










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | No More Rare Monsters 1.2.5Get rid of those constant one-shot encounters. Elites and Bosses untouched. Items Vault 1.7.6Donators/Buyers bonus! Notes to Self 1.7.0Allows you to add notes to a character which will be displayed just after you load it, as a reminder of anything you want to remember next time you play the character. Useful if, like me, you have several characters going at once. The Character Notes dialog is initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Visibly Distinct Subvaults 1.7.0Changes the appearance of the entrance to "sub-vaults" in the Orc Prides and High Peak to be different from the stairs down to the next level, to avoid confusion. Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 48 / 84% |
| Size | small |
| Lifes / Deaths | Killed by giant white ant at level 14 on the 8th Dusk 122nd year of Ascendancy at 00:47 / 151Killed by boiling horror at level 15 on the 10th Dusk 122nd year of Ascendancy at 04:03 Killed by Weirdling Beast at level 15 on the 10th Dusk 122nd year of Ascendancy at 21:22 Killed by Weirdling Beast at level 15 on the 11st Dusk 122nd year of Ascendancy at 00:14 Killed by degenerated skeleton archer at level 16 on the 21st Haze 122nd year of Ascendancy at 20:48 Killed by Cyrerareth the skeleton warrior at level 16 on the 21st Haze 122nd year of Ascendancy at 23:03 Killed by Cyrerareth the skeleton warrior at level 16 on the 22nd Haze 122nd year of Ascendancy at 01:05 Killed by Cyrerareth the skeleton warrior at level 16 on the 22nd Haze 122nd year of Ascendancy at 03:28 Killed by Blood Master at level 20 on the 50th Haze 122nd year of Ascendancy at 05:54 Killed by Ivoth the sandworm destroyer at level 21 on the 55th Haze 122nd year of Ascendancy at 07:18 Killed by Elotira the Guardian at level 21 on the 29th Regrowth 123rd year of Ascendancy at 06:23 Killed by Eilinodakira the Guardian at level 21 on the 29th Regrowth 123rd year of Ascendancy at 21:41 Killed by Urkis, the High Tempest at level 23 on the 2nd Pyre 123rd year of Ascendancy at 10:01 Killed by Mindworm at level 24 on the 50th Pyre 123rd year of Ascendancy at 00:43 Killed by elven blood mage at level 24 on the 64th Pyre 123rd year of Ascendancy at 07:58 Killed by elven corruptor at level 24 on the 64th Pyre 123rd year of Ascendancy at 11:04 Killed by Grand Corruptor at level 24 on the 66th Pyre 123rd year of Ascendancy at 00:50 Killed by elven corruptor at level 24 on the 66th Pyre 123rd year of Ascendancy at 06:47 Killed by Arivena the skeleton warrior at level 24 on the 69th Pyre 123rd year of Ascendancy at 20:04 Killed by Celia at level 25 on the 70th Pyre 123rd year of Ascendancy at 15:46 Killed by Celia at level 25 on the 70th Pyre 123rd year of Ascendancy at 18:11 Killed by Adobreda the lesser vampire at level 25 on the 70th Pyre 123rd year of Ascendancy at 20:41 Killed by elven blood mage at level 25 on the 2nd Flare 123rd year of Ascendancy at 03:32 Killed by Cultist at level 26 on the 22nd Dusk 123rd year of Ascendancy at 18:48 Killed by Shasshhiy'Kaish at level 26 on the 23rd Dusk 123rd year of Ascendancy at 19:08 Killed by Zubyrata the rotting mummy at level 27 on the 24th Dusk 123rd year of Ascendancy at 07:49 Killed by Zubyrata the rotting mummy at level 27 on the 24th Dusk 123rd year of Ascendancy at 09:48 Killed by Mirror Image (Greater Mummy Lord) at level 27 on the 26th Dusk 123rd year of Ascendancy at 07:25 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 10:02 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 12:22 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 14:54 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 17:11 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 19:02 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 21:08 Killed by Greater Mummy Lord at level 27 on the 26th Dusk 123rd year of Ascendancy at 23:45 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 01:39 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 04:06 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 06:48 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 10:05 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 12:26 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 15:18 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 16:55 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 19:16 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 21:08 Killed by Greater Mummy Lord at level 27 on the 27th Dusk 123rd year of Ascendancy at 23:50 Killed by Greater Mummy Lord at level 27 on the 28th Dusk 123rd year of Ascendancy at 05:33 Killed by Greater Mummy Lord at level 27 on the 28th Dusk 123rd year of Ascendancy at 08:31 Killed by orc high pyromancer at level 30 on the 50th Dusk 123rd year of Ascendancy at 03:51 Killed by greater multi-hued wyrm at level 30 on the 50th Dusk 123rd year of Ascendancy at 08:21 Killed by multi-hued drake at level 30 on the 50th Dusk 123rd year of Ascendancy at 16:33 Killed by Ninandra, the Great Weaver at level 31 on the 52nd Dusk 123rd year of Ascendancy at 00:29 Killed by Lord of Skulls (warrior) at level 31 on the 53rd Dusk 123rd year of Ascendancy at 02:37 Killed by elder vampire at level 31 on the 53rd Dusk 123rd year of Ascendancy at 04:19 Killed by Lord of Skulls (warrior) at level 31 on the 53rd Dusk 123rd year of Ascendancy at 09:27 Killed by Lord of Skulls (warrior) at level 32 on the 53rd Dusk 123rd year of Ascendancy at 11:43 Killed by poison spore at level 32 on the 54th Dusk 123rd year of Ascendancy at 10:28 Killed by Greater Mummy Lord at level 33 on the 67th Dusk 123rd year of Ascendancy at 18:53 Killed by Greater Mummy Lord at level 33 on the 67th Dusk 123rd year of Ascendancy at 21:11 Killed by Greater Mummy Lord at level 33 on the 67th Dusk 123rd year of Ascendancy at 23:53 Killed by Greater Mummy Lord at level 33 on the 68th Dusk 123rd year of Ascendancy at 05:55 Killed by Mirror Image (Greater Mummy Lord) at level 33 on the 68th Dusk 123rd year of Ascendancy at 08:22 Killed by Greater Mummy Lord at level 33 on the 68th Dusk 123rd year of Ascendancy at 12:27 Killed by Golbug the Destroyer at level 34 on the 4th Decay 123rd year of Ascendancy at 08:16 Killed by orc necromancer at level 38 on the 18th Pyre 124th year of Ascendancy at 01:03 Killed by Rak'shor, Grand Necromancer of the Pride at level 39 on the 20th Pyre 124th year of Ascendancy at 19:07 Killed by Rak'shor, Grand Necromancer of the Pride at level 39 on the 20th Pyre 124th year of Ascendancy at 21:46 Killed by Rak'shor, Grand Necromancer of the Pride at level 39 on the 21st Pyre 124th year of Ascendancy at 01:44 Killed by greater multi-hued wyrm at level 39 on the 22nd Pyre 124th year of