ARGF the level 18 Whitehoof Archmage by Moo_Ziggy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp18 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 10)
Dexterity9 (base 10)
Constitution34 (base 23)
Magic54 (base 39)
Willpower17 (base 13)
Cunning36 (base 28)

Resources

Life-183/380
Mana61/254
Steam100/100
Healing Factor1.445336564623
Regeneration1.3730697363919

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy10
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower41
Crit Chance11%
Speed1

Offense: Mind

Mindpower25
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+12%
Light+25%
Nature+5%
Cold+11%
Arcane+9%
Fire+10%
All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense22
Ranged Defense22
Fatigue2
Physical Save25
Spell Save23
Mental Save26

Defense: Resistances

Lightning+ 29%( 70%)
Blight+ 26%( 70%)
Nature+ 35%( 70%)
Cold+ 64%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance24%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance20%
Poison Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Runes
Runes
Implants

Class Talents

Spell / Arcane1.30
1/5
5/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
1/5
3/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
2/5
2/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
3/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active
done
active
active
done
done

Equipment

On feet
On hands
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By ARGF the Whitehoof Archmage level 12
43rd Retaking 124th year of Ascendancy at 14:44
see stats
Level 10 Got a character to level 10.
By ARGF the Whitehoof Archmage level 10
39th Retaking 124th year of Ascendancy at 21:19
see stats
Treasure Hunter Amassed 1000 gold pieces.
By ARGF the Whitehoof Archmage level 14
1st Revenge 124th year of Ascendancy at 22:40
see stats

Log


ARGF casts
Rune: Shielding.
A shield forms around ARGF.

You are asleep and unable to move!

You are asleep and unable to move!

Nightmare horror's abyssal darkness area effect hits
ARGF for (26 absorbed), 0 darkness (0 total damage).
ARGF is free from the nightmare.

ARGF is not stunned anymore.

Waking Nightmare from Nightmare horror hits
ARGF for (34 absorbed), 0 darkness (0 total damage).

Waking Nightmare from Nightmare horror hits
ARGF for (34 absorbed), 0 darkness (0 total damage).

ARGF is plagued by inner demons!
ARGF's Inner Demon manifests!
ARGF is no longer suffering from insomnia.

ARGF is free from the abyss.

Waking Nightmare from Nightmare horror hits
ARGF for (28 absorbed), 0 darkness (0 total damage).

Lightning is still on cooldown for 1 turns.

ARGF is confused and fails to use Chain Lightning.

ARGF is free from the nightmare.

ARGF is no longer dominated.
ARGF seems more focused.

Talent Lightning is ready to use.
ARGF's Inner Demon is no longer suffering from insomnia.

ARGF's Inner Demon casts
Lightning.
Your shield crumbles under the damage!

The shield around ARGF crumbles.

ARGF's Inner Demon hits ARGF for (7 absorbed), 77 lightning (77 total damage).
ARGF the level 18 whitehoof archmage was zapped to death by a ARGF's Inner Demon on level 2 of Ruins of a lost city.