










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Summoner |
| Level / Exp | 10 / 97% |
| Size | medium |
| Lifes / Deaths | Killed by apprentice mage at level 4 on the 78th Pyre 122nd year of Ascendancy at 08:31 / 31Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:00 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:16 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:34 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 13:52 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 14:45 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 15:47 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 16:33 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:07 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:20 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 17:36 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:06 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:26 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 18:43 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 19:03 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 20:16 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 20:51 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 21:20 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 21:56 Killed by skeletal rat at level 5 on the 79th Pyre 122nd year of Ascendancy at 22:06 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 22:58 Killed by Rat Lich at level 5 on the 79th Pyre 122nd year of Ascendancy at 23:05 Killed by cryomancer at level 5 on the 1st Mirth 122nd year of Ascendancy at 14:59 Killed by animated mummy wrappings at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:09 Killed by Emumina the giant spider at level 9 on the 10th Mirth 122nd year of Ascendancy at 04:26 Killed by snow giant boulder thrower at level 9 on the 10th Mirth 122nd year of Ascendancy at 10:26 Killed by snow giant thunderer at level 9 on the 10th Mirth 122nd year of Ascendancy at 11:05 Killed by Uthenabr the Bringer of Doom at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:38 Killed by Uthenabr the Bringer of Doom at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:13 Killed by onilug at level 10 on the 1st Summertide 122nd year of Ascendancy at 08:44 Killed by Iviritta the yellow jelly at level 10 on the 2nd Summertide 122nd year of Ascendancy at 05:58 |
Primary Stats
| Strength | 12 (base 10) |
| Dexterity | 14 (base 11) |
| Constitution | 20 (base 19) |
| Magic | 9 (base 11) |
| Willpower | 40 (base 34) |
| Cunning | 14 (base 14) |
Resources
| Life | 254/254 |
| Equilibrium | 0 |
| Healing Factor | 1.0870588855781 |
| Regeneration | 2.4458824925