Jim Darkmagic the level 3 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp3 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic21 (base 21)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life73/77
Mana152/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance6%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Darkness+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save4.2
Spell Save14
Mental Save11.9

Defense: Resistances

Darkness+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Yaech hunter hits Jim Darkmagic for 15 physical, 8 acid damage (total 23.00).
Jim Darkmagic casts Phase Door.

Talent Flame is ready to use.

Jim Darkmagic hits yaech hunter for 14 fire damage.
Jim Darkmagic uses Infusion: Wild.

Jim Darkmagic lessens the pain.

Jim Darkmagic uses Infusion: Regeneration.

Jim Darkmagic starts regenerating health quickly.

Murgol, the Yaech Lord hits Jim Darkmagic for 7 physical damage.
Murgol, the Yaech Lord killed Jim Darkmagic!
Jim Darkmagic the level 2 yeek archmage was pierced to death by Murgol, the Yaech Lord and flushed out to sea on level 3 of Murgol Lair.
You have 1 life(s) left.
Jim Darkmagic feels pain again.

Jim Darkmagic deactivates Arcane Power.

Jim Darkmagic deactivates Stone Skin.

Jim Darkmagic stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Talent Phase Door is ready to use.

Welcome to level 3 [Jim Darkmagic].
Jim Darkmagic has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Saving done.

Saving done.

Saving game...