Ascendancy at 01:12 Killed by multi-hued drake at level 39 on the 22nd Pyre 124th year of Ascendancy at 11:17 Killed by Elebeth the blinkwyrm at level 39 on the 25th Pyre 124th year of Ascendancy at 03:59 Killed by 3-headed hydra at level 39 on the 25th Pyre 124th year of Ascendancy at 06:47 Killed by minotaur (wild summon) at level 40 on the 26th Pyre 124th year of Ascendancy at 18:07 Killed by ritch flamespitter (wild summon) at level 40 on the 26th Pyre 124th year of Ascendancy at 21:00 Killed by minotaur at level 40 on the 26th Pyre 124th year of Ascendancy at 23:48 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 03:07 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 05:08 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 07:26 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 08:51 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 10:17 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 12:29 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 14:06 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 16:15 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 19:49 Killed by Belira the Frozen Terror at level 40 on the 27th Pyre 124th year of Ascendancy at 22:12 Killed by ritch flamespitter at level 40 on the 28th Pyre 124th year of Ascendancy at 04:03 Killed by minotaur at level 40 on the 28th Pyre 124th year of Ascendancy at 07:07 Killed by stone golem at level 40 on the 28th Pyre 124th year of Ascendancy at 10:24 Killed by Adelenn the Flame Terror at level 40 on the 28th Pyre 124th year of Ascendancy at 12:54 Killed by Adelenn the Flame Terror at level 40 on the 28th Pyre 124th year of Ascendancy at 16:00 Killed by Adelenn the Flame Terror at level 41 on the 28th Pyre 124th year of Ascendancy at 19:13 Killed by Ce'Nebeth the Caustic Terror at level 41 on the 29th Pyre 124th year of Ascendancy at 03:52 Killed by war hound at level 41 on the 29th Pyre 124th year of Ascendancy at 06:36 Killed by Ce'Nebeth the Caustic Terror at level 41 on the 29th Pyre 124th year of Ascendancy at 09:14 Killed by Ce'Nebeth the Caustic Terror at level 41 on the 29th Pyre 124th year of Ascendancy at 11:58 Killed by Ce'Nebeth the Caustic Terror at level 41 on the 29th Pyre 124th year of Ascendancy at 14:45 Killed by Eilineganne the Storm Terror at level 41 on the 29th Pyre 124th year of Ascendancy at 23:13 Killed by armoured skeleton warrior at level 41 on the 30th Pyre 124th year of Ascendancy at 02:45 Killed by Zubynor the orc mage-hunter at level 41 on the 30th Pyre 124th year of Ascendancy at 11:19 Killed by Bethulaith the fire wyrm at level 41 on the 31st Pyre 124th year of Ascendancy at 15:50 Killed by Ce'Niravea the ice wyrm at level 42 on the 33rd Pyre 124th year of Ascendancy at 10:57 Killed by rimebark at level 42 on the 33rd Pyre 124th year of Ascendancy at 16:00 Killed by Eilinoriatha the spire dragon at level 42 on the 33rd Pyre 124th year of Ascendancy at 18:53 Killed by greater multi-hued wyrm at level 45 on the 9th Mirth 124th year of Ascendancy at 20:33 Killed by Sleeping Islirana at level 45 on the 1st Summertide 124th year of Ascendancy at 07:19 Killed by Dozing Cyreldata at level 45 on the 1st Summertide 124th year of Ascendancy at 09:10 Killed by Sleeping Islirana at level 45 on the 1st Summertide 124th year of Ascendancy at 11:50 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 1st Summertide 124th year of Ascendancy at 18:39 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 1st Summertide 124th year of Ascendancy at 21:01 Killed by Grushnak, Battlemaster of the Pride at level 45 on the 1st Summertide 124th year of Ascendancy at 22:45 Killed by minotaur at level 46 on the 1st Flare 124th year of Ascendancy at 05:24 Killed by Layelaith the Guardian at level 46 on the 1st Flare 124th year of Ascendancy at 08:59 Killed by Wefeggo the Crusher at level 46 on the 1st Flare 124th year of Ascendancy at 19:32 Killed by Yvoselle the Neverdead at level 46 on the 2nd Flare 124th year of Ascendancy at 15:26 Killed by Yvoselle the Neverdead at level 46 on the 2nd Flare 124th year of Ascendancy at 18:16 Killed by Yvoselle the Neverdead at level 46 on the 2nd Flare 124th year of Ascendancy at 22:23 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 00:06 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 05:47 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 08:12 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 10:45 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 12:18 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 16:03 Killed by Yvoselle the Neverdead at level 46 on the 3rd Flare 124th year of Ascendancy at 22:09 Killed by orc high pyromancer at level 47 on the 44th Dusk 124th year of Ascendancy at 05:25 Killed by Emelabrenn the orc cryomancer at level 47 on the 44th Dusk 124th year of Ascendancy at 07:44 Killed by Emarin the orc pyromancer at level 47 on the 44th Dusk 124th year of Ascendancy at 20:29 Killed by Glorema the orc pyromancer at level 47 on the 45th Dusk 124th year of Ascendancy at 22:48 Killed by Glorema the orc pyromancer at level 47 on the 46th Dusk 124th year of Ascendancy at 01:46 Killed by Voraressra the Invoker at level 47 on the 46th Dusk 124th year of Ascendancy at 10:50 Killed by Xanitha the Flamebringer at level 47 on the 46th Dusk 124th year of Ascendancy at 14:30 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 49th Dusk 124th year of Ascendancy at 03:33 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 49th Dusk 124th year of Ascendancy at 06:21 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 49th Dusk 124th year of Ascendancy at 09:33 Killed by lava floor at level 48 on the 49th Dusk 124th year of Ascendancy at 12:43 Killed by Voronn the orc cryomancer at level 48 on the 49th Dusk 124th year of Ascendancy at 16:11 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 49th Dusk 124th year of Ascendancy at 20:53 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 00:23 Killed by lava floor at level 48 on the 50th Dusk 124th year of Ascendancy at 02:18 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 04:35 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 07:18 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 08:26 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 12:32 Killed by lava floor at level 48 on the 50th Dusk 124th year of Ascendancy at 16:55 Killed by orc high pyromancer at level 48 on the 50th Dusk 124th year of Ascendancy at 20:38 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 50th Dusk 124th year of Ascendancy at 21:59 Killed by lava floor at level 48 on the 51st Dusk 124th year of Ascendancy at 00:06 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 51st Dusk 124th year of Ascendancy at 03:02 Killed by lava floor at level 48 on the 51st Dusk 124th year of Ascendancy at 04:54 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 51st Dusk 124th year of Ascendancy at 10:38 Killed by lava floor at level 48 on the 51st Dusk 124th year of Ascendancy at 12:48 Killed by fire wyrm at level 48 on the 52nd Dusk 124th year of Ascendancy at 17:38 Killed by PPBlade at level 48 on the 52nd Dusk 124th year of Ascendancy at 19:06 |
