Orla the level 14 Halfling Alchemist by WhineAndBri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassAlchemist
Level / Exp14 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution20 (base 19)
Magic38 (base 36)
Willpower25 (base 20)
Cunning20 (base 17)

Resources

Life315/315
Mana236/236
Healing Factor1.0870588855781
Regeneration0.27176472139452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth30.359939435378
See Invisible30.359939435378

Offense: Mainhand

Damage38
Accuracy16
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+26%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save16
Spell Save23
Mental Save16

Defense: Resistances

Acid+ 25%( 70%)
Cold+ 25%( 70%)
Lightning+ 25%( 70%)
Fire+ 25%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Runes
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
5/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
2/5
2/5
1/5
1/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
1/5
Spell / Energy alchemy1.50
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
2/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Halfling1.00
5/5
2/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
5/5
0/5
Spell / Stone alchemy1.30
5/5
5/5
2/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On fingers
Quiver
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Orla the Halfling Alchemist level 10
76th Pyre 122nd year of Ascendancy at 16:28
see stats

Log

Orla picks up (f.): agate.
Orla picks up (h.):
ametrine.
Orla picks up (f.):
agate.
Orla picks up (i.):
citrine.
Orla picks up (i.):
citrine.
Orla picks up (j.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Orla can not wear (in main hand):
River's Fury (23-32 power, 8 apr) (not enough stat).
Orla wears:
wizard's copper ring.

You have no more inscription slots.

You are now inscribed with Rune: Shielding.

Resting starts...

Talent Rune: Shielding is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7 power, 15 apr, nature damage).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Orla deactivates
Frost Infusion.
Orla activates
Frost Infusion.
Saving game...

Saving done.