Inf Mad Adv the level 3 Hulk Adventurer by sfnhltb

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Hulk! 1.4.8
CampaignInfinite
ModeMadness Adventure
SexMale
RaceHulk
ClassAdventurer
Level / Exp3 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1013 (base 13)
Dexterity1011 (base 12)
Constitution1011 (base 12)
Magic1011 (base 12)
Willpower1011 (base 12)
Cunning1011 (base 12)

Resources

Life27452/27452
Mana5117/5117
Stamina2608/2608
Equilibrium0
Healing Factor2.400033635599
Regeneration23997.936322355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite3
Infravision6
See Stealth131.34173125004
See Invisible131.34173125004

Offense: Mainhand

Damage538
Accuracy228
Crit Chance609%
APR1
Speed1.00

Offense: Spell

Spellpower191
Crit Chance100%
Speed1

Offense: Mind

Mindpower201
Crit Chance100%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense200
Ranged Defense200
Fatigue0
Physical Save178
Spell Save178
Mental Save178

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.20
2/5
0/5
0/5
0/5
Technique / Magical combat1.20
2/5
0/5
0/5
0/5
Technique / Combat veteran1.20
2/5
0/5
0/5
0/5
Cunning / Tactical1.70
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony2.00
2/5
0/5
0/5
0/5
Cunning / Survival1.20
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.20
2/5
0/5
0/5
0/5
Technique / Conditioning1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Cunning / Lethality1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.20
5/5
5/5
5/5
1/5
5/5
5/5

Effects

Quests

failed
active

Equipment

Tool
Light source
In main hand

Inventory

Achievements

Size is everything (Madness (Adventure) difficulty) Did over 1500 damage in one attack.
By Inf Mad Adv the Hulk Adventurer level 1
74th Pyre 122nd year of Ascendancy at 12:49
see stats
Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By Inf Mad Adv the Hulk Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:31
see stats
The Rat Lich (Madness (Adventure) difficulty) Killed the terrible Rat Lich.
By Inf Mad Adv the Hulk Adventurer level 2
75th Pyre 122nd year of Ascendancy at 07:06
see stats

Log

Inf Mad Adv picks up (l.): agate.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (skeletal rat)).


Skeletal rat misses Inf Mad Adv.

Inf Mad Adv performs a melee critical strike against Skeletal rat!
Inf Mad Adv hits Skeletal rat for 1642 physical damage.
Inf Mad Adv killed Skeletal rat!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way up to Infinite Dungeon here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


As you leave the crypt, the stairway collapses in upon itself.
New shimmer option unlocked: iron greatsword
Inf Mad Adv wears (replacing
iron greatmaul of massacre (26-39 power, 1 apr)): flaming iron greatsword of massacre (21-34 power, 1 apr).

You gain 0.71 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 3 armour, 46.5 block).
You gain 2.07 gold from the transmogrification of
polar rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.92 gold from the transmogrification of
ranger's rough leather sling of acid.
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (16-23 power, 2 apr).
You gain 2.63 gold from the transmogrification of
flaming iron greatsword of daylight (16-26 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 218%; magical; dur 4; cd 11).