Hexebus the level 12 Shalore Archmage by Hexebus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution16 (base 10)
Magic43 (base 36)
Willpower37 (base 25)
Cunning17 (base 11)

Resources

Life184/184
Mana197/197
Healing Factor1.1483870967742
Regeneration0.28709677419355

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible3

Offense: Mainhand

Damage16
Accuracy6
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance13%
Speed1

Offense: Mind

Mindpower28
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+20%
Light+20%
Arcane+3%
Cold+24%
Mind+9%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save15
Spell Save27
Mental Save26

Defense: Resistances

Lightning+ 40%( 70%)
Light+ 40%( 70%)
Cold+ 41%( 70%)
Arcane+ 25%( 70%)
Fire+ 20%( 70%)
All+ 15%( 70%)

Defense: Immunities

Poison Resistance10%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
2/5
0/5
0/5
Spell / Storm1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
2/5
0/5
Race / Shalore1.00
2/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
failed
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Hexebus the Shalore Archmage level 10
3rd Flare 122nd year of Ascendancy at 07:48
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Hexebus the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:20
see stats
The Arena Unlocked Arena mode.
By Hexebus the Shalore Archmage level 12
8th Flare 122nd year of Ascendancy at 16:15
see stats

Log


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 22 turns (stop reason: dialog is displayed).


You gain 1.82 gold from the transmogrification of
quiver of elm arrows of daylight (21/21, 14-19.6 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of stability (2 def, 4 armour).
You gain 1.48 gold from the transmogrification of
linen wizard hat of balance (1 def, 0 armour).
You gain 2.16 gold from the transmogrification of
acidic iron waraxe of daylight (12.5-17.5 power, 2 apr).
You gain 2.23 gold from the transmogrification of
elm starstaff of warding (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27.2 power, 1 apr).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 75; 13 cd).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 57th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


Saving done.


There is a Passageway into Norgos' Lair here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Hexebus deactivates
Arcane Shield.
Hexebus deactivates
Arcane Power.
Hexebus deactivates
Shielding.