blalo manson: blalomancer the level 23 Yeek Archmage by aaantolin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp23 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic94 (base 53)
Willpower79 (base 47)
Cunning23 (base 11)

Resources

Life215/215
Mana512/512
Healing Factor1.1211363549267
Regeneration4.7648295084385

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+104%

Vision

Sight10
Lite9
Infravision4
See Stealth7
See Invisible12
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage33
Accuracy5
Crit Chance7%
APR11
Speed1.00

Offense: Spell

Spellpower63
Crit Chance7%
Speed1

Offense: Mind

Mindpower41
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+27%
Lightning+48%
Light+13%
All+7%

Offense: Damage Penetration

Nature+5%
Lightning+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense14
Fatigue0
Physical Save15
Spell Save44
Mental Save44

Defense: Resistances

Blight+ 16%( 70%)
Lightning+ 25%( 70%)
All+ 11%( 70%)

Defense: Immunities

Pinning Resistance19%
Confusion Resistance90%
Silence Resistance55%
Stun Resistance32%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
4/5
3/5
1/5
1/5
Spell / Storm1.30
1/5
5/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
5/5
Chronomancy / Chronomancy1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
active
active
active
active
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By blalo manson: blalomancer the Yeek Archmage level 22
9th Haze 122nd year of Ascendancy at 12:35
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By blalo manson: blalomancer the Yeek Archmage level 10
2nd Flare 122nd year of Ascendancy at 21:37
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By blalo manson: blalomancer the Yeek Archmage level 20
33rd Dusk 122nd year of Ascendancy at 05:39
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By blalo manson: blalomancer the Yeek Archmage level 19
31st Dusk 122nd year of Ascendancy at 10:21
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By blalo manson: blalomancer the Yeek Archmage level 7
2nd Summertide 122nd year of Ascendancy at 09:41
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By blalo manson: blalomancer the Yeek Archmage level 11
9th Flare 122nd year of Ascendancy at 18:29
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By blalo manson: blalomancer the Yeek Archmage level 21
65th Dusk 122nd year of Ascendancy at 10:44
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By blalo manson: blalomancer the Yeek Archmage level 17
28th Dusk 122nd year of Ascendancy at 05:09
see stats

Log

You gain 15.00 gold from the transmogrification of dwarven-steel torque of gale force [power 230] (15 cooldown).
You gain 0.50 gold from the transmogrification of
pouch of dwarven-steel shots (23/23, 34-40 power, 3 apr).
You gain 0.50 gold from the transmogrification of
quiver of yew arrows (20/20, 31-44 power, 10 apr).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (19/20, 18-25 power, 10 apr).
You gain 9.34 gold from the transmogrification of
rejuvenating dwarven-steel plate armour of implacability (0 def, 16 armour).
You gain 3.70 gold from the transmogrification of
dwarven-steel plate armour of the deep (0 def, 14 armour).
You gain 1.70 gold from the transmogrification of
prismatic cured leather armour of stability (6 def, 4 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (9 def, 6 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (9 def, 6 armour).
You gain 3.83 gold from the transmogrification of
radiant dwarven-steel mail armour (3 def, 8 armour).
You gain 1.50 gold from the transmogrification of
dwarven-steel mail armour (3 def, 8 armour).
You gain 1.15 gold from the transmogrification of
dwarven-steel helm of strength (+4) (0 def, 4 armour).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 2.82 gold from the transmogrification of
insulating hardened leather belt of the giants.
You gain 5.66 gold from the transmogrification of
yew vilestaff of channeling (20-24 power, 4 apr, fire element).
You gain 0.75 gold from the transmogrification of
yew starstaff (20-24 power, 4 apr, temporal element).
You gain 2.88 gold from the transmogrification of
potent yew vilestaff of might (22-26 power, 4 apr, blight element).
You gain 0.75 gold from the transmogrification of
hardened leather sling.
You gain 2.10 gold from the transmogrification of
nature's thorny mindstar of clarity (8-9 power, 24 apr, mind damage).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (34-54 power, 2 apr).
You gain 12.63 gold from the transmogrification of
steel greatmaul 'Nimbuscrypt' (39-58 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (11-14 power, 6 apr).
You gain 4.11 gold from the transmogrification of
balanced dwarven-steel battleaxe (31-47 power, 2 apr).
You gain 1.14 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 90; cd 19).
You gain 1.09 gold from the transmogrification of
manasurge rune of the sneak (regen 769% over 10 turns; mana 38; cd 17).
You gain 1.75 gold from the transmogrification of
regeneration infusion of the sneak (heal 328; 12 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 646%; cd 16).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
The furious lightning storm around blalo manson: blalomancer calms down and disappears.