
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Combat Turn Separators 1.7.6Combat Turn Separators (non-intrusive)This addon provides a compact, non-intrusive display of combat turn information in the game log. It helps you follow fights by showing turn counts and recent turn activity. The display is intentionally lightweight and lives in the log area so it complements existing UI and other addons.
Notes
Contributions, bug reports, and improvements are welcome at https://github.com/cmtjk/tome-combat-turn-separators. Version history
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Effects Under Actors 1.7.0An experimental addon that modifies the rendering of various lasting spell/talent effects so that they are displayed below the player and NPCs, in an attempt to prevent multiple overlapping effects from effectively obscuring actors in their area of effect. Also can optionally "flatten" display of overlapping effects by displaying only one effect animation in the overlapping area (hopefully also reducing slowdown on older computers). Functionality is controlled by game options "UI | Display effects under actors" and "UI | "Flatten" overlapping effects". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.6.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Player AIoo 1.7.6This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Reformat Item Description 1.7.6Reformat Item Description (non-intrusive)This extension reformats item description text so the keys in Unlike some similar addons, this one is non-intrusive and does not modify the original description code. Hold the Alt key while hovering over an item to view the original, unformatted description.
Notes
Contributions, bug reports, and improvements are welcome: GitHub repository Version history
1.0.2 1.0.1 1.0.0 Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Female |
| Race | Higher |
| Class | Temporal Warden |
| Level / Exp | 31 / 19% |
| Size | medium |
| Lifes / Deaths | Killed by Gunsnake at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:20 0 / 7Killed by shadow at level 11 on the 2nd Summertide 122nd year of Ascendancy at 05:32 Killed by Umtri the halfling at level 13 on the 50th Dusk 122nd year of Ascendancy at 06:43 Killed by elven blood mage at level 25 on the 9th Regrowth 123rd year of Ascendancy at 18:07 Killed by armoured skeleton warrior at level 29 on the 24th Pyre 123rd year of Ascendancy at 21:06 Killed by Aeremirin the netherworm mass at level 29 on the 25th Pyre 123rd year of Ascendancy at 11:35 Killed by Neriranne the fire drake hatchling at level 31 on the 31st Pyre 123rd year of Ascendancy at 11:24 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 70 (base 56) |
| Constitution | 27 (base 10) |
| Magic | 78 (base 60) |
| Willpower | 40 (base 16) |
| Cunning | 22 (base 10) |
Resources
| Life | -101/858 |
| Paradox | 296 |
| Healing Factor | 1.1386945338483 |
| Regeneration | 2.5620627011587 |
Speed
| Mental | +6.1340430109818% |
| Attack | +6.1340430109818% |
| Movement | +40.500000000004% |
| Spell | +6.1340430109818% |
| Global | +100% |
Vision
| Sight | 12 |
| Lite | 6 |
| Infravision | 1 |
| See Stealth | 17.093061267623 |
| See Invisible | 29.093061267623 |
Offense: Mainhand
| Damage | 139 |
| Accuracy | 56 |
| Crit Chance | 6% |
| APR | 10 |
| Speed | 0.94 |
Offense: Spell
| Spellpower | 49 |
| Crit Chance | 5% |
| Speed | 0.94220475507235 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 8% |
| Speed | 0.94220475507235 |
Offense: Damage Bonus
| Acid | +6% |
| Cold | +23% |
| All | 0% |
| Darkness | +11% |
| Light | +18% |
| Temporal | +21% |
| Lightning | +6% |
| Fire | +13% |
| Nature | +9% |
Offense: Damage Penetration
| Acid | +35% |
| Cold | +21% |
| Lightning | +18% |
Defense: Base
| Armour (hardiness) | 17 (69.687909656376%) |
| Defense | 63 |
| Ranged Defense | 63 |
| Fatigue | 0 |
| Physical Save | 25 |
| Spell Save | 41 |
| Mental Save | 30 |
Defense: Resistances
| Acid | + 21%( 70%) |
| Arcane | + 28%( 70%) |
| Cold | + 53%( 70%) |
| All | + 17%( 70%) |
| Lightning | + 29%( 70%) |
| Light | + 27%( 70%) |
| Temporal | + 39%( 70%) |
| Physical | + 22%( 70%) |
| Fire | + 38%( 70%) |
| Darkness | + 35%( 70%) |
Defense: Immunities
| Pinning Resistance | 34% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 30% |
| Knockback Resistance | 21% |
| Stun Resistance | 52% |
| Poison Resistance | 20% |
| Blind Resistance | 29% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 15% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (94% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 60 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
Class Talents