Primary Stats
| Strength | 22 (base 19) |
| Dexterity | 89 (base 51) |
| Constitution | 44 (base 37) |
| Magic | 67 (base 34) |
| Willpower | 47 (base 12) |
| Cunning | 102 (base 60) |
Resources
| Life | 1209/1209 |
| Stamina | 338/378 |
| Healing Factor | 1.4955007465518 |
| Regeneration | 0.67297533594831 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 50.059075390138 |
| See Invisible | 50.059075390138 |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 47 |
| Crit Chance | 57% |
| APR | 42 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 55 |
| Accuracy | 61 |
| Crit Chance | 60% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 34% |
| Speed | 1 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 53 |
| Crit Chance | 58% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Light | +10% |
| Nature | +57% |
| Darkness | +10% |
| Cold | +15% |
| Fire | +5% |
| All | 0% |
Offense: Damage Penetration
| Blight | +10% |
| Nature | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 15 (57.155997060385%) |
| Defense | 70 |
| Ranged Defense | 70 |
| Fatigue | 0 |
| Physical Save | 29 |
| Spell Save | 37 |
| Mental Save | 45 |
Defense: Resistances
| Cold | + 55%( 70%) |
| Nature | + 52%( 70%) |
| Light | + 48%( 70%) |
| Temporal | + 49%( 70%) |
| Blight | + 44%( 70%) |
| Arcane | + 35%( 70%) |
| Fire | + 33%( 70%) |
| All | + 26%( 70%) |
Defense: Immunities
| Pinning Resistance | 24% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 22% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 436 life over 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 39% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 8 turns. While Heroism is active, you will only die when reaching -779 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 779 life, 8 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 836% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Stealth | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 4/5 |
| Technique / Duelist | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cunning / Trapping | 2.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 2.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Race / Halfling | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 1/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Norgos Lair. Escort: lost warrior (level 2 of Norgos Lair)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Old Forest. Escort: repented thief (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1141. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed storm wyrm claw. * You've found the needed chunk of ghoul flesh. * You've found the needed pouch of luminous horror dust. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * You've found the needed ice ant stinger. * You've found the needed naga tongue. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed pouch of faeros ash. * You've found the needed ritch stinger. * You've found the needed green worm. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | fleetfooted pair of drakeskin leather boots of spellbinding (14 def, 5 armour)2.0 T5 feet armor [Ego++] Arcane/Master While equipped: Stats +10 Dex +5 Mag ----- def ----- Armour +5 Defense +14 (+3 eff.) ---------- misc Spell.cld 10% A pair of boots made of leather. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(104 power, based on Willpower). Uses 9 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | thaloren hardened leather cap of trickery (0 def, 3 armour)2.0 T3 head armor [Ego++] Master While equipped: Stats +3 Dex +3 Wil +3 Cun dps ---------- Apr +6 ----- def ----- Armour +3 Fatigue +3% Resists +7% blight Mind.save +10 (+3 eff.) A cap made of leather. |
| On hands | Flamewrought (0 def, 2 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+0 eff.) Dmg.mod +5% fire ----- def ----- Armour +2 Resists +10% fire Unarmed combat: Power 89% Range: 1.1x Uses 40% Dex, 40% Str, 40% Cun Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +1.0% Atk.spd 100% Melee+ +10 fire Dmg.conv 100% fire On Hit: 30% Flamespit 3 Flamespit: Level 3.0 Pwr.cost 7 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: Spits a bolt of fire, doing 66.56 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
| Tool | elm totem of healing [power 122] (13 cooldown)2.0 T1 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 122 Puts all charms on 13 cooldown Natural totems are made by powerful wilders to store nature power. |
| On fingers | Nightsong0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+1 eff.) Fatigue -7% Mind.save +13 (+4 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 41 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| On fingers | Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 16.39 cold and 14.25 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 50 power out of 60/60 This azure ring seems to be always moist to the touch. |
| Around neck | stabilizing steel amulet of murder0.1 T2 amulet jewelry [Ego+] Nature/Master While equipped: dps ---------- Crit.mult +10.00% Acc +6 (+2 eff.) Apr +11 ----- def ----- Resists +11% temporal Pinning- +24% Knockbk- +22% Amulets make your neck look great! |
| In main hand | Oozing Heart (115% power, 25 apr, nature slow damage)3.0 T4 mindstar 1H weapon [Unique] Nature/Disrupt Power 115% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature slow Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +25 Crit +7.0% Atk.spd 100% While equipped: Stats +2 Cun +6 Wil dps ---------- Mind.crit +8% Mind.pwr +12 (+4 eff.) Dmg.mod +18% nature +15% acid ----- def ----- Resists +12% arcane +12% blight Spell.save +15 (+6 eff.) ---------- misc Masteries +0.10 Wild-gift/Slime +0.10 Wild-gift/Ooze Ooze Spit: Level 2.0 Pwr.cost 17 out of 20/20. Range 10 Travel.spd 800% of base Description: Spit slime at your target doing 177.33 nature damage and slowing it down by 30% for 3 turns. The damage will increase with the Dexterity stat This mindstar oozes a thick, caustic liquid. Magic seems to die around it. |
| Around waist | balancing drakeskin leather belt of magery1.0 T5 belt armor [Ego++] Arcane/Master While equipped: Stats +3 Dex +7 Mag +11 Wil +4 Cun dps ---------- Phys.crit +11.0% Spell.crit +4% Mind.crit +10% A belt that goes around your waist. |
