






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | OldRPG - Overdrive - 1 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii (if you are interested in contributing sprites for Cults please contact me!). After downloading and installing all 6 parts, make sure OldRPG 64x64 is selected as the tileset in game. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 1 of 6 contains all terrain textures. (Required) Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Possessor Bonus Class 1.7.4Donators/Buyers bonus! OldRPG - Overdrive - 5 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG - Overdrive - 5 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
OldRPG - Overdrive - 4 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) OldRPG - Overdrive - 6 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Items Vault 1.7.6Donators/Buyers bonus! Somebody shut that dog up 1.0.5Removes certain ambient sound effects: OldRPG - Overdrive - 6 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) OldRPG - Overdrive - 2 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 2 of 6 contains all NPCs, Objects, Shaders, etc. (Required) Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. OldRPG - Overdrive - 3 of 6 (A) OldRPG Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Glass Golem, Whitehoof and Yeti use the original tiles. Not every race/item combo has been tested so there may be some misalignments. New sprites for Worm That Walks and tentacles, all other Cults artifacts currently use the original sprites. You can also use a custom player sprite if you don't care about the paperdoll overlay. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) OldRPG - Overdrive - 4 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) OldRPG - Overdrive - 3 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: |
| Campaign | Maj'Eyal |
| Mode | Insane Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Paradox Mage |
| Level / Exp | 13 / 39% |
| Size | 较小 |
| Lifes / Deaths | Killed by 黄蜂群 长袍之神 at level 11 on the 8 黄昏月 122 year of Ascendancy at 07:30 3 / 1 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 8 (base 12) |
| Magic | 39 (base 38) |
| Willpower | 39 (base 28) |
| Cunning | 17 (base 10) |
Resources
| Life | 250/250 |
| Paradox | 300 |
| Healing Factor | 1.0795910630513 |
| Regeneration | 0.26989776576283 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 13 |
| Accuracy | 4 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 31 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| 光系 | +19% |
| 酸性 | +15% |
| 时空 | +10% |
Offense: Damage Penetration
| 光系 | +5% |
Defense: Base
| Armour (hardiness) | 1 (30%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 0 |
| Physical Save | 22 |
| Spell Save | 28 |
| Mental Save | 35 |
Defense: Resistances
| 精神 | + 12%( 70%) |
| 光系 | + 36%( 70%) |
| 酸性 | + 29%( 70%) |
| All | + 9%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Confusion Resistance | 69% |
| Disarm Resistance | 20% |
| Silence Resistance | 34% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 时空 / 时空折叠 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 时空 / 静态时空 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 时空 / 时空旅行 | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 时空 / 物质 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 时空 / 重力 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 时空 / 速度控制 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Adventure / Partner | 1.00 |
| 2/16 |
| 13/35 |
| 1/3 |
| 1/2 |
| 1/2 |
| 1/2 |
| 时空 / 命运编织 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 时空 / 时空编织 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 夺心魔 | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 时空 / 时空 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你被派去清除对夺心魔的两大威胁之一。 保卫维网守护维网,征服你的敌人。 * 你必须调查一下穆格尔位于水下的巢穴。 * 你调查了里奇通道并击败了它们的虫母。 | 结束 |
你成功地将时空旅行者护送到了巨魔沼泽的第2层的召回传送门。 护送:时空旅行者 (巨魔沼泽的第2层)作为奖励,你提升了 技能 深谋远虑 (+1 等级). | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽3 个伐木工人死了。 | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
