ancient elven mummy at level 47 on the 54th Pyre 123rd year of Ascendancy at 01:15 Killed by orc cryomancer at level 50 on the 7th Mirth 123rd year of Ascendancy at 18:41 Killed by orc master wyrmic at level 50 on the 1st Summertide 123rd year of Ascendancy at 17:36 Killed by Harheval the Bringer of Doom at level 50 on the 5th Flare 123rd year of Ascendancy at 23:08 Killed by Emudassra at level 50 on the 7th Flare 123rd year of Ascendancy at 20:28 |
Primary Stats
| Strength | 51 (base 10) |
| Dexterity | 124 (base 60) |
| Constitution | 68 (base 41) |
| Magic | 127 (base 60) |
| Willpower | 31 (base 13) |
| Cunning | 127 (base 60) |
Resources
| Life | 814/1361 |
| Mana | 396/534 |
| Stamina | 196/300 |
| Healing Factor | 0.86812957493422 |
| Regeneration | 4.0520355726817 |
Speed
| Mental | +4.9960036108132E-12% |
| Attack | 0% |
| Movement | +10% |
| Spell | +4.9960036108132E-12% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 8 |
| See Stealth | 58.242677126183 |
| See Invisible | 80.242677126183 |
Offense: Mainhand
| Damage | 231 |
| Accuracy | 90 |
| Crit Chance | 107% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 171 |
| Accuracy | 90 |
| Crit Chance | 93% |
| APR | 37 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 97 |
| Crit Chance | 66% |
| Speed | 0.99999999999995 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 52% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +52% |
| Arcane | +82% |
| Cold | +56% |
| All | +27% |
| Lightning | +56% |
| Light | +44% |
| Temporal | +39% |
| Physical | +31% |
| Darkness | +72% |
| Fire | +89% |
| Nature | +57% |
Offense: Damage Penetration
| Light | +35% |
| Temporal | +35% |
| Arcane | +35% |
| Fire | +56% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 45 (62.946778433524%) |
| Defense | 105 |
| Ranged Defense | 108 |
| Fatigue | 0 |
| Physical Save | 31 |
| Spell Save | 50 |
| Mental Save | 39 |
Defense: Resistances
| Acid | + 34%( 70%) |
| Blight | + 26%( 70%) |
| Arcane | + 52%( 70%) |
| Cold | + 30%( 70%) |
| All | + 12%( 70%) |
| Lightning | + 34%( 70%) |
| Light | + 23%( 70%) |
| Temporal | + 21%( 70%) |
| Darkness | + 47%( 70%) |
| Fire | + 52%( 70%) |
| Mind | + 21%( 70%) |
Defense: Immunities
| Silence Resistance | 30% |
| Bleed Resistance | 100% |
| Confusion Resistance | 0% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Stun Resistance | 20% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 735 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 87 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 9 Cooldown: 13 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 9 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 27%, your defense is increased by 27 and all your resistances by 27%. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Duelist | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Dual techniques | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Ambush | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Undead / Skeleton | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 0/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| 5/5 |
| Adventure / Partner | 1.00 |
| 0/12 |
| 0/29 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Old Forest. Escort: lost warrior (level 1 of Old Forest)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost warrior (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 8 of Dreadfell. Escort: lost warrior (level 8 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 6 of Dreadfell. Escort: repented thief (level 6 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall. You were forced to kill her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1788. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Aetherwalk (6 def, 0 armour)2.0 T4 feet armor [Unique] Arcane While equipped: Stats +8 Cun +8 Mag dps ---------- Spell.pwr +15 (+3 eff.) Dmg.mod +25% arcane ----- def ----- Defense +6 (+1 eff.) Fatigue +1% Resists +25% arcane Def/telep +20 Res/telep +20% Dur/telep +20% Creates an arcane explosion dealing 287 arcane damage based on magic in a radius of 3 around the user after any teleport. Phase door up to range 6, within radius 2 of the target location. Uses 21 power out of 24/24 A wispy purple aura surrounds these translucent black boots. This object's appearance was changed to Eden's Guile. |
