Nekros the level 6 Higher Necromancer by SorrowfulExistence

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassNecromancer
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic35 (base 29)
Willpower14 (base 13)
Cunning15 (base 15)

Resources

Life35/35
Mana155/155
Soul10/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+3%
Darkness+10%
All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save17
Mental Save23

Defense: Resistances

Acid+ 13%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
done
active
active
active
done

Equipment

Tool
Around neck
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By Nekros the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 22:38
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Nekros the Higher Necromancer level 3
75th Pyre 122nd year of Ascendancy at 13:03
see stats

Log


You don't see how to get there...

You don't see how to get there...


Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...

You don't see how to get there...


Ran for 9 turns (stop reason: interesting terrain).


You don't see how to get there...


You don't see how to get there...

Ran for 4 turns (stop reason: interesting terrain).


You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


You don't see how to get there...

You don't see how to get there...