你必须在小岛北部找到一条穿过这个通道到达马基埃亚尔的路。 隧道尽头的亮光 | 结束 |
Equipment
| 在腰间 | 迷宫青草装备力量来源 灵能 1.00 负重。 类型:护甲/腰带 ; 材质等级 1 当使用或装备时: 属性变化:+2敏捷/+1体质 抗性改变:+3%精神 物理豁免加成:+6(+3有效值) 法术豁免加成:+3(+1有效值) 疾病免疫:+20% 生命上限:+40.00 精神强度:+3(+2有效值) 一条可以围住腰的皮带。 |
| 在脚上 | 粗制皮靴 太阳传说 (0 闪避, 1 护甲)装备力量来源 灵能 2.00 负重。 类型:护甲/脚部 ; 材质等级 1 当使用或装备时: 护甲值:+1 属性变化:+3灵巧/+3意志 抗性穿透改变:+5%光系 伤害加成:+9%光系 物理豁免加成:+7(+3有效值) 法术豁免加成:+6(+3有效值) 精神豁免加成:+6(+3有效值) 被击中回复灵能值:+0.08 灵能值上限:+20.00 精神强度:+5(+3有效值) 一双用皮做的靴子。 |
| 主护甲 | 心灵编织的腐蚀之 (+22%)呢绒长袍 (0 闪避, 0 护甲)装备力量来源 自然力量 装备力量来源 灵能 2.00 负重。 类型:护甲/长袍 ; 材质等级 2 当使用或装备时: 抗性改变:+22%酸性/+9%所有 伤害加成:+15%酸性 精神豁免加成:+17(+7有效值) 精神强度:+3(+2有效值) 精神暴击率:+3% 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 工具 | 矿工的铁质鹤嘴锄 (挖掘速度28回合)装备制造者 某位大师 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 属性变化:+1力量 夜视范围:+2 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
| 在主手 | 榆木群星法杖 (10-12 伤害, 2 护甲穿透, 时空 伤害)装备需求: - 魔力 11 5.00 负重。 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 基础伤害:10.0-12.0 使用属性: 80%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10%时空 获得技能: +1 法杖掌控 法术强度:+3(+1有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
| 斗篷 | 永恒精灵之遮盖的亚麻斗篷 (7 闪避, 0 护甲)装备力量来源 奥术力量 装备制造者 某位大师 2.00 负重。 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 闪避:+7(+5有效值) 属性变化:+1魔力/+2意志 物理豁免加成:+6(+3有效值) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在手指上 | 固执之铜戒指装备制造者 某位大师 0.10 负重。 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 缴械免疫:+20% 定身免疫:+20% 击退免疫:+20% 生命上限:+20.00 戒指让你的手指更加美丽! |
| 光源 | 夏日之殇装备力量来源 自然力量 1.00 负重。 [史诗级物品] 类型:光照/光照 ; 材质等级 1 当使用或装备时: 近战附加伤害:15光照爆发(范围 1) 抗性改变:+30%光系 伤害加成:+10%光系 光照范围:+5 治疗加成:+10% 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 它可以用于召唤阳光,驱除黑暗并照亮20格内的地面。 (95强度,基于意志 ) 激活消耗10能量,总计15/15。 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
粗制皮带 '无名之赢家'装备制造者 某位大师 1.00 负重。 类型:护甲/腰带 ; 材质等级 1 当使用或装备时: 闪避:+10(+7有效值) 近战反击伤害:2酸性 属性变化:+1灵巧/+7魔力 潜行加成:+6 夜视范围:+2 一条可以围住腰的皮带。 |
亚麻长袍 (0 闪避, 0 护甲)2.00 负重。 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 抗性改变:+7%所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
玛瑙石0.00 负重。 类型:珠宝/黑曜石 ; 材质等级 1 当使用或装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 当被用来强化装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
海蓝宝石0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 护甲值:+2 抗性改变:+2%所有 当被用来强化装备时: 护甲值:+2 抗性改变:+2%所有 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
蓝刚玉0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 闪避:+4(+4有效值) 物理豁免加成:+4(+2有效值) 法术豁免加成:+4(+2有效值) 精神豁免加成:+4(+2有效值) 当被用来强化装备时: 闪避:+4(+4有效值) 物理豁免加成:+4(+2有效值) 法术豁免加成:+4(+2有效值) 精神豁免加成:+4(+2有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
2 尖晶石0.00 负重。 类型:珠宝/绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+2(+2有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 当被用来强化装备时: 闪避:+2(+2有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+1有效值) 精神豁免加成:+2(+1有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
黄铜灯笼2.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 光照范围:+3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
回归之杖 (1/1)装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗202能量,总计400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
2 紫黄晶0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 锆石0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 护甲值:+1 抗性改变:+1%所有 当被用来强化装备时: 护甲值:+1 抗性改变:+1%所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
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今天是马基·埃亚尔卓越纪11年,黄昏月 122 。
当前时间 02:00。
今天是马基·埃亚尔卓越纪12年,黄昏月 122 。
当前时间 00:26。
今天是马基·埃亚尔卓越纪13年,黄昏月 122 。
当前时间 01:41。
今天是马基·埃亚尔卓越纪14年,黄昏月 122 。
当前时间 00:08。
今天是马基·埃亚尔卓越纪15年,黄昏月 122 。
当前时间 01:23。
今天是马基·埃亚尔卓越纪16年,黄昏月 122 。
当前时间 02:38。
今天是马基·埃亚尔卓越纪17年,黄昏月 122 。
当前时间 01:05。
今天是马基·埃亚尔卓越纪18年,黄昏月 122 。
当前时间 02:20。
今天是马基·埃亚尔卓越纪19年,黄昏月 122 。
当前时间 00:46。
自动探索了8回合(中断原因:没有移动)
今天是马基·埃亚尔卓越纪20年,黄昏月 122 。
当前时间 02:00。
今天是马基·埃亚尔卓越纪21年,黄昏月 122 。
当前时间 00:26。
自动探索了4回合(中断原因:有趣的地形)
这里有一个通往诺尔格斯巢穴的路(按 '' 或右键使用)。
这里有一个离开前往世界地图(按 '' 或右键使用)。



























































