Burn it all the level 16 Higher Archmage by saranthian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp16 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution22 (base 22)
Magic52 (base 36)
Willpower30 (base 25)
Cunning16 (base 11)

Resources

Life277/277
Mana215/215
Positive0/95
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision4
See Stealth6
See Invisible10

Offense: Mainhand

Damage21
Accuracy18
Crit Chance6%
APR11
Speed1.00

Offense: Spell

Spellpower42.333333333333
Crit Chance17%
Speed1

Offense: Mind

Mindpower23.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense22.2
Ranged Defense22.2
Fatigue0
Physical Save12.425
Spell Save26.7875
Mental Save16.975

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Silence Resistance30%
Instadeath Resistance100%
Blind Resistance32%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
4/5
1/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
2/5
2/5
1/5
1/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
1/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
done
active
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Burn it all the Higher Archmage level 10
4th Mirth 122nd year of Ascendancy at 15:21
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Burn it all the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:36
see stats
The Arena Unlocked Arena mode.
By Burn it all the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 05:03
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Burn it all the Higher Archmage level 13
22nd Dusk 122nd year of Ascendancy at 21:22
see stats

Log

You pickup 0.90 gold pieces.
You pickup 0.70 gold pieces.

Talent Manathrust is ready to use.
Numbing Poison from Thief hits
Burn it all for (12 absorbed), 0 nature (0 total damage).
Poison from Thief hits
Burn it all for (12 absorbed), 0 nature (0 total damage).

The shield around Burn it all crumbles.

Numbing Poison from Thief hits
Burn it all for (12 absorbed), 0 nature (0 total damage).
Poison from Thief hits
Burn it all for (12 absorbed), 0 nature (0 total damage).

Numbing Poison from Thief hits
Burn it all for 12 nature damage.
Poison from Thief hits
Burn it all for 12 nature damage.

Numbing Poison from Thief hits
Burn it all for 12 nature damage.
Poison from Thief hits
Burn it all for 12 nature damage.

Burn it all stops being poisoned.

Numbing Poison from Thief hits
Burn it all for 12 nature damage.

Burn it all is no longer poisoned.


Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 67 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 1.82 gold from the transmogrification of
horrifying vined mindstar of clarity (5.5-6.05 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel greatmaul (24-36 power, 2 apr).