| In off hand | Radhiregodur the Scorpionnaught (146% power, 9 apr)1.0 T5 dagger 1H weapon [Random Unique] Arcane/Psionic Power 146% Range: 1.3x Uses 50% Cun, 50% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +9 Crit +10.0% Atk.spd 100% Melee+ +17 temporal On Hit.r1 +4 blight On Hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: dps ---------- Dmg.mod +9% nature Res.pen +10% blight Melee Ret 10 blight On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 13 ----- def ----- Resists +6% blight +20% temporal Sharp, short and deadly. |
| Cloak | thick cashmere cloak of mindcraft (2 def, 5 armour)2.0 T3 cloak armor [Ego+] Master/Psionic While equipped: Stats +3 Cun +3 Wil dps ---------- Mind.crit +5% ----- def ----- Armour +5 Defense +2 (+0 eff.) Resists +15% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Evermoss Robe (12 def, 0 armour)2.0 T4 cloth armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+4 eff.) Dmg.mod +30% nature Res.pen +10% nature Melee Ret 35 nature slow ----- def ----- Defense +12 (+3 eff.) Resists +25% nature +13% all Phys.save +15 (+7 eff.) HP.reg +0.20 Heal.mod +15% ---------- misc Masteries +0.30 Wild-gift/Moss This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
Inventory
regeneration infusion (heal 255; 12 cd)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Won't Break Stealth 100% Is a nature gift Description: Activate the infusion to heal yourself for 255 life over 5 turns. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the sneak (res 40%; magical, mental; dur 3; cd 12)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random magical and mental effect and reduce all damage taken by 40% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Blood of Life0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Rune of Dissipation ( )0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 10 Cooldown 18 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Reflection (--)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 14 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 435 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Rune of the Rift (338.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 13 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 338.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
manasurge rune (regen 600% over 10 turns; mana 30; cd 13)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 12 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Won't Break Stealth 100% Is a spell usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 600% for 10 turns (0 total) and instantly restoring 30 mana. Also when resting your mana will regenerate at 0.5 per turn. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune (absorb 368; dur 7; cd 14)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 368 damage for 7 turns. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
archmage's voratun amulet0.1 T5 amulet jewelry [Ego+] Arcane While equipped: Stats +3 Mag dps ---------- Spell.crit +5% Spell.pwr +5 (+1 eff.) Dmg.mod +6% acid +7% fire +7% cold +6% lightning Amulets make your neck look great! |
vitalizing voratun amulet of murder0.1 T5 amulet jewelry [Ego++] Nature/Master While equipped: Stats +4 Con dps ---------- Crit.mult +17.00% Acc +7 (+2 eff.) Apr +15 ----- def ----- Phys.save +15 (+7 eff.) Max.HP +71.00 HP.reg +7.00 Amulets make your neck look great! |
Glena the voratun ring0.1 T5 ring jewelry [Random Unique] Nature/Psionic While equipped: dps ---------- Dmg.mod +3% blight +14% fire Melee Ret 4 mind 6 blight On Hit (Melee): * 20% chance to reduce all saves and defense by 32 ----- def ----- Resists +3% blight +28% fire Mind.save +11 (+4 eff.) Max.HP +56.00 HP.reg +17.00 Heal.mod +19% Confus- +50% Rings make your fingers look great! |
sneakthief's stralite ring0.1 T4 ring jewelry [Ego+] Master While equipped: Stats +5 Cun +6 Dex dps ---------- Acc +9 (+2 eff.) Rings make your fingers look great! |
sneakthief's voratun ring of nature (+34%)0.1 T5 ring jewelry [Ego+] Nature/Master While equipped: Stats +6 Cun +7 Dex dps ---------- Dmg.mod +17% nature Acc +13 (+3 eff.) ----- def ----- Resists +34% nature Rings make your fingers look great! |
The Gaping Maw (184% power, 4 apr)3.0 T5 battleaxe 2H weapon Reqs Str 60 [Unique] Nature/Disrupt Power 184% Range: 1.5x Uses 120% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +8.0% Atk.spd 100% Melee+ +50 acid +50 nature slow On Crit: * deal manaburn damage equal to your mindpower in a radius 3 cone While equipped: ---------- misc Cooldown Mana Clash -2 Ice Claw -1 Swallow -2 This huge granite battleaxe is as much mace as it is axe. The shaft is made of blackened wood tightly bound in drakeskin leather and the sharpened granite head glistens with a viscous green fluid. |
Poltergeist's Moon (100% power, 0 apr)1.0 T3 dagger 1H weapon [Unique] Arcane The moon shines alone in a starless sky. Power 100% Range: 1.3x Uses 20% Cun, 20% Dex Dmg Darkness Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Darkness damage. While equipped: ----- def ----- Armour +3 Resists +3% all ---------- misc Light -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Umbral Razor (129% power, 10 apr)1.0 T2 dagger 1H weapon [Unique] Arcane Power 129% Range: 1.3x Uses 50% Cun, 50% Dex, 15% Mag Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +9.0% Atk.spd 100% Dmg.conv 50% darkness On Hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +5% darkness Res.pen +10% darkness ----- def ----- Resists +10% darkness Stealth +10 Invoke Darkness: Level 3.0 Pwr.cost 17 out of 20/20. Range 10 Travel.spd 2000% of base Is necromancy a spell Description: Conjures up a beam of darkness, doing 70.32 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
blazebringer's stralite greatmaul of shearing (166% power, 3 apr)5.0 T4 greatmaul 2H weapon Reqs Str 35 [Ego++] Nature/Master Power 166% Range: 1.5x Uses 120% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.5% Atk.spd 100% On Crit.r2 +76 fire While equipped: dps ---------- All.spd +7% Res.pen +13% all +19% fire Acc +14 (+4 eff.) Apr +17 Massive two-handed mauls. |
plaguebringer's voratun greatmaul of rage (177% power, 4 apr)5.0 T5 greatmaul 2H weapon Reqs Str 48 [Ego++] Arcane/Master Power 177% Range: 1.5x Uses 120% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% Melee+ +20 blight On Hit: 20% Epidemic 5 On Hit: * 14% chance to reduce strength, dexterity, and constitution by 13 While equipped: Stats +10 Str dps ---------- Dmg.mod +19% physical Acc +19 (+5 eff.) ----- def ----- Disease- +25% Massive two-handed mauls. |
stormbringer's voratun greatsword of ruin (172% power, 4 apr)3.0 T5 greatsword 2H weapon Reqs Str 48 [Ego++] Nature/Master Power 173% Range: 1.6x Uses 120% Str Dmg Physical Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% On Crit.r2 +35 lightning +48 cold While equipped: dps ---------- Phys.crit +10.0% Crit.mult +33.00% Mov.spd +56% Res.pen +21% lightning +20% cold Apr +16 Massive two-handed swords. |