| Chronomancy / Threaded Combat | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Chronomancy / Temporal Combat | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Blade Threading | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 2/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 0/5 |
| 5/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | Increases attack, spell, and mind speed by 6%. 1 Time Dilation |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
Escort the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell) | active |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by cold drake hatchling. Escort: lost defiler (level 1 of Daikara) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved talent Foresight (+1 level(s)). | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have forced a recall while in an exploratory farportal zone. The farportal was rendered unusable in the process. The fortress's current energy level is: 92. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Agrimley the hermit has completed an elixir of serendipity without your aid. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vial of elder vampire blood. * You've found the needed red crystal shard. * You've found the needed minotaur nose. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | reinforced pair of hardened leather boots (0 def, 9 armour)2.0 T3 feet armor [Ego+] Master While equipped: ----- def ----- Armour +9 Resists +5% acid +6% fire +8% lightning +6% cold A pair of boots made of leather. |
| Quiver | Naturebliss the quiver of yew arrows (15/16, 167% power, 10 apr)3.0 T3 arrow ammo [Rare] Master Power 168% Range: 1.4x Uses 70% Dex, 100% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +2.0% Capacity 16 Proj.spd +200% Ranged+ +12 nature +20 physical While equipped: ---------- misc Reload +4 Arrows are used with bows to pierce your foes to death. |
| Light source | Lustredredge the alchemist's lamp1.0 T3 lite [Rare] Master While equipped: Stats +6 Con dps ---------- Dmg.mod +6% acid +9% light Res.pen +25% acid On Hit (Melee): * 20% chance to reduce armor by 35% ---------- misc Light +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Belurenor (2 def, 6 armour)2.0 T3 head armor [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Cun +11 Wil dps ---------- Mind.pwr +4 (+2 eff.) Dmg.mod +13% fire +9% temporal Melee Ret 2 temporal ----- def ----- Armour +6 Defense +2 (+0 eff.) Resists +19% fire +3% physical Phys.save +8 (+4 eff.) Def/telep +10 Res/telep +10% Dur/telep +10% A pointy cloth hat, very wizardly... |
| Tool | quick ash totem of healing [power 152] (7/11 cooldown)2.0 T2 totem charm [Ego+] Nature Heal yourself and all friendly characters within 10 spaces for 152 Puts all charms on 11 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | steel ring 'Urasta'0.1 T2 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +4 Str +3 Mag +7 Con dps ---------- Phys.pwr +19 (+4 eff.) Spell.pwr +10 (+3 eff.) Dmg.mod +11% darkness +12% temporal ----- def ----- Resists +12% temporal +22% darkness +3% physical Rings make your fingers look great! |
| On fingers | wizard's gold ring of perseverance0.1 T3 ring jewelry [Ego] Arcane/Master While equipped: Stats +4 Mag ----- def ----- Spell.save +8 (+2 eff.) HP.reg +2.00 Stun/Frz- +22% Rings make your fingers look great! |
| Around waist | Neira's Memory1.0 T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 Surround yourself with a magical shield (strength 295, based on Magic) for 10 turns. Uses 20 power out of 19/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In main hand | Merain the Glitterspiker4.0 T3 longbow 2H weapon [Rare] Nature Power 66% Range: 1.1x Uses 50% Mag Dmg Physical Mastery Strength of Purpose Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +8 Ranged+ +8 fire On Crit.r2 +21 lightning +21 cold While equipped: dps ---------- Mov.spd +40% Dmg.mod +9% light Res.pen +18% lightning +21% cold +10% acid Melee Ret 8 light ----- def ----- Resists +12% light Longbows are used to shoot arrows at your foes. |
| On hands | Rainkin the hardened leather gloves (10 def, 2 armour)1.0 T2 hands armor [Rare] Nature While equipped: Stats +3 Wil +4 Con dps ---------- Melee+ 7 lightning Dmg.mod +6% lightning +9% nature ----- def ----- Armour +2 Defense +10 (+2 eff.) Resists +7% lightning Die.at -80.00 life ---------- misc Stam/turn +3.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | mindwoven silk robe of frost (+34%) (0 def, 0 armour)2.0 T4 cloth armor [Ego] Nature/Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +4 (+2 eff.) Dmg.mod +23% cold ----- def ----- Resists +13% all +34% cold Mind.save +20 (+10 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | cashmere cloak 'Iviwyn' (9 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +2 Cun ----- def ----- Defense +9 (+2 eff.) Resists +3% cold Phys.save +9 (+5 eff.) Max.HP +100.00 Poison- +20% ---------- misc See.Invis +12 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stabilizing gold amulet of willpower (+4)0.1 T3 amulet jewelry [Ego] Nature While equipped: Stats +4 Wil ----- def ----- Resists +14% temporal Pinning- +34% Knockbk- +21% Amulets make your neck look great! |
