Lex the level 10 Skeleton Sun Paladin by Sehadet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassSun Paladin
Level / Exp10 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 25)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic38 (base 28)
Willpower19 (base 10)
Cunning14 (base 10)

Resources

Life307/307
Positive47/47
Stamina150/150
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible10

Offense: Mainhand

Damage38
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower31
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+6%
Arcane+3%
Mind+5%
All0%

Offense: Damage Penetration

Nature+20%

Defense: Base

Armour (hardiness)36.551211628464 (88.607947236566%)
Defense15
Ranged Defense15
Fatigue20
Physical Save30
Spell Save22
Mental Save23

Defense: Resistances

Acid+ 19%( 70%)
Light+ 3%( 70%)
Lightning+ 3%( 70%)
Cold+ 20%( 70%)
Physical+ 6%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
2/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Celestial / Sun1.30
2/5
1/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
3/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
failed
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Lex the Skeleton Sun Paladin level 10
2nd Summertide 122nd year of Ascendancy at 04:59
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Lex the Skeleton Sun Paladin level 5
4th Mirth 122nd year of Ascendancy at 21:04
see stats

Log

You gain 3.44 gold from the transmogrification of scorching brass lantern of focus.
You gain 8.28 gold from the transmogrification of
Charfist the brass lantern.
You gain 1.02 gold from the transmogrification of
miner's rough leather cap of constitution (+2) (0 def, 3 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of nature (+16%) (1 def, 0 armour).
You gain 1.55 gold from the transmogrification of
rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 4.04 gold from the transmogrification of
short elm vilestaff of illumination (100% power, 2 apr, fire element).
You gain 1.31 gold from the transmogrification of
elm vilestaff of might (100% power, 2 apr, darkness element).
You gain 8.45 gold from the transmogrification of
Halidunantir the Glimmerorder (100% power, 2 apr, arcane element).
You gain 5.64 gold from the transmogrification of
Pusdare (116% power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (101% power, 5 apr).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You cannot do that on the world map.