Healrigor4.0 T5 longbow 2H weapon Reqs Shoot [Random Unique] Arcane/Nature/Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 On Hit.r1 +8 nature While equipped: Stats +29 Str +17 Dex +25 Mag +15 Wil +11 Cun +17 Con dps ---------- Phys.pwr +21 (+10 eff.) Dmg.mod +12% temporal +21% physical Res.pen +15% temporal +21% physical Melee Ret 8 nature ----- def ----- Resists +9% blight Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Reload +8 Masteries +0.15 Chronomancy/Bow Threading Instant Weapon Swap Longbows are used to shoot arrows at your foes. |
dragonbone longbow 'Poliba'4.0 T5 longbow 2H weapon Reqs Shoot [Random Unique] Nature/Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 Ranged+ +12 arcane While equipped: Stats +6 Str +23 Wil +18 Con dps ---------- Phys.crit +23.0% Crit.mult +20.00% Phys.pwr +20 (+10 eff.) Mind.pwr +15 (+5 eff.) Dmg.mod +9% mind Acc +18 (+5 eff.) ----- def ----- Max.HP +134.00 Longbows are used to shoot arrows at your foes. |
throat-seeking dragonbone longbow of true flight4.0 T5 longbow 2H weapon Reqs Shoot [Ego++] Disrupt/Master Acc+ +0.2% crit chance (max 25%) Atk.spd 100% Range +10 Ranged+ +32 nature On Crit: * silences the target While equipped: dps ---------- Phys.crit +20.0% Res.pen +11% nature Acc +21 (+5 eff.) Longbows are used to shoot arrows at your foes. |
acidic stralite mace of massacre (154% power, 5 apr)3.0 T4 mace 1H weapon Reqs Str 35 [Ego] Arcane/Master Power 154% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +5 Crit +2.5% Atk.spd 100% On Crit: * Splash the target with acid dealing 52 damage over 5 turns and reducing armor and accuracy by 7 Blunt and deadly. |
Cinderrain (114% power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon Reqs Wil 48 [Random Unique] Nature Power 114% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% Melee+ +8 fire On Hit.r1 +4 temporal While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Melee+ 7 lightning 22 physical 4 cold 7 acid 9 fire Dmg.mod +6% nature +12% physical Res.pen +15% blight +14% physical +25% temporal Melee Ret 2 temporal ----- def ----- Resists +5% lightning +23% physical +7% blight +9% fire +10% cold +6% acid Disease- +18% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
caller's living mindstar of sand (116% power, 40 apr, mind damage)3.0 T5 mindstar 1H weapon Reqs Wil 48 [Ego++] Nature Power 116% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Mind Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Melee+ 14 physical Dmg.mod +11% acid +24% physical +11% cold +14% fire Res.pen +5% acid +21% physical +6% cold +6% fire ----- def ----- Resists +17% physical Heal/summ +28 ---------- misc Max.summ +2 Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
harmonious pulsing mindstar of balance (104% power, 32 apr, nature damage)3.0 T4 mindstar 1H weapon [Ego+] Nature Power 105% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +32 Crit +4.5% Atk.spd 100% While equipped: dps ---------- Mind.crit +4% Mind.pwr +8 (+2 eff.) Dmg.mod +4% nature Res.pen +5% nature ----- def ----- Resists +8% nature Phys.save +7 (+3 eff.) Spell.save +2 (+1 eff.) Mind.save +6 (+2 eff.) ---------- misc Equi/ret +1.50 Talents +1 Attune Mindstar Masteries +0.10 Wild-gift/Harmony Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
nature's thorny mindstar of resolve (94% power, 24 apr, nature damage)3.0 T3 mindstar 1H weapon [Ego] Nature/Psionic Power 95% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.2% crit chance (max 25%) Acc uses Wil Apr +24 Crit +3.5% Atk.spd 100% While equipped: Stats +3 Wil dps ---------- Mind.crit +3% Mind.pwr +6 (+2 eff.) Dmg.mod +4% nature ----- def ----- Resists +3% blight Spell.save +5 (+3 eff.) Disease- +12% ---------- misc Talents +1 Attune Mindstar Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mighty drakeskin leather sling of piercing4.0 T5 sling 1H weapon Reqs Shoot [Ego+] Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 While equipped: Stats +5 Str dps ---------- Phys.pwr +10 (+5 eff.) Res.pen +10% all Acc +24 (+6 eff.) Apr +11 Slings are used to hurl stones or metal shots at your foes. |
bloodlich's dragonbone magestaff (136% power, 6 apr, lightning element)5.0 T5 staff 2H weapon [Ego+] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +8 Mag +8 Cun +6 Con dps ---------- Spell.crit +5% Crit.mult +26.00% Spell.pwr +15 (+2 eff.) Dmg.mod +30% lightning ---------- misc N.En/turn +0.20 Vim/s.crit +4.00 Max.vim +39.00 Max.N.En +37.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
cruel dragonbone magestaff of protection (136% power, 6 apr, fire element)5.0 T5 staff 2H weapon [Ego+] Arcane/Master Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +10% Crit.mult +16.00% Spell.pwr +15 (+2 eff.) Dmg.mod +30% fire ----- def ----- Resists +15% fire ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
cruel dragonbone starstaff of protection (136% power, 6 apr, physical element)5.0 T5 staff 2H weapon [Ego+] Arcane/Master Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +13% Crit.mult +18.00% Spell.pwr +15 (+2 eff.) Dmg.mod +30% physical ----- def ----- Resists +15% physical ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
imbued dragonbone vilestaff of breaching (136% power, 6 apr, darkness element)5.0 T5 staff 2H weapon [Ego++] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Spell.pwr +15 (+2 eff.) Dmg.mod +30% darkness Res.pen +15% darkness ---------- misc Talents +1 Command Staff On Spell Hit: 10% Drain 5 Staves designed for wielders of magic, by the greats of the art. |
infernal dragonbone magestaff (136% power, 6 apr, lightning element)5.0 T5 staff 2H weapon [Ego+] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Crit.mult +29.00% Spell.pwr +21 (+4 eff.) Melee+ 15 fire Dmg.mod +30% lightning ---------- misc See.Invis +15 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
infernal dragonbone magestaff of wizardry (136% power, 6 apr, cold element)5.0 T5 staff 2H weapon [Ego++] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +4 Mag +4 Wil dps ---------- Spell.crit +5% Crit.mult +33.00% Spell.pwr +28 (+4 eff.) Melee+ 29 fire Dmg.mod +30% cold ---------- misc Max.mana +82.00 See.Invis +13 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
lifebinding dragonbone vilestaff of illumination (136% power, 6 apr, blight element)5.0 T5 staff 2H weapon [Ego+] Nature Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +5 Con dps ---------- Spell.crit +5% Spell.pwr +18 (+3 eff.) Dmg.mod +30% blight ----- def ----- Defense +12 (+3 eff.) HP.reg +1.30 Heal.mod +24% ---------- misc Light +4 Talents +1 Command Staff Illuminate: Puts all charms on 5 cooldown Level 2.0 Pwr.cost 5 out of 6/6. Range melee/personal Travel.spd instantaneous Is a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 69.43 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