| Light source | Emelemina the alchemist's lamp1.0 T3 lite [Random Unique] Arcane/Psionic While equipped: dps ---------- Spell.crit +9% Spell.pwr +38 (+7 eff.) ----- def ----- Armour +4 Resists +16% blight +20% darkness Mind.save +11 (+4 eff.) ---------- misc Max.vim +50.00 Light +4 Infravis +8 See.Stealth +9 See.Invis +31 The wearer is treated as an undead. The wearer no longer has to breathe. Retch: Puts all charms on 26 cooldown Level 2.0 Pwr.cost 26 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 40 blight damage or heals 47 life. Creatures standing in the retch also have 17% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Crown of the Elements (0 def, 10 armour)2.0 T5 head armor [Unique] Arcane While equipped: Stats +10 Mag +10 Wil dps ---------- Spell.pwr +15 (+3 eff.) Mind.pwr +15 (+5 eff.) Melee+ 10 acid 10 fire 10 lightning 10 cold Dmg.mod +25% acid +25% fire +25% cold +25% lightning ----- def ----- Armour +10 Fatigue +5% Resists +25% acid +25% fire +25% cold +25% lightning This jeweled crown shimmers with colors. |
| On hands | Fist of the Destroyer (8 def, 0 armour)1.0 T5 hands armor [Unique] Arcane/Master Only the masochistic can unlock its full power. While equipped: Stats +9 Str +3 Cun +9 Mag ----- def ----- Defense +8 (+1 eff.) Stun/Frz- +20% ---------- misc Max.vim +25.00 Masteries +0.20 Corruption/Shadowflame +0.20 Corruption/Vim Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 0% Darkfire: Level 6.0 Pwr.cost 11 out of 12/12. Range 6 Travel.spd 400% of base Is a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 274.18 fire damage and 249.52 darkness damage in a radius of 6. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
| Tool | Void Shard2.0 T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag dps ---------- Spell.pwr +10 (+2 eff.) Dmg.mod +12% darkness +12% temporal Melee Ret 16 void ----- def ----- Resists +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 315.53 temporal and 390.44 darkness damage (based on Magic). Uses 17 power out of 40/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | sneakthief's voratun ring of misery0.1 T5 ring jewelry [Ego++] Master/Psionic While equipped: Stats +12 Cun +6 Dex dps ---------- Melee+ 26 physical Ranged+ 17 physical Acc +10 (+2 eff.) On Hit (Melee): * 16% chance to reduce all saves and defense by 33 On Hit (Ranged): * 18% chance to reduce all saves and defense by 33 ---------- misc Hate/m.crit +1.00 Max.hate +10.00 Bleeding Edge: Puts all charms on 17 cooldown Level 4.0 Pwr.cost 17 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
| On fingers | Void Orb0.1 T5 ring jewelry [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +10 (+2 eff.) Melee+ 15 arcane Dmg.mod +4% lightning +4% physical +4% cold +4% fire +15% arcane +5% all Res.pen +10% arcane ----- def ----- Resists +15% arcane Spell.save +10 (+4 eff.) Silence- +30% ---------- misc Max.mana +35.00 Cooldown Aether Avatar -4 Masteries +0.10 Spell/Arcane +0.10 Spell/Aether On Spell Hit: 10% Arcane Vortex 2 Manathrust: Level 4.4 Pwr.cost 6 out of 6/6. Range 10 Travel.spd 2000% of base Is a spell usable during Aether Avatar Description: Conjures up mana into a powerful bolt doing 477.48 arcane damage. At level 3, it becomes a beam. The damage will increase with your Spellpower. This thin grey ring is adorned with a deep black orb. Tiny white dots swirl slowly within it, and a faint purple light glows from its core. |
| Around neck | Gloromirin the Flashnail0.1 T5 amulet jewelry [Random Unique] Arcane/Master While equipped: Stats +8 Dex +8 Cun +9 Con dps ---------- Crit.mult +17.00% Mov.spd +10% Melee+ 15 light 10 darkness Dmg.mod +3% fire +12% light +13% darkness Res.pen +10% temporal Acc +10 (+2 eff.) Apr +15 Melee Ret 4 fire On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) On Melee Ret: * 11% chance to blind * 8% chance to reduce damage dealt by 27% ----- def ----- Fatigue -8% HP.reg +3.00 Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Stam/turn +1.10 Amulets make your neck look great! |
| In main hand | Mandible of Ungolmor (150% power, 12 apr)1.0 T5 dagger 1H weapon [Unique] Nature Power 150% Range: 1.3x Uses 65% Cun, 35% Dex, 50% Mag Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +12 Crit +22.0% Atk.spd 100% Dmg.conv 30% darkness On Hit: 20% Poisonous Bite 3 On Crit: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target While equipped: Stats +8 Cun +4 Dex dps ---------- Dmg.mod +30% nature +20% darkness ----- def ----- Armour +15 Poison- +100% ---------- misc Light -2 Talents +5 Toxic Death This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
