William the level 3 Cornac Bulwark by 2enith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp3 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life165/165
Stamina76/76
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy22
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)20.214880278031 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue20
Physical Save12
Spell Save7
Mental Save7

Defense: Resistances

Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance31%
Instadeath Resistance100%
Knockback Resistance31%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a collapsed tower here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


You gain 1.36 gold from the transmogrification of
cleansing iron plate armour of resilience (0 def, 7 armour).
You gain 5.37 gold from the transmogrification of
rejuvenating iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.34 gold from the transmogrification of
iron battleaxe of vileness (16-24 power, 1 apr).
You gain 1.70 gold from the transmogrification of
shielding rune of the warrior (absorb 139; dur 3; cd 16).
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 86; dur 3; cd 18).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.