Ranga the level 8 Higher Reaver by kmart1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassReaver
Level / Exp8 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 19)
Dexterity13 (base 11)
Constitution10 (base 10)
Magic36 (base 30)
Willpower11 (base 10)
Cunning11 (base 10)

Resources

Life223/223
Vim165/165
Healing Factor1.1000003099961
Regeneration0.27500007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage20
Accuracy23
Crit Chance5%
APR3
Speed1.00

Offense: Offhand

Damage11
Accuracy23
Crit Chance2%
APR3
Speed1.00

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Offense: Damage Penetration

Arcane+25%

Defense: Base

Armour (hardiness)16.317011280365 (72.903125182002%)
Defense25
Ranged Defense25
Fatigue15
Physical Save21
Spell Save21
Mental Save8

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 30%( 70%)
Temporal+ 11%( 70%)
Physical+ 1%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
2/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Plague1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
active
done

Equipment

Tool
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Ranga wears (replacing
iron longsword (104% power, 2 apr)): Shockpeal (107% power, 2 apr).

You gain 2.72 gold from the transmogrification of
enlightening iron plate armour (0 def, 7 armour).
You gain 5.02 gold from the transmogrification of
Radhysadan (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.93 gold from the transmogrification of
insulating rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 4.92 gold from the transmogrification of
Starveil the rough leather cap (0 def, 1 armour).
You gain 3.25 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 2.71 gold from the transmogrification of
cruel elm magestaff of might (100% power, 2 apr, arcane element).
You gain 5.85 gold from the transmogrification of
rough leather sling 'Radhyntir'.
You gain 1.15 gold from the transmogrification of
nature's mossy mindstar (77% power, 12 apr, nature damage).
You gain 1.09 gold from the transmogrification of
horrifying mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (113% power, 1 apr).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (regen 707% over 10 turns; mana 35; cd 16).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.