| Around waist | Emblem of Evasion1.0 T4 belt armor [Unique] Master While equipped: Stats +12 Dex +10 Cun +8 Lck ----- def ----- Rng.Def +20 (+4 eff.) Proj.evade +15% Proj.slow +30% Evasion: (Instant) Level 5.2 Pwr.cost 26 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 40% chance to evade melee and ranged attacks and 67 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In off hand | Poltergeist's Frozenquencher (136% power, 9 apr)1.0 T4 dagger 1H weapon [Random Unique] Arcane/Master Power 137% Range: 1.3x Uses 50% Cun, 50% Mag, 50% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +8.0% Atk.spd 100% On Hit.r1 +20 cold On Hit: * Create an explosion dealing 146 fire damage (1/turn) On Crit: * Splash the target with acid dealing 244 damage over 5 turns and reducing armor and accuracy by 31 While equipped: dps ---------- Phys.crit +13.0% Spell.crit +4% Mind.crit +4% Crit.mult +14.00% Dmg.mod +10% fire +15% arcane +8% all Res.pen +16% fire Apr +9 ----- def ----- Resists +5% arcane Sharp, short and deadly. |
| Cloak | Guise of the Hated (14 def, 0 armour)2.0 T5 cloak armor [Unique] Psionic While equipped: Stats +4 Dex +8 Wil +6 Cun dps ---------- Phys.crit +10.0% Mind.crit +10% Mind.pwr +20 (+6 eff.) Melee+ 30 mind 30 darkness Dmg.mod +4% all Melee Ret 30 mind 30 darkness ----- def ----- Defense +14 (+2 eff.) Resists +10% darkness +10% mind Mind.save +10 (+4 eff.) Stealth +12 ---------- misc Hate/kill +5.00 Talents +5 Dark Vision Masteries +0.30 Cursed/Gloom +0.30 Cursed/Darkness On Mind Hit: 10% Creeping Darkness 3 Forget the moons, the starry sky, The warm and greeting sheen of sun, The rays of light will never reach inside, The heart which wishes that it be unseen. |
| Main armor | Molten Skin (15 def, 12 armour)9.0 T5 light armor [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Phys.crit +8.0% Spell.crit +10% Crit.mult +20.00% Spell.pwr +15 (+3 eff.) Melee+ 15 light 30 fire Ranged+ 15 light 30 fire Dmg.mod +20% fire +5% light +10% all Res.pen +10% light +15% fire Melee Ret 30 fire ----- def ----- Armour +12 Defense +15 (+2 eff.) Resists +20% fire +12% light -5% cold ---------- misc Masteries +0.10 Celestial/Sun +0.10 Spell/Wildfire +0.10 Celestial/Sunlight +0.10 Spell/Fire Blastwave: Level 4.4 Pwr.cost 11 out of 16/16. Range melee/personal Travel.spd instantaneous Is a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 384.90 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Inventory
Blood of Undeath0.4 potion [Unique] Arcane Quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
regeneration infusion of the titan (heal 586; 14 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Won't Break Stealth 100% Is a nature gift Description: Activate the infusion to heal yourself for 586 life over 5 turns. Its effects scale with your Constitution stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Taint of Purging (5 turns)0.1 T3 taint scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 20 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Won't Break Stealth 100% Is a spell Description: Activate the taint to purge your body of physical afflictions for 5 turns. Each turn the purge will attempt to cleanse 1 physical debuff from you, and if one is removed, increase its duration by 1. Inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
Orb of Many Ways1.0 orb jewelry [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Wheel of Fate0.1 T2 ring jewelry [Unique] Arcane While equipped: Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Writhing Ring of the Hunter0.1 T4 ring jewelry [Unique] Unknown While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (can not be changed once chosen, re-wear it to select again if you refused to choose at first). A writhing mass of tentacles roughtly warped into the form of a ring. A dark malovelant power emanates from it. |
manaburning voratun greatsword of massacre (186% power, 4 apr)3.0 T5 greatsword 2H weapon [Ego] Disrupt/Master Power 186% Range: 1.6x Uses 50% Mag, 120% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% On Hit: * 27 arcane resource burn Massive two-handed swords. |
plaguebringer's voratun mace of daylight (157% power, 6 apr)3.0 T5 mace 1H weapon [Ego+] Arcane Power 158% Range: 1.4x Uses 50% Mag, 100% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +6 Crit +3.0% Atk.spd 100% Melee+ +13 blight +16 light Against +18% Undead On Hit: 20% Epidemic 5 On Hit: * 20% chance to reduce strength, dexterity, and constitution by 39 While equipped: ----- def ----- Disease- +35% Blunt and deadly. |