Inventory
clarifying copper amulet of magic (+3)0.1 T1 amulet jewelry [Ego] Arcane/Nature While equipped: Stats +3 Mag ----- def ----- Resists +10% mind Confus- +20% Amulets make your neck look great! |
stralite amulet of manastreaming0.1 T4 amulet jewelry [Ego+] Arcane While equipped: Stats +3 Mag dps ---------- S.pwr/crit +4 ---------- misc Mana/turn +0.34 Max.mana +26.00 Amulets make your neck look great! |
Elemental Fury0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
dwarven-steel longsword 'Glaremaim' (142% power, 4 apr)3.0 T3 longsword 1H weapon [Rare] Master Power 142% Range: 1.4x Uses 150% Mag Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% Melee+ +20 light +12 arcane On Hit.r1 +20 light On Crit.r2 +12 lightning While equipped: dps ---------- Dmg.mod +15% light Res.pen +15% arcane ----- def ----- Resists +6% lightning Sharp, long, and deadly. |
Daimukalthondur the Obsidianripper1.0 T3 belt armor [Rare] Arcane While equipped: Stats +6 Wil +6 Mag dps ---------- Spell.crit +5% Dmg.mod +30% acid Res.pen +25% fire ----- def ----- Resists +20% darkness A belt that goes around your waist. |
stargazer's silk robe (0 def, 0 armour)2.0 T4 cloth armor [Ego+] Arcane While equipped: Stats +4 Cun dps ---------- Spell.crit +7% Spell.pwr +6 (+2 eff.) Dmg.mod +13% light +16% darkness ----- def ----- Resists +13% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Shoes of Moving Slowly (0 def, 0 armour)2.0 T4 feet armor [Unique] Unknown While equipped: Stats +8 Wil +8 Mag dps ---------- Spell.pwr +5 (+2 eff.) ----- def ----- Fatigue +3% Knockbk- +100% Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. Combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
spellstreaming hardened leather gloves of war-making (0 def, 2 armour)1.0 T2 hands armor [Ego++] Arcane/Master While equipped: dps ---------- Phys.crit +5.0% Spell.crit +10% Mind.crit +8% Crit.mult +7.00% Spell.pwr +4 (+1 eff.) ----- def ----- Armour +2 ---------- misc Mana/turn +0.22 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
The Face of Fear (8 def, 0 armour)2.0 T3 head armor [Unique] Unknown While equipped: Stats +6 Cun +8 Wil dps ---------- Mind.pwr +16 (+8 eff.) ----- def ----- Defense +8 (+2 eff.) Fear- +60% ---------- misc Masteries +0.20 Cursed/Fears Instill Fear: Level 2.0 Pwr.cost 18 out of 45/45. Range 8 Travel.spd instantaneous Is a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 10.50 mind and 11.65 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 13% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 12. Terrified: Deals 2.50 mind and 2.77 darkness damage per turn and increases cooldowns by 20%. Haunted: Causes the target to suffer 4.16 mind and 4.62 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
48 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 38 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +6% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "A View From The Gallery"2.0 T2 forbidden tome [Unique] Unknown Read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
3 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
bright brass lantern of health2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +46.00 ---------- misc Light +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
preserving alchemist's lamp of health1.0 T3 lite [Ego+] Nature While equipped: Stats +1 Con ----- def ----- Resists +8% blight Max.HP +44.00 HP.reg +4.00 ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
5 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A View From The Gallery (Nightmare (Adventure) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.By nutsack the Higher Temporal Warden level 26
58th Regrowth 123rd year of Ascendancy at 20:23 see stats
Anti-Antimagic! (Nightmare (Adventure) difficulty)
Destroyed the Ziguranth camp with your Rhaloren allies.By nutsack the Higher Temporal Warden level 27
15th Pyre 123rd year of Ascendancy at 13:26 see stats
Curse Lifter (Nightmare (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.By nutsack the Higher Temporal Warden level 23
8th Decay 122nd year of Ascendancy at 17:05 see stats
Earth Master (Nightmare (Adventure) difficulty)
Killed Harkor'Zun.By nutsack the Higher Temporal Warden level 21
62nd Haze 122nd year of Ascendancy at 00:04 see stats
Exterminator (Nightmare (Adventure) difficulty)
Killed 1000 creatures.By nutsack the Higher Temporal Warden level 18
