









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Krog |
| Class | Cursed |
| Level / Exp | 5 / 21% |
| Size | 较大 |
| Lifes / Deaths | no deaths recorded / 0 |
| Antimagic | Follower |
Primary Stats
| Strength | 20 (base 15) |
| Dexterity | 19 (base 19) |
| Constitution | 12 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 21 (base 20) |
| Cunning | 13 (base 10) |
Resources
| Life | 21/189 |
| Hate | 55/100 |
| Healing Factor | 0.77513925029914 |
| Regeneration | 0.19378481257479 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 5 |
| See Invisible | 13 |
Offense: Mainhand
| Damage | 26 |
| Accuracy | 25 |
| Crit Chance | 3% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 12 |
| Accuracy | 25 |
| Crit Chance | 5% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 2.6666666666667 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 寒冷 | +3% |
| 精神 | +9% |
| 自然 | +3% |
| 暗影 | +6% |
Defense: Base
| Armour (hardiness) | 10.335093952971 (47.857809501309%) |
| Defense | 9 |
| Ranged Defense | 9 |
| Fatigue | 15 |
| Physical Save | 20 |
| Spell Save | 10 |
| Mental Save | 16 |
Defense: Resistances
| 精神 | + 3%( 70%) |
| 闪电 | + 13%( 70%) |
| 枯萎 | + 11%( 70%) |
| All | 0%( 70%) |
| 物理 | + 2%( 71%) |
| 自然 | + 10%( 70%) |
| 火焰 | + 15%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 21% |
| Confusion Resistance | 20% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:移动使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身可以在 1 个游戏回合内提升移动速度 436% 。 同时获得 100% 眩晕、震慑和定身免疫。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 效果随你的体质属性提升。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 诅咒 / 杀戮 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 黑暗光环 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 猎杀 | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 无尽狩猎 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 冲突 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 自然 / 反魔法 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 诅咒 / 诅咒形态 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 克罗格 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 诅咒光环 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 黑暗光环 |
| talent | 凶残猎手 |
| talent | 跟踪 |
| beneficial effect | 一个死亡的光环笼罩着你. 尸体诅咒 (强度 1.2)惩罚 : 死亡恐惧: -2% 对亡灵的伤害抗性。 强度 1+: 死亡力量: +4% 对亡灵的伤害加成。 强度 2+:-1 幸运 , +2 力量 , +2 魔法 强度 3+: 活死人之躯:亡灵唾液能治愈你。当你的生命值降低到 24% 以下时,你会释放一次 1 等级的亡灵唾液,冷却时间为 40 回合。 强度 4+: 死缓:你杀死的人形生物有 35% 几率变成食尸鬼并替你作战持续 6 回合。 |
| detrimental effect | 你使用纹身的次数越多,纹身冷却时间越长 (+3 冷却时间 )。 纹身饱和 |
| detrimental effect | 目标被标记了,某些攻击会更加有效。 标记 |
| beneficial effect | 追踪 森林巨魔 力量灾难. 等级 3:+7 命中, +16% 近战伤害, 攻击目标时 +1.50 仇恨/回合 追踪 104/241 +3 |
| beneficial effect | 你的脑海中充斥恐怖景象。 噩梦诅咒 (强度 1.2)惩罚 : 扰乱幻象:当鉴定时,你的精神豁免有 20%概率减少 8% 强度 1+: 从现实消失: +2 物理抗性, +1 物理抗性上限 强度 2+:-1 幸运, +3 意志 强度 3+: 折磨 :当敌人试图对你造成负面效果时,你的折磨光环会对 10 范围内的一个随机敌人进行报复,造成 25 精神和 24 黑暗伤害。 强度 4+: 噩梦:每次受到目标攻击有概率 (当前 0%) 触发一个范围为 5 码的噩梦(有减速、召唤梦魇和直接造成34精神、33暗影伤害的效果)持续 8 回合。 触发几率 在每次你受到打击时提高,同时随时间下降。 |
| beneficial effect | 你获得13%闪电抗性。 分解 |
Quests
你成功地将迷路的工匠护送到了卡·普尔废墟的第2层的召回传送门。 护送:迷路的工匠 (卡·普尔废墟的第2层)作为奖励,你获得蒸汽科技的奥秘. | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 在脚上 | 铁质重靴 '强大芦苇' (0 闪避, 3 护甲)1阶稀有脚部护甲(3.0负重) 大师杰作 词缀:坚韧 装备时: ------ 防御 ------ 护甲 +3 状态免疫 +20% 混乱 ------ 其他 ------ 资源 +12.00 体力上限 +0.30 体力回复 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