shimmering dragonbone magestaff of fate (136% power, 6 apr, fire element)5.0 T5 staff 2H weapon [Ego] Arcane Power 137% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +12% Spell.pwr +15 (+2 eff.) Dmg.mod +30% fire ----- def ----- Phys.save +13 (+6 eff.) Spell.save +11 (+5 eff.) Mind.save +10 (+3 eff.) ---------- misc Mana/turn +0.40 Max.mana +63.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
yew vilestaff of wizardry (120% power, 4 apr, blight element)5.0 T3 staff 2H weapon [Ego+] Arcane Power 121% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +3 Mag +4 Wil dps ---------- Spell.crit +3% Spell.pwr +16 (+2 eff.) Dmg.mod +20% blight ---------- misc Max.mana +29.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
plaguebringer's voratun waraxe of torment (150% power, 6 apr)3.0 T5 waraxe 1H weapon Reqs Str 48 [Ego++] Arcane/Psionic Power 151% Range: 1.4x Uses 100% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% Melee+ +15 blight On Hit: 20% Epidemic 5 On Hit: * 12% chance to reduce strength, dexterity, and constitution by 13 * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns While equipped: ----- def ----- Disease- +19% One-handed war axes. |
blurring drakeskin leather belt of magery1.0 T5 belt armor [Ego+] Arcane/Master While equipped: Stats +6 Mag +6 Wil dps ---------- Spell.crit +4% ----- def ----- Defense +15 (+3 eff.) Stealth +11 A belt that goes around your waist. |
drakeskin leather belt of transcendence1.0 T5 belt armor [Ego] Psionic While equipped: dps ---------- Mind.pwr +3 (+1 eff.) ----- def ----- Phys.save +9 (+4 eff.) A belt that goes around your waist. |
reinforced drakeskin leather belt of the vagrant1.0 T5 belt armor [Ego++] Nature/Master While equipped: Stats +3 Con dps ---------- Mind.pwr +6 (+2 eff.) ----- def ----- Armour +15 Defense +13 (+3 eff.) Phys.save +18 (+9 eff.) Mind.save +12 (+4 eff.) A belt that goes around your waist. |
elven-silk cloak (3 def, 0 armour)2.0 T5 cloak armor [Normal] While equipped: ----- def ----- Defense +3 (+0 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
murderer's elven-silk cloak of the hunter (3 def, 0 armour)2.0 T5 cloak armor [Ego++] Nature/Master While equipped: Stats +5 Cun +2 Dex dps ---------- Acc +29 (+7 eff.) Apr +6 ----- def ----- Defense +3 (+0 eff.) Fatigue -8% Max.HP +98.00 ---------- misc Max.stam +22.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
dreamer's elven-silk robe of lightning (+33%) (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Nature/Psionic While equipped: dps ---------- Dmg.mod +22% lightning ----- def ----- Resists +33% lightning +14% darkness +15% mind +15% all Phys.save +14 (+7 eff.) Spell.save +15 (+6 eff.) Mind.save +33 (+11 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spellwoven elven-silk robe of alchemy (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Arcane While equipped: dps ---------- Spell.crit +4% Spell.pwr +4 (+0 eff.) Dmg.mod +16% acid +20% physical +13% fire +10% cold ----- def ----- Resists +14% acid +15% physical +19% fire +16% cold +15% all Spell.save +24 (+9 eff.) ---------- misc Cooldown Refit Golem -5 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
stormwoven elven-silk robe (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Nature While equipped: Stats +5 Str +7 Mag +5 Wil dps ---------- Dmg.mod +12% lightning +11% physical +19% cold ----- def ----- Resists +11% lightning +8% cold +15% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
sunsealed cashmere robe of Angolwen (5 def, 4 armour)2.0 T3 cloth armor [Ego++] Arcane While equipped: Stats +10 Mag +4 Wil dps ---------- Spell.pwr +10 (+2 eff.) S.pwr/crit +3 Dmg.mod +14% light ----- def ----- Armour +4 Defense +5 (+1 eff.) Resists +8% darkness +5% light +11% all Max.HP +44.00 Silence- +34% ---------- misc Light +3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
verdant elven-silk robe of Linaniil (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Arcane/Nature While equipped: Stats +9 Con dps ---------- Spell.crit +10% Spell.pwr +28 (+4 eff.) Dmg.mod +7% nature ----- def ----- Resists +15% all Poison- +41% Disease- +39% ---------- misc Mana/turn +0.12 Max.mana +98.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
verdant elven-silk robe of life (0 def, 0 armour)2.0 T5 cloth armor [Ego++] Nature While equipped: Stats +2 Con dps ---------- Dmg.mod +21% nature ----- def ----- Resists +13% blight +15% all Max.HP +72.00 HP.reg +4.50 Heal.mod +15% Poison- +37% Disease- +36% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
verdant elven-silk robe of the mind (+14%) (0 def, 0 armour)2.0 T5 cloth armor [Ego+] Nature/Psionic While equipped: Stats +9 Con dps ---------- Dmg.mod +18% nature +14% mind ----- def ----- Resists +14% mind +15% all Poison- +33% Disease- +20% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
blood-soaked pair of voratun boots of phasing (0 def, 5 armour)3.0 T5 feet armor Reqs Heavy armour training [Ego++] Arcane/Master While equipped: Stats +3 Mag +3 Wil dps ---------- Phys.crit +4.0% Phys.pwr +5 (+2 eff.) Apr +7 ----- def ----- Armour +5 Fatigue +4% Blink to a nearby random location (rad 12) Puts all charms on 21 cooldown Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Spellhunt Remnants (2 def, 3 armour)1.5 T2 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +6% Mind.pwr +6 (+2 eff.) Dmg.mod +10% nature Res.pen +10% nature ----- def ----- Armour +3 Defense +2 (+0 eff.) Spell.save +6 (+3 eff.) Max.HP +40.00 Unarmed combat: Power 117% Range: 1.4x Uses 40% Dex, 40% Str, 40% Cun Dmg Physical Apr +8 Crit +6.0% Atk.spd 83% Melee+ +12 silence Can't be worn by those with arcane powers. Destroy an arcane item (of a higher tier than the gauntlets). Uses 1 power out of 150/150 These once brilliant voratun gauntlets appear heavily decayed. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
blighted voratun gauntlets of dexterity (+4) (0 def, 3 armour)1.5 T4 hands armor Reqs Heavy armour training [Ego] Arcane/Master While equipped: Stats +4 Dex dps ---------- Melee+ 8 blight Dmg.mod +10% blight Acc +18 (+5 eff.) ----- def ----- Armour +3 Fatigue +5% Resists +7% blight Unarmed combat: Power 132% Range: 1.4x Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Acc +9 Apr +15 Crit +21.0% Atk.spd 83% On Crit.r2 +13 blight On Hit: 20% Soul Rot 5 Metal gloves protecting the hands up to the middle of the lower arm. |