1st Time of Equilibrium 122nd year of Ascendancy at 18:39 see stats
Eye of the storm (Nightmare (Adventure) difficulty)
Freed Derth from the onslaught of the mad Tempest, Urkis.By nutsack the Higher Temporal Warden level 25
5th Allure 123rd year of Ascendancy at 12:51 see stats
Home sweet home (Nightmare (Adventure) difficulty)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By nutsack the Higher Temporal Warden level 27
66th Regrowth 123rd year of Ascendancy at 23:54 see stats
Impossible Death (Nightmare (Adventure) difficulty)
Got killed by your future self.By nutsack the Higher Temporal Warden level 20
60th Haze 122nd year of Ascendancy at 09:11 see stats
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By nutsack the Higher Temporal Warden level 10
9th Mirth 122nd year of Ascendancy at 20:18 see stats
Level 20 (Nightmare (Adventure) difficulty)
Got a character to level 20.By nutsack the Higher Temporal Warden level 20
57th Haze 122nd year of Ascendancy at 22:26 see stats
Level 30 (Nightmare (Adventure) difficulty)
Got a character to level 30.By nutsack the Higher Temporal Warden level 30
27th Pyre 123rd year of Ascendancy at 20:16 see stats
Rescuer of the lost (Nightmare (Adventure) difficulty)
Rescued the merchant from the assassin lord.By nutsack the Higher Temporal Warden level 19
50th Haze 122nd year of Ascendancy at 22:22 see stats
Size matters (Nightmare (Adventure) difficulty)
Did over 600 damage in one attack.By nutsack the Higher Temporal Warden level 28
23rd Pyre 123rd year of Ascendancy at 18:18 see stats
That was close (Nightmare (Adventure) difficulty)
Killed your target while having only 1 life left.By nutsack the Higher Temporal Warden level 11
2nd Summertide 122nd year of Ascendancy at 05:32 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By nutsack the Higher Temporal Warden level 13
10th Flare 122nd year of Ascendancy at 12:07 see stats
The secret city (Nightmare (Adventure) difficulty)
Discovered the truth about mages.By nutsack the Higher Temporal Warden level 13
9th Flare 122nd year of Ascendancy at 01:29 see stats
Treasure Hoarder (Nightmare (Adventure) difficulty)
Amassed 3000 gold pieces.By nutsack the Higher Temporal Warden level 25
5th Allure 123rd year of Ascendancy at 01:28 see stats
Treasure Hunter (Nightmare (Adventure) difficulty)
Amassed 1000 gold pieces.By nutsack the Higher Temporal Warden level 17
76th Dusk 122nd year of Ascendancy at 10:13 see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty)
Killed the weaver queen and the temporal defiler.By nutsack the Higher Temporal Warden level 5
77th Pyre 122nd year of Ascendancy at 06:59 see stats
Log
Nutsack calls forth a temporal warden from another timeline.
Nutsack's temporal clone performs a melee critical strike against Grave wight!
Grave wight resists the shadowy cut
Nutsack's temporal clone hits Grave wight for 92 physical, 11 blight, 17 light, 10 mind, 4 lightning, 16 temporal, 41 darkness, 26 physical, 4 lightning, 16 temporal (237 total damage).
Nutsack's Shoot hits Aletta Soultorn for 83 physical, 9 physical, 3 fire, 7 nature, 16 temporal (117 total damage).
Aletta Soultorn seems more solid.
Nutsack is weakened by the gloom.
Grave wight misses nutsack.
Aletta Soultorn's spell attains critical power!
Aletta Soultorn unleashes a blast of frostdusk as she crosses the veil!
Aletta Soultorn casts Mind Disruption.
Nutsack wanders around!
Aletta Soultorn hits nutsack for 46 cold, 73 darkness (119 total damage).
Neriranne the fire drake hatchling uses Fan of Knives.
Spacetime feels more stable.
Talent Warden's Focus is ready to use.
Neriranne the fire drake hatchling's Fan of Knives performs a melee critical strike against nutsack!
Your Contingency has failed to cast Time Stop!
Neriranne the fire drake hatchling's Fan of Knives performs a melee critical strike against nutsack!
Your Contingency has failed to cast Time Stop!
Nutsack is poisoned!
Neriranne the fire drake hatchling's Fan of Knives performs a melee critical strike against nutsack!
Your Contingency has failed to cast Time Stop!
Nutsack resists the vile poison!
Neriranne the fire drake hatchling's Fan of Knives hits nutsack for 132 physical damage.
Neriranne the fire drake hatchling's Fan of Knives hits nutsack for 139 physical damage.
Neriranne the fire drake hatchling's Fan of Knives hits nutsack for 161 physical damage.
Melee retaliation hits Neriranne the fire drake hatchling for 7 light, 1 temporal, 7 light, 1 temporal, 7 light, 1 temporal (25 total damage).
nutsack the level 31 higher temporal warden was eviscerated to death by Neriranne the fire drake hatchling on level 6 of Dreadfell.
---------- Turn 28 ----------
































































































