Silnmyre the level 1 Sunwalker Sun Paladin by Silversight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSunwalker
ClassSun Paladin
Level / Exp1 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity14 (base 10)
Constitution14 (base 10)
Magic23 (base 17)
Willpower16 (base 10)
Cunning14 (base 10)

Resources

Life126/126
Positive4/20
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy8
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.596689338462 (59.10447761194%)
Defense7
Ranged Defense11
Fatigue18
Physical Save11
Spell Save21
Mental Save10

Defense: Resistances

Acid+ 5%( 70%)
Light+ 15%( 70%)
Darkness-15%( 70%)
Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance40%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Radiance1.50
1/5
0/5
0/5
0/5
Celestial / Sun1.50
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.50
1/5
0/5
0/5
0/5
Undead / Sunwalker1.20
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Silnmyre casts Rune: Heat Beam.
White worm mass is on fire!

White worm mass hits Silnmyre for 3 physical damage.

Burning from Silnmyre hits White worm mass for
8 fire damage.
Burning from Silnmyre killed White worm mass!

Resting starts...

Talent Sun Ray is ready to use.
Talent Rune: Heat Beam is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 26 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Saving game...

Saving done.

Silnmyre deactivates Weapon of Light.

Silnmyre deactivates Weapon of Light.

Silnmyre deactivates Chant of Resistance.

Silnmyre deactivates Chant of Resistance.