Gyma the level 4 Tutorial Basic Tutorial Adventurer by oelesp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp4 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life162/162
Stamina122/122
Healing Factor1.0405405405405
Regeneration1.0405405405405

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue14
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

done

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Baby steps Completed ToME4 tutorial mode.
By Gyma the Tutorial Basic Tutorial Adventurer level 2
75th Pyre 122nd year of Ascendancy at 04:13
see stats

Log

Lone Wolf hits Gyma for 5 physical damage.

Quest 'Tutorial' is done! (Press 'j' to see the quest log)
New Achievement: Baby steps!
Quest 'Tutorial' completed! (Press 'j' to see the quest log)
Welcome to level 3 [Gyma].
Gyma has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Welcome to level 4 [Gyma].
Gyma has 9 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.

Gyma hits Lone Wolf for 29 physical damage.
Gyma killed Lone Wolf!

Talent Shield Pummel is ready to use.
Talent Block is ready to use.

You don't see how to get there...


Ran for 6 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 11 turns (stop reason: didn't move).


You don't see how to get there...


You don't see how to get there...

Ran for 11 turns (stop reason: trap).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).