Shooter the level 7 Cornac Gunslinger by alasl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassGunslinger
Level / Exp7 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity30 (base 30)
Constitution23 (base 11)
Magic10 (base 10)
Willpower17 (base 10)
Cunning23 (base 19)

Resources

Life207/207
Steam100/100
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage21
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage21
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+8%
Light+11%
Nature+5%

Defense: Base

Armour (hardiness)11 (58.594633868923%)
Defense37
Ranged Defense37
Fatigue0
Physical Save17
Spell Save15
Mental Save14

Defense: Resistances

Light+ 22%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
4/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
3/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.10
3/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


You have no more inscription slots.

You are now inscribed with Implant: Steam Generator.


You collect a new ingredient:
lump of iron (1).
You gain 0.87 gold from the melting of
radiant iron gauntlets (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.13 gold from the melting of
slime-covered iron waraxe of erosion (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.97 gold from the melting of
iron mace of paradox (14-20 power, 2 apr).
You gain 3.50 gold from the melting of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.23 gold from the melting of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
Resting starts...

Talent Implant: Steam Generator is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Shooter tessellates his cloak!
Shooter tessellates his cloak!