Hermes the level 7 Halfling Alchemist by Kager1501

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassAlchemist
Level / Exp7 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 10)
Constitution17 (base 15)
Magic36 (base 30)
Willpower12 (base 11)
Cunning18 (base 14)

Resources

Life198/198
Mana122/122
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2

Offense: Mainhand

Damage28
Accuracy8
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+40%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense13
Fatigue1
Physical Save-1
Spell Save6
Mental Save0

Defense: Resistances

Acid+ 17%( 70%)
Temporal+ 12%( 70%)
Cold+ 12%( 70%)
Lightning+ 17%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
4/5
1/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On feet
Quiver
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 6 turns (stop reason: detrimental status effect).

Golem (servant of Hermes) is out of sight of its master; direct control will break!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You lost sight of your golem for too long; direct control is broken!
Ran for 9 turns (stop reason: golem out of sight).

Character control switched to Hermes.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You don't see how to get there...


There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.