| 在头上 | 稳定的力量之 (+2)粗制皮帽 (0 闪避, 1 护甲)1阶词缀头部护甲(2.0负重) 大师杰作 词缀:力量/稳定 装备时: 属性 +2力量 ------ 防御 ------ 护甲 +1 物理豁免 +10(+5有效) ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
| 在主手 | (噩梦)铁剑 '自然钎焊' (104% 伤害, 2 护甲穿透)1阶稀有长剑单手武器(3.0负重) 反魔法力量 词缀:史莱姆 当作武器使用时: 武器伤害:105% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 命中溅射一格 +12 暗影 命中时: * 5%几率降低40%整体速度 装备时: ------ 进攻 ------ 伤害加成 +3% 自然 近战命中: * 10%几率降低40%整体速度 噩梦诅咒 锋利,长而致命。 |
| 在脖子上 | 铜项链 '闪耀的空瓶'1阶稀有项链首饰(0.1负重) 反魔法力量 词缀:清除 装备时: ------ 进攻 ------ 伤害加成 +9% 精神 近战反伤 2 精神 ------ 防御 ------ 抗性 +10% 自然 +11% 枯萎 状态免疫 +20% 疾病 +21% 毒素 项链让你的脖子更加美丽! |
| 主护甲 | 奇迹之灯火 (2 闪避, 4 护甲)1阶稀有重甲护甲(14.0负重) 大师杰作 词缀:火焰抗性 装备时: ------ 进攻 ------ 近战命中: * 10%几率降低15闪避和豁免 ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 抗性 +3% 精神 +15% 火焰 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
| 斗篷 | 低沉校长 (1 闪避, 0 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:艾德瑞尔 装备时: 属性 +2灵巧 +1敏捷 ------ 进攻 ------ 伤害加成 +6% 暗影 +3% 寒冷 ------ 防御 ------ 闪避 +1(+1有效) ------ 其他 ------ 反隐身 +6 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | (尸体)思维锻造的铁匕首 (101% 伤害, 5 护甲穿透)1阶词缀匕首单手武器(1.0负重) 灵能力量 词缀:思维锻造 当作武器使用时: 武器伤害:101% 波动范围:1.3x 使用 50%力量, 50%敏捷 掌握 匕首掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 近战命中 +6 精神 命中时: * 10%几率降低15闪避和豁免 装备时: 属性 +1灵巧 +1意志 尸体诅咒 锋利、短而致命。 |
| 光源 | 清晰之黄铜灯笼1阶词缀 光照 (2.0 负重) 灵能力量 词缀:清晰 装备时: ------ 防御 ------ 精神豁免 +5(+4有效) ------ 其他 ------ 光照 +3 反潜行 +5 反隐身 +7 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
灵巧之 (+2)隔热的铜项链1阶词缀项链首饰(0.1负重) 自然力量 词缀:灵巧/隔热 装备时: 属性 +2灵巧 ------ 防御 ------ 抗性 +10% 火焰 +11% 寒冷 项链让你的脖子更加美丽! |
(尸体)铁质大剑 '治愈嘲笑' (133% 伤害, 1 护甲穿透)1阶稀有大剑双手武器(3.0负重) 大师杰作 词缀:屠杀 当作武器使用时: 武器伤害:134% 波动范围:1.6x 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 暴击溅射两格 +4 酸性 装备时: ------ 进攻 ------ 伤害加成 +3% 酸性 ------ 防御 ------ 抗性 +3% 暗影 尸体诅咒 沉重的双手大剑。 |
(屏障)考验高手 (100% 伤害, 2 护甲穿透, 时空 伤害)1阶稀有法杖双手武器(5.0负重) 自然力量 装备需求: - 魔力 11 词缀:照明 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 时空 抗性穿透 +5% 精神 法术暴击 +1% 法术强度 +3(+1有效) ------ 防御 ------ 闪避 +6(+6有效) ------ 其他 ------ 资源 +50.00 灵能上限 光照 +2 反隐身 +3 技能 +1 法杖掌控 屏障诅咒 照明术: 使其他护符进入6回合冷却 有效技能等级:2.0 能量消耗 6,总计6/6. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:制造一个发光的球体,照亮 7 码半径范围区域,并对所有生物造成 38.77 点光系伤害。 在等级 3 时,它同时可以致盲看到它的人(施法者除外) 3 回合。 法杖经过精细的加工,被法师所使用。 |
铁盔 '漆黑之下盘' (0 闪避, 3 护甲)1阶稀有头部护甲(3.0负重) 大师杰作 词缀:敏捷 装备时: 属性 +3敏捷 ------ 进攻 ------ 抗性穿透 +5% 物理 近战命中: * 20%几率降低7%护甲 ------ 防御 ------ 护甲 +3 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
It Which Writhes3阶传说召唤触手奇怪的(0.0负重) 未知力量 装备时: 属性 +3力量 +3敏捷 +3魔力 -3意志 +3体质 Fully Charged! Reduce the duration of all detrimental effects. 消耗10能量,目前10/10 瞬间使用。 A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
2 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
Abebo使用了纹身:治疗.
Abebo受到来自纹身:治疗的37 治疗。
Abebo击中巨大白耗子 迷宫的先知者造成5 暗影伤害。
Abebo击中岩石巨魔 魔幻自言自语造成5 暗影伤害。
Abebo击中狼造成5 暗影伤害。
Abebo击中森林巨魔 力量灾难造成12 物理, 5 暗影, 7 物理, 1 精神 (25合计伤害).
森林巨魔 力量灾难未命中Abebo。
岩石巨魔 魔幻自言自语射击!
岩石巨魔 魔幻自言自语的射击对Abebo发起一次远程暴击!
岩石巨魔 魔幻自言自语的法术造成了致命一击!
Abebo能忍受伤害。
岩石巨魔 魔幻自言自语的射击击中Abebo造成24 物理, 6 闪电 (31合计伤害).
巨大白耗子 迷宫的先知者击退了狼。
狼克服了黑暗光环的影响。
森林巨魔 力量灾难易受攻击和效果的影响!
Abebo击中巨大白耗子 迷宫的先知者造成6 暗影伤害。
Abebo击中岩石巨魔 魔幻自言自语造成6 暗影伤害。
Abebo击中森林巨魔 力量灾难造成15 物理, 6 暗影, 7 物理, 2 精神 (29合计伤害).
森林巨魔 力量灾难未命中Abebo。
Abebo不再被震慑。
技能 削砍 已经可以使用。
巨大白耗子 迷宫的先知者击退了棕色巨蚁。
棕色巨蚁克服了黑暗光环的影响。
岩石巨魔 魔幻自言自语射击!
岩石巨魔 魔幻自言自语的射击击中Abebo造成16 物理伤害。
Abebo使用了削砍.
森林巨魔 力量灾难不再被Abebo追踪。































