spellstreaming voratun gauntlets (0 def, 3 armour)1.5 T4 hands armor Reqs Heavy armour training [Ego+] Arcane While equipped: dps ---------- Spell.crit +6% Spell.pwr +11 (+2 eff.) ----- def ----- Armour +3 Fatigue +5% ---------- misc Mana/turn +0.18 Unarmed combat: Power 136% Range: 1.4x Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Atk.spd 83% Melee+ +14 arcane On Hit: 10% Elemental Bolt 5 Metal gloves protecting the hands up to the middle of the lower arm. |
stone warden's voratun gauntlets (0 def, 20 armour)1.5 T4 hands armor Reqs Heavy armour training [Ego+] Arcane While equipped: Stats +13 Con ----- def ----- Armour +20 Hardiness +12% Fatigue +5% Resists +7% physical Unarmed combat: Power 135% Range: 1.4x Uses 40% Cun, 40% Dex, 40% Str Dmg Physical Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Atk.spd 83% On Hit: 5% Stone Touch 5 Metal gloves protecting the hands up to the middle of the lower arm. |
Crown of Eternal Night (0 def, 3 armour)2.0 T4 head armor [Unique] Arcane You need to find something to bind its powers. While equipped: ----- def ----- Armour +3 Fatigue +3% Dmg.red +10 all This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
cleansing drakeskin leather armour of resilience (20 def, 8 armour)9.0 T5 light armor [Ego] Nature/Disrupt While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Resists +14% nature +13% blight Max.HP +34.00 A suit of armour made of leather. |
drakeskin leather armour of Eyal (20 def, 8 armour)9.0 T5 light armor [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Max.HP +63.00 HP.reg +5.00 Heal.mod +17% A suit of armour made of leather. |
drakeskin leather armour of the hero (20 def, 8 armour)9.0 T5 light armor [Ego+] Arcane/Nature/Master While equipped: Stats +6 Str +4 Dex +4 Mag +8 Wil +6 Cun ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Max.HP +61.00 A suit of armour made of leather. |
troll-hide drakeskin leather armour (20 def, 8 armour)9.0 T5 light armor [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +20 (+5 eff.) Fatigue +8% Max.HP +47.00 HP.reg +5.00 Heal.mod +17% A suit of armour made of leather. |
Hornet Stingers (19/20, 117% power, 10 apr)3.0 T2 arrow ammo [Unique] Nature Power 117% Range: 1.4x Uses 50% Str, 70% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +5.0% Capacity 20 On Hit: * afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns A vile poison drips from the tips of these arrows. |
The Titan's Quiver (18/18, 174% power, 20 apr)3.0 T5 arrow ammo Reqs Str 30 [Unique] Master Power 174% Range: 1.4x Uses 70% Str, 50% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +8.0% Capacity 18 On Crit: * pin the target to the nearest wall These massive arrows are honed to a vicious sharpness, and appear to be nearly unbreakable. They seem more like spikes than any arrow you've ever seen. |
Void Quiver (0/0, 156% power, 120 apr)3.0 T5 arrow ammo [Unique] Arcane Power 156% Range: 1.4x Uses 70% Dex, 40% Mag, 50% Str Dmg Void Acc+ +0.2% crit chance (max 25%) Apr +120 Crit +6.0% On Hit: 15% Spatial Tether 1 On Hit: 15% Dimensional Anchor 1 An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
barbed quiver of elven-wood arrows (20/20, 172% power, 14 apr)3.0 T4 arrow ammo [Ego+] Master Power 172% Range: 1.4x Uses 50% Str, 70% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +14 Crit +16.5% Capacity 20 On Crit: * Wound the target dealing 73 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
deadly quiver of ash arrows of erosion (19/19, 139% power, 7 apr)3.0 T2 arrow ammo [Ego] Nature/Master Power 139% Range: 1.4x Uses 50% Str, 70% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +7 Crit +1.5% Capacity 19 Ranged+ +11 nature Arrows are used with bows to pierce your foes to death. |
5 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
72 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
10 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
19 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 37 turns)3.0 T1 digger tool [Ego] Nature While equipped: Stats +1 Str dps ---------- Dmg.mod +5% nature ----- def ----- Resists +10% nature While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
14 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Corrupted heart of the Sandworm Queen0.0 heart corpse [Plot Item] Arcane Consume the heart. The heart of the Sandworm Queen, ripped from her dead body and corrupted in the mark of the spellblaze altar. You could ... consume it, should you feel mad enough. |
Dúathedlen Heart1.0 T4 lite [Unique] Arcane While equipped: Stats +5 Mag dps ---------- Phys.pwr +7 (+3 eff.) Melee+ 20 darkness ----- def ----- Resists +30% light Res.Cap +10% light ---------- misc Light -1000 Infravis +7 Masteries +0.20 Cunning/Stealth +0.20 Cursed/Darkness On Spell Hit: 15% Invoke Darkness 4 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Wintertide Phial2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +2 Infravis +7 Cleanse your mind of up to 5 (based on Magic) detrimental mental effects. Uses 33 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
Eternity's Counter2.0 T4 misc tool [Unique] Arcane While equipped: dps ---------- Dmg.mod +15% temporal ----- def ----- Resists +15% temporal Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. Flip the hourglass (sands currently flowing towards stability). Uses 17 power out of 20/20 This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Mind.save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 17 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 13 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
13 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
7 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator2.0 T3 rod charm [Unique] Arcane Shoot a cone of flames (radius 5) for 455.70 fire damage (based on Magic). Uses 41 power out of 75/75 Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Annulment (1/1)2.0 T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 25 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 166 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 734.76 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 21 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Flashdream [power 345] (13 cooldown)2.0 T5 torque charm [Random Unique] Psionic While equipped: dps ---------- Crit.mult +15.00% Dmg.mod +21% lightning Res.pen +15% acid ---------- misc Hate/m.crit +1.00 Project a gust of wind in a cone knocking all creatures back 11 spaces and dealing 345 physical damage Puts all charms on 13 cooldown 100% to heal for 106. Torques are made by powerful psionics to store psionic powers. |
focusing voratun torque of psionic shield [power 147] (21 cooldown)2.0 T5 torque charm [Ego+] Psionic Setup a psionic shield, reducing all damage taken by 147 for 5 turns Puts all charms on 21 cooldown 100% to reduce 2 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. |
