Fingle the level 3 Yeek Temporal Warden by aireodice

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp3 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 13)
Constitution7 (base 12)
Magic18 (base 18)
Willpower21 (base 12)
Cunning19 (base 10)

Resources

Life109/109
Paradox300
Healing Factor0.97457627118644
Regeneration0.24364406779661

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy18
Crit Chance4%
APR5
Speed0.80

Offense: Spell

Spellpower18
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save5
Spell Save13
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 3 turns (stop reason: store entrance spotted).


You don't see how to get there...

Ran for 5 turns (stop reason: store entrance spotted).


Fingle wears:
iron dagger (11-14.3 power, 5 apr).

Fingle wears (replacing
iron dagger (11-14.3 power, 5 apr)): iron longsword (11-15.4 power, 2 apr).

Fingle wears:
iron dagger (11-14.3 power, 5 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Fingle switches his weapons to:
elm longbow
quiver of elm arrows.

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Fingle deactivates Weapon Folding.

Fingle activates Weapon Folding.

Fingle deactivates Weapon Folding.