Midnight the level 29 Doomelf Sun Paladin by cobaph

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDoomelf
ClassSun Paladin (Fallen)
Level / Exp29 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength54 (base 37)
Dexterity52 (base 32)
Constitution11 (base 10)
Magic99 (base 60)
Willpower33 (base 10)
Cunning27 (base 10)

Resources

Life-290/565
Mana298/418
Hate100/100
Positive74/134
Healing Factor1.2597162075846
Regeneration2.8343614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10

Offense: Mainhand

Damage79
Accuracy41
Crit Chance30%
APR8
Speed1.00

Offense: Spell

Spellpower60
Crit Chance22%
Speed1

Offense: Mind

Mindpower41
Crit Chance18%
Speed1

Offense: Damage Bonus

Lightning+9%
Light+24%
Mind+11%
Cold+23%
Arcane+16%
Fire+12%
All0%

Offense: Damage Penetration

Acid+5%
Light+15%
Lightning+15%
Arcane+8%
Cold+20%
All0%

Defense: Base

Armour (hardiness)15 (30%)
Defense32
Ranged Defense32
Fatigue18
Physical Save32
Spell Save40
Mental Save33

Defense: Resistances

Acid 0%( 70%)
Blight+ 9%( 70%)
Arcane+ 5%( 70%)
Cold 0%( 70%)
All 0%( 70%)
Lightning 0%( 70%)
Light+ 54%( 70%)
Darkness+ 20%( 70%)
Fire+ 6%( 70%)
Mind+ 11%( 70%)

Defense: Immunities

Stun Resistance20%
Disarm Resistance0%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Cursed / Bloodstained1.30
1/5
2/5
3/5
1/5
Celestial / Darkside1.30
3/5
1/5
3/5
0/5
Celestial / Sun1.30
4/5
3/5
3/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
4/5
1/5
2/5

Generic Talents

Cursed / Hatred1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5
Spell / Stone alchemy1.00
1/5
1/5
1/5
1/5
Race / Doomelf1.00
1/5
5/5
1/5
1/5
Celestial / Light1.30
1/5
5/5
1/5
3/5
Celestial / Dirges1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5

Prodigies

1/1

Effects

Quests

done
done
done
active
done
done
done
failed
done
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Midnight the Doomelf Sun Paladin level 7
1st Haze 122nd year of Ascendancy at 14:00
see stats
Earth Master (Nightmare (Roguelike) difficulty) Killed Harkor'Zun.
By Midnight the Doomelf Sun Paladin level 21
7th Allure 123rd year of Ascendancy at 19:14
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Midnight the Doomelf Sun Paladin level 19
80th Haze 122nd year of Ascendancy at 03:38
see stats
Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Midnight the Doomelf Sun Paladin level 6
78th Pyre 122nd year of Ascendancy at 07:07
see stats
Home sweet home (Nightmare (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Midnight the Doomelf Sun Paladin level 27
69th Regrowth 123rd year of Ascendancy at 16:53
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Midnight the Doomelf Sun Paladin level 10
15th Haze 122nd year of Ascendancy at 10:50
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Midnight the Doomelf Sun Paladin level 20
1st Decay 122nd year of Ascendancy at 23:00
see stats
Once bitten, twice shy (Nightmare (Roguelike) difficulty) Escaped the Anteroom of Agony.
By Midnight the Doomelf Sun Paladin level 21
4th Decay 122nd year of Ascendancy at 17:54
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Midnight the Doomelf Sun Paladin level 27
75th Regrowth 123rd year of Ascendancy at 18:18
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Midnight the Doomelf Sun Paladin level 6
1st Mirth 122nd year of Ascendancy at 04:55
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Midnight the Doomelf Sun Paladin level 8
9th Haze 122nd year of Ascendancy at 19:24
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Midnight the Doomelf Sun Paladin level 26
33rd Regrowth 123rd year of Ascendancy at 19:08
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Midnight the Doomelf Sun Paladin level 18
74th Haze 122nd year of Ascendancy at 02:40
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Midnight the Doomelf Sun Paladin level 21
9th Allure 123rd year of Ascendancy at 09:33
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Midnight the Doomelf Sun Paladin level 25
26th Regrowth 123rd year of Ascendancy at 04:24
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Midnight the Doomelf Sun Paladin level 17
70th Haze 122nd year of Ascendancy at 15:10
see stats

Log

The shield around Midnight crumbles.
Midnight HEALS from nature damage!
Crippling Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for 44 nature, 10 healing (44 total damage) [10 healing].
Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for 114 nature, 26 healing (114 total damage) [26 healing].
Burning Shock from Glorutha the skeleton master archer's dragonsfire trap hits
Midnight for (51 absorbed), 0 fire (0 total damage).
Glorutha the skeleton master archer's dragonsfire trap's fire area effect hits
Midnight for 77 fire damage.
Talent Gem Portal is ready to use.
Talent Imbue Item is ready to use.
Talent Create Alchemist Gems is ready to use.
Talent Barrier is ready to use.
Midnight HEALS from nature damage!
Crippling Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for 44 nature, 10 healing (44 total damage) [10 healing].
Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for 114 nature, 26 healing (114 total damage) [26 healing].
Burning Shock from Glorutha the skeleton master archer's dragonsfire trap hits
Midnight for 51 fire damage.
Glorutha the skeleton master archer's dragonsfire trap's fire area effect hits
Midnight for 77 fire damage.

Midnight casts
Barrier.
A shield forms around Midnight.

Your shield crumbles under the damage!

The shield around Midnight crumbles.

The protective shield of Midnight disappears.

Midnight is not crippled anymore.

Midnight HEALS from nature damage!
Crippling Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for (44 absorbed), 0 nature, 10 healing (0 total damage) [10 healing].
Poison from Glorutha the skeleton master archer's poison gas trap hits
Midnight for (79 absorbed), 35 nature, 26 healing (35 total damage) [26 healing].
Burning Shock from Glorutha the skeleton master archer's dragonsfire trap hits
Midnight for (51 absorbed), 0 fire (0 total damage).
Midnight casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Glorutha the skeleton master archer's dragonsfire trap's fire area effect hits
Midnight for 60 fire damage.
Midnight the level 29 doomelf sun paladin was scorched to death by a Glorutha the skeleton master archer's dragonsfire trap on level 2 of Dreadfell.