elven-wood totem of summon tentacle [power 275] (21 cooldown)2.0 T4 totem charm [Ego] Nature Summon a resilient tentacle up to 5 spaces away for 6 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 870 Base Damage: 296 Armor: 22 All Resist: 25 Puts all charms on 21 cooldown Natural totems are made by powerful wilders to store nature power. |
6 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
10 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
10 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
15 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By PPBlade the Halfling Rogue level 33
2nd Haze 123rd year of Ascendancy at 15:51 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By PPBlade the Halfling Rogue level 48
51st Dusk 124th year of Ascendancy at 15:38 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By PPBlade the Halfling Rogue level 32
54th Dusk 123rd year of Ascendancy at 22:04 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By PPBlade the Halfling Rogue level 36
11st Regrowth 124th year of Ascendancy at 18:48 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By PPBlade the Halfling Rogue level 35
5th Regrowth 124th year of Ascendancy at 22:23 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By PPBlade the Halfling Rogue level 28
42nd Dusk 123rd year of Ascendancy at 14:54 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By PPBlade the Halfling Rogue level 23
66th Regrowth 123rd year of Ascendancy at 16:51 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By PPBlade the Halfling Rogue level 34
4th Decay 123rd year of Ascendancy at 13:35 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By PPBlade the Halfling Rogue level 41
30th Pyre 124th year of Ascendancy at 08:48 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By PPBlade the Halfling Rogue level 16
24th Haze 122nd year of Ascendancy at 07:47 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By PPBlade the Halfling Rogue level 18
40th Haze 122nd year of Ascendancy at 15:09 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By PPBlade the Halfling Rogue level 26
16th Dusk 123rd year of Ascendancy at 18:59 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By PPBlade the Halfling Rogue level 48
52nd Dusk 124th year of Ascendancy at 19:06 see stats
Guiding Hand (Exploration mode)
Saved all escorted adventurers.By PPBlade the Halfling Rogue level 34
1st Decay 123rd year of Ascendancy at 12:46 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By PPBlade the Halfling Rogue level 15
11st Dusk 122nd year of Ascendancy at 03:07 see stats
Level 10 (Exploration mode)
Got a character to level 10.By PPBlade the Halfling Rogue level 10
8th Mirth 122nd year of Ascendancy at 22:19 see stats
Level 20 (Exploration mode)
Got a character to level 20.By PPBlade the Halfling Rogue level 20
44th Haze 122nd year of Ascendancy at 09:45 see stats
Level 30 (Exploration mode)
Got a character to level 30.By PPBlade the Halfling Rogue level 30
47th Dusk 123rd year of Ascendancy at 13:41 see stats
Level 40 (Exploration mode)
Got a character to level 40.By PPBlade the Halfling Rogue level 40
25th Pyre 124th year of Ascendancy at 08:14 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By PPBlade the Halfling Rogue level 48
51st Dusk 124th year of Ascendancy at 14:43 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By PPBlade the Halfling Rogue level 21
14th Regrowth 123rd year of Ascendancy at 14:47 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By PPBlade the Halfling Rogue level 44
41st Pyre 124th year of Ascendancy at 20:12 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By PPBlade the Halfling Rogue level 26
5th Flare 123rd year of Ascendancy at 11:36 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By PPBlade the Halfling Rogue level 26
23rd Dusk 123rd year of Ascendancy at 21:38 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By PPBlade the Halfling Rogue level 23
30th Pyre 123rd year of Ascendancy at 09:56 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By PPBlade the Halfling Rogue level 35
4th Decay 123rd year of Ascendancy at 18:54 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By PPBlade the Halfling Rogue level 30
50th Dusk 123rd year of Ascendancy at 10:48 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By PPBlade the Halfling Rogue level 45
1st Summertide 124th year of Ascendancy at 18:17 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By PPBlade the Halfling Rogue level 16
21st Haze 122nd year of Ascendancy at 19:32 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By PPBlade the Halfling Rogue level 20
50th Haze 122nd year of Ascendancy at 09:15 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By PPBlade the Halfling Rogue level 13
1st Dusk 122nd year of Ascendancy at 15:48 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By PPBlade the Halfling Rogue level 20
49th Haze 122nd year of Ascendancy at 19:13 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By PPBlade the Halfling Rogue level 28
40th Dusk 123rd year of Ascendancy at 15:15 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By PPBlade the Halfling Rogue level 20
49th Haze 122nd year of Ascendancy at 05:12 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By PPBlade the Halfling Rogue level 48
52nd Dusk 124th year of Ascendancy at 19:06 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By PPBlade the Halfling Rogue level 31
53rd Dusk 123rd year of Ascendancy at 11:42 see stats
Well trained (Exploration mode)
Deal one million damage to training dummies in a single training session.By PPBlade the Halfling Rogue level 25
2nd Mirth 123rd year of Ascendancy at 21:24 see stats
Log
Saving game...
Talent Shadow Dance is ready to use.
Talent Insidious Poison is ready to use.
Talent Stealth is ready to use.
Talent Apply Poison is ready to use.
Talent Crippling Poison is ready to use.
Talent Infusion: Wild is ready to use.
PPBlade activates Stealth.
PPBlade activates Apply Poison.
Saving done.
Talent Infusion: Heroism is ready to use.
PPBlade activates Insidious Poison.
PPBlade activates Leeching Poison.
PPBlade activates Crippling Poison.
PPBlade deactivates Leeching Poison.
Talent Leeching Poison is ready to use.
PPBlade deactivates Insidious Poison.
PPBlade activates Leeching Poison.
Talent Quickdraw is ready to use.
PPBlade activates Quickdraw.
PPBlade deactivates Stealth.
Personal New Achievement: Fool of a Took! (Exploration mode)!
Personal New Achievement: Utterly Destroyed (Exploration mode)!






























































































































