manaburning voratun waraxe of erosion (148% power, 6 apr)3.0 T5 waraxe 1H weapon [Ego] Nature/Disrupt Power 149% Range: 1.4x Uses 50% Mag, 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +19 nature On Hit: * 17 arcane resource burn One-handed war axes. |
chilling voratun dagger of massacre (164% power, 9 apr)1.0 T5 dagger 1H weapon [Ego] Arcane/Master Power 164% Range: 1.3x Uses 50% Dex, 50% Cun, 50% Mag Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% Melee+ +21 cold Sharp, short and deadly. |
truestriking voratun dagger (146% power, 9 apr)1.0 T5 dagger 1H weapon [Ego+] Master Power 146% Range: 1.3x Uses 50% Dex, 50% Cun, 50% Mag Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% While equipped: dps ---------- Res.pen +12% physical Acc +13 (+3 eff.) Apr +10 Sharp, short and deadly. |
coruscating voratun shield of the stars (0 def, 10 armour, 197.5 block)7.0 T5 shield armor Reqs Shield usage training [Ego++] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: Stats +5 Str +10 Cun +9 Mag dps ---------- Dmg.mod +15% light +14% darkness Melee Ret 17 fire ----- def ----- Armour +10 Fatigue +8% Resists +17% fire +16% light +17% darkness ---------- misc Talents +1 Block Handheld deflection devices. |
flaming voratun shield of crushing (0 def, 10 armour, 195 block)7.0 T5 shield armor Reqs Shield usage training [Ego+] Nature/Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Phys.crit +9.0% Phys.pwr +12 (+2 eff.) Melee+ 5 fire Melee Ret 16 fire ----- def ----- Armour +10 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
voratun shield of crushing (0 def, 10 armour, 193 block)7.0 T5 shield armor Reqs Shield usage training [Ego+] Master Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- Phys.crit +14.0% Phys.pwr +12 (+2 eff.) ----- def ----- Armour +10 Fatigue +8% ---------- misc Talents +1 Block Handheld deflection devices. |
Robe of the Archmage (10 def, 10 armour)2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun dps ---------- Spell.pwr +15 (+3 eff.) Dmg.mod +12% all Melee Ret 15 arcane ----- def ----- Armour +10 Defense +10 (+2 eff.) Resists +10% lightning +10% cold +10% fire +10% arcane +13% all Spell.save +20 (+7 eff.) Mind.save +15 (+5 eff.) Silence- +50% ---------- misc Mana/turn +2.00 Light +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. This object's appearance was changed to Spinal Cage. |
fearwoven elven-silk robe of alchemy (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Arcane/Psionic While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+3 eff.) Dmg.mod +9% acid +39% physical +25% darkness +21% cold +10% fire Res.pen +13% darkness +14% physical ----- def ----- Resists +17% acid +15% physical +18% fire +18% cold +15% all ---------- misc Max.hate +13.00 Cooldown Refit Golem -5 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Death's Embrace (18 def, 18 armour)9.0 T5 light armor [Unique] Arcane While equipped: Stats +5 Dex +5 Cun +5 Mag dps ---------- Crit.mult +20.00% Spell.pwr +10 (+2 eff.) Dmg.mod +20% darkness +20% cold Melee Ret 15 darkness 15 cold ----- def ----- Armour +18 Hardiness +15% Defense +18 (+3 eff.) Resists +30% temporal +30% darkness +30% cold Stealth +10 ---------- misc Masteries +0.10 Spell/Phantasm +0.10 Spell/Dreadmaster +0.10 Cunning/Stealth Turn yourself invisible (power 53, based on Cunning and Magic) for 10 turns. Uses 43 power out of 50/50 This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
hardened voratun plate armour of lightning resistance (0 def, 24 armour)17.0 T5 massive armor Reqs Massive armour training Str 60 [Ego+] Master While equipped: ----- def ----- Armour +24 Fatigue +22% Resists +11% acid +9% physical +6% cold +37% lightning +11% fire A suit of armour made of metal plates. |
Frozen Shroud (12 def, 0 armour)2.0 T5 cloak armor [Unique] Arcane While equipped: Stats +12 Mag dps ---------- Dmg.mod +25% cold Melee Ret 60 ice ----- def ----- Defense +12 (+2 eff.) Resists +25% cold -15% fire +8% all Release a radius 4 chilling blast, instantly dealing 711.36 cold damage and condensing the air into freezing vapors that deal 237.12 cold damage (based on Magic) each turn for 10 turns. Uses 26 power out of 30/30 All that remains of the Glacial Legion. This cloak seems to exude an icy cold vapor that freezes all it touches. |
