Jim Darkmagic the level 11 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity8 (base 10)
Constitution15 (base 20)
Magic28 (base 28)
Willpower27 (base 21)
Cunning21 (base 11)

Resources

Life148/148
Mana305/305
Healing Factor1
Regeneration0.75

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy2
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower30.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower23.65
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+20%
Cold+10%
Light+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense19.3
Ranged Defense19.3
Fatigue0
Physical Save15.1
Spell Save22.125
Mental Save30.9

Defense: Resistances

Light+ 15%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance36%
Confusion Resistance71%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.40
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Jim Darkmagic the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 14:02
see stats
Take you with me Killed a boss while already dead.
By Jim Darkmagic the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 14:02
see stats

Log

Ran for 2 turns (stop reason: terrain changed ahead).

Ran for 3 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).


Islavea the degenerated skeleton warrior casts Turn Back the Clock.

Ran for 4 turns (stop reason: hostile spotted to the north (Islavea the degenerated skeleton warrior)).


Jim Darkmagic casts Lightning.

Jim Darkmagic casts Freeze.

Islavea the degenerated skeleton warrior resists!

Jim Darkmagic hits Islavea the degenerated skeleton warrior for 61 cold damage.
Islavea the degenerated skeleton warrior casts Gravity Spike.

Jim Darkmagic is drawn in by the gravity spike!

Islavea the degenerated skeleton warrior hits Jim Darkmagic for 54 physical damage.

Islavea the degenerated skeleton warrior hits Jim Darkmagic for 47 temporal, 50 physical damage (total 95.92).
Islavea the degenerated skeleton warrior killed Jim Darkmagic!
Jim Darkmagic the level 11 yeek archmage was struck to death by Islavea the degenerated skeleton warrior on level 4 of Ruined halfling complex.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...


Saving done.

Saving done.

Saving game...