Jim Darkmagic the level 9 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity11 (base 10)
Constitution12 (base 17)
Magic30 (base 28)
Willpower24 (base 18)
Cunning15 (base 11)

Resources

Life128/128
Mana226/226
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage14
Accuracy17
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22.4
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+10%
Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense1.35
Ranged Defense1.35
Fatigue1
Physical Save8.05
Spell Save21.45
Mental Save20.825

Defense: Resistances

Mind+ 10%( 70%)
Nature+ 20%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance24%
Confusion Resistance79%
Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
2/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

Jim Darkmagic the level 9 yeek archmage was darkened to death by a Subject Z and bloodily smeared across the granite walls on level 4 of Ruined halfling complex.
You have 3 life(s) left.
Jim Darkmagic stops surging mana.

Jim Darkmagic deactivates Stone Skin.

Jim Darkmagic is not stunned anymore.

Jim Darkmagic deactivates Arcane Power.

Jim Darkmagic is not dazed anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Phase Door is ready to use.
Talent Manathrust is ready to use.
Talent Freeze is ready to use.
Talent Teleport is ready to use.
Talent Knowledge of the Way is ready to use.
Talent Flame is ready to use.
Talent Lightning is ready to use.
Talent Command Staff is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.

Talent Stone Skin is ready to use.

Talent Arcane Reconstruction is ready to use.

Saving done.

Saving done.

Saving game...