Cloak of Deception1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+1 eff.) Mind.pwr +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
scholar's pair of drakeskin leather boots of spellbinding (0 def, 5 armour)2.0 T5 feet armor [Ego+] Arcane While equipped: Stats +6 Mag dps ---------- Spell.pwr +13 (+3 eff.) ----- def ----- Armour +5 ---------- misc Spell.cld 10% A pair of boots made of leather. |
Murkquill (0 def, 3 armour)1.0 T4 hands armor [Random Unique] Arcane/Psionic While equipped: Stats +2 Cun +5 Mag dps ---------- Melee+ 9 light Dmg.mod +5% light +15% arcane Acc +8 (+2 eff.) Melee Ret 2 arcane ----- def ----- Armour +3 Resists +19% light +14% darkness Phys.save +10 (+5 eff.) Mind.save +8 (+3 eff.) Disarm- +21% ---------- misc Infravis +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Starfall: Puts all charms on 17 cooldown Level 1.0 Pwr.cost 17 out of 20/20. Range 6 Travel.spd instantaneous Is a spell Description: A star falls on a radius 1 area, doing 171.37 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Coalstriker (0 def, 5 armour)2.0 T5 head armor [Random Unique] Master/Psionic While equipped: Stats +7 Str +10 Dex +3 Cun dps ---------- Dmg.mod +6% darkness Apr +7 On Hit (Melee): * 20% chance to slow global speed by 61% ----- def ----- Armour +5 Fatigue +5% Resists +12% cold +18% mind +6% light Spell.save +9 (+3 eff.) Mind.save +20 (+7 eff.) Confus- +43% Skullcracker: Puts all charms on 17 cooldown Level 3.0 Pwr.cost 17 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 246.8 Physical damage. If the attack hits, the target is confused (46% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. This object's appearance was changed to Crown of Burning Pain. |
warlord's drakeskin leather cap (0 def, 5 armour)2.0 T5 head armor [Ego+] Nature While equipped: Stats +6 Str +7 Wil dps ---------- Phys.pwr +9 (+2 eff.) ----- def ----- Armour +5 Fatigue +5% Resists +12% physical Phys.save +12 (+6 eff.) A cap made of leather. |
3 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
9 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+1 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+1 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
34 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
18 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
27 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
18 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+4 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
30 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Goedalath Rock0.1 T5 demonic gem [Unique] Arcane While carried: Melee Ret 34 healing Mind.save -18 (-9 eff.) HP.reg -2.00 Heal.mod -50% Light -2 Item imbue powers: Phys.pwr +12 (+2 eff.) Spell.pwr +16 (+3 eff.) Dmg.mod +9% all Melee Ret 34 darkness Heal.mod +50% Infravis +3 See.Invis +14 Telepathy Demon/Major Demon/Minor Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
108 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
74 alchemist bloodstone0.0 T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Pick of Dwarven Emperors (dig speed 12 turns)3.0 T5 digger tool [Unique] Arcane/Master While equipped: Stats +5 Str +5 Con dps ---------- Res.pen +10% physical ----- def ----- Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+4 eff.) Max.HP +50.00 While carried: ---------- misc Talents +1 Dig Earthquake: Level 4.0 Pwr.cost 26 out of 30/30. Range 10 Travel.spd instantaneous Is a spell Description: Causes a violent earthquake that deals 109.52 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft is covered in runes that recount the stories of the dwarven people. |
Fortune's Eye2.0 T4 misc tool [Unique] Master While equipped: Stats +10 Lck +5 Cun dps ---------- Acc +12 (+3 eff.) Apr +12 ----- def ----- Defense +12 (+2 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+4 eff.) ---------- misc See.Stealth +12 See.Invis +12 Track: Level 2.0 Pwr.cost 16 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 25 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Skull of the Rat Lich1.0 T3 skull tool [Unique] Arcane While equipped: dps ---------- Spell.crit +4% Spell.pwr +10 (+2 eff.) Melee Ret 12 darkness Raise one or two undead rats to fight beside you. Uses 60 power out of 70/70 This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 1111.56 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 22 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
warded dragonbone wand of shielding [power 428] (3/17 cooldown)2.0 T5 wand charm [Ego+] Arcane While equipped: ---------- misc Wards +4 lightning +3 temporal +4 mind +4 nature Talents +1 Ward Create a shield absorbing up to 428 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 17 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Forbidden Tome: "Home, Horrific Home"2.0 T5 forbidden tome [Unique] Unknown Read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Emudassra the Skeleton Shadowblade level 26
68th Dusk 122nd year of Ascendancy at 12:48 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Emudassra the Skeleton Shadowblade level 46
46th Pyre 123rd year of Ascendancy at 06:18 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Emudassra the Skeleton Shadowblade level 25
65th Dusk 122nd year of Ascendancy at 10:36 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Emudassra the Skeleton Shadowblade level 31
4th Haze 122nd year of Ascendancy at 00:53 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Emudassra the Skeleton Shadowblade level 32
32nd Haze 122nd year of Ascendancy at 15:34 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Emudassra the Skeleton Shadowblade level 37
6th Decay 122nd year of Ascendancy at 15:39 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Emudassra the Skeleton Shadowblade level 32
32nd Haze 122nd year of Ascendancy at 02:01 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Emudassra the Skeleton Shadowblade level 29
1st Time of Equilibrium 122nd year of Ascendancy at 22:12 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Emudassra the Skeleton Shadowblade level 47
52nd Pyre 123rd year of Ascendancy at 13:31 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Emudassra the Skeleton Shadowblade level 38
26th Regrowth 123rd year of Ascendancy at 04:56 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Emudassra the Skeleton Shadowblade level 19
45th Dusk 122nd year of Ascendancy at 20:15 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Emudassra the Skeleton Shadowblade level 40
2nd Pyre 123rd year of Ascendancy at 11:39 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Emudassra the Skeleton Shadowblade level 28
76th Dusk 122nd year of Ascendancy at 17:34 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Emudassra the Skeleton Shadowblade level 40
80th Regrowth 123rd year of Ascendancy at 07:09 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Emudassra the Skeleton Shadowblade level 17
31st Dusk 122nd year of Ascendancy at 02:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Emudassra the Skeleton Shadowblade level 37
1st Regrowth 123rd year of Ascendancy at 10:50 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Emudassra the Skeleton Shadowblade level 46
45th Pyre 123rd year of Ascendancy at 21:49 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Emudassra the Skeleton Shadowblade level 50
5th Mirth 123rd year of Ascendancy at 14:54 see stats
Gem of the Moon (Exploration mode)
Completed the Master Jeweler quest with Limmir.By Emudassra the Skeleton Shadowblade level 41
21st Pyre 123rd year of Ascendancy at 03:51 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By Emudassra the Skeleton Shadowblade level 28
75th Dusk 122nd year of Ascendancy at 15:09 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Emudassra the Skeleton Shadowblade level 16
24th Dusk 122nd year of Ascendancy at 21:33 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Emudassra the Skeleton Shadowblade level 34
33rd Haze 122nd year of Ascendancy at 06:59 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Emudassra the Skeleton Shadowblade level 40
1st Pyre 123rd year of Ascendancy at 18:39 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Emudassra the Skeleton Shadowblade level 36
73rd Haze 122nd year of Ascendancy at 10:42 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Emudassra the Skeleton Shadowblade level 10
9th Flare 122nd year of Ascendancy at 15:15 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Emudassra the Skeleton Shadowblade level 20
59th Dusk 122nd year of Ascendancy at 00:32 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Emudassra the Skeleton Shadowblade level 30
1st Haze 122nd year of Ascendancy at 16:11 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Emudassra the Skeleton Shadowblade level 40
80th Regrowth 123rd year of Ascendancy at 04:56 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Emudassra the Skeleton Shadowblade level 50
66th Pyre 123rd year of Ascendancy at 07:51 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Emudassra the Skeleton Shadowblade level 49
65th Pyre 123rd year of Ascendancy at 23:17 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Emudassra the Skeleton Shadowblade level 19
34th Dusk 122nd year of Ascendancy at 06:50 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Emudassra the Skeleton Shadowblade level 27
74th Dusk 122nd year of Ascendancy at 05:45 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Emudassra the Skeleton Shadowblade level 50
7th Flare 123rd year of Ascendancy at 20:28 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Emudassra the Skeleton Shadowblade level 45
27th Pyre 123rd year of Ascendancy at 20:56 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Emudassra the Skeleton Shadowblade level 37
24th Regrowth 123rd year of Ascendancy at 10:45 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Emudassra the Skeleton Shadowblade level 29
76th Dusk 122nd year of Ascendancy at 19:54 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Emudassra the Skeleton Shadowblade level 50
7th Flare 123rd year of Ascendancy at 20:27 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Emudassra the Skeleton Shadowblade level 14
19th Dusk 122nd year of Ascendancy at 03:10 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Emudassra the Skeleton Shadowblade level 49
66th Pyre 123rd year of Ascendancy at 00:17 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Emudassra the Skeleton Shadowblade level 50
9th Mirth 123rd year of Ascendancy at 04:16 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Emudassra the Skeleton Shadowblade level 11
6th Dusk 122nd year of Ascendancy at 13:19 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Emudassra the Skeleton Shadowblade level 35
69th Haze 122nd year of Ascendancy at 01:50 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Emudassra the Skeleton Shadowblade level 24
64th Dusk 122nd year of Ascendancy at 19:27 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Emudassra the Skeleton Shadowblade level 14
13rd Dusk 122nd year of Ascendancy at 20:16 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Emudassra the Skeleton Shadowblade level 24
64th Dusk 122nd year of Ascendancy at 23:10 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Emudassra the Skeleton Shadowblade level 31
29th Haze 122nd year of Ascendancy at 00:13 see stats
Log
Talent Rune: Blink is ready to use.
Talent Dual Strike is ready to use.
Burning from Argoniel hits Emudassra for (25 absorbed), 0 fire (0 total damage).
Argoniel's Soul Rot hits Emudassra for (123 absorbed), 0 blight (0 total damage).
Acid Splash from Argoniel hits Emudassra for (11 absorbed), 0 acid (0 total damage).
Emudassra performs a melee critical strike against Argoniel!
Emudassra bites poison into Argoniel.
Emudassra performs a melee critical strike against Argoniel!
Argoniel's spell attains critical power!
Argoniel's spell attains critical power!
Emudassra performs a melee critical strike against Argoniel!
Argoniel's spell attains critical power!
Emudassra's spell attains critical power!
Emudassra hits Argoniel for (259 to bones), 0 darkness, 439 physical, 13 lightning, 39 light, 13 cold, 68 fire, 13 acid, 30 physical, 17 mind, 24 arcane, 64 darkness, 161 darkness, 450 nature, 11 lightning, 39 light, 13 cold, 68 fire, 13 acid, 30 physical, 34 mind, 24 arcane, 64 darkness, 161 darkness, 92 nature, 435 physical, 13 lightning, 39 light, 13 cold, 68 fire, 13 acid, 30 physical, 17 mind, 24 arcane, 64 darkness, 161 darkness, 26 cold, 249 fire (3031 total damage).
Argoniel receives 154 healing from Blood Splash.
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
Personal New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Poison bursts out of Argoniel's corpse!
Bleeding from Emudassra hits Argoniel for 1257 physical damage.
Acid Splash from Emudassra hits Argoniel for 120 acid damage.
Poison from Emudassra hits Argoniel for 879 nature damage.
Poison from Emudassra killed Argoniel!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
Personal New Achievement: Selfless (Exploration mode)!
Saving game...
Saving done.












































































































































