Xanderr the level 6 Higher Berserker by Salvas3x

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBerserker
Level / Exp6 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 21)
Dexterity14 (base 13)
Constitution18 (base 18)
Magic11 (base 10)
Willpower12 (base 11)
Cunning11 (base 11)

Resources

Life236/236
Stamina120/120
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage43
Accuracy23
Crit Chance1%
APR7
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+3%
Cold+11%
All0%

Defense: Base

Armour (hardiness)20.335093952971 (47.857809501309%)
Defense4
Ranged Defense4
Fatigue19
Physical Save15
Spell Save8
Mental Save8

Defense: Resistances

Temporal+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
4/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Xanderr picks up (y.): spinel.

Xanderr picks up (D.):
ametrine.

Xanderr picks up (E.):
citrine.

Xanderr picks up (D.):
ametrine.

Xanderr picks up (y.):
spinel.

You pickup 0.75 gold pieces.


You pickup 0.60 gold pieces.


You pickup 0.55 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.45 gold pieces.


You pickup 0.85 gold pieces.


Xanderr picks up (n.):
iron mace of massacre (20-28 power, 2 apr).

Ran for 12 turns (stop reason: didn't move).


You don't see how to get there...


Saving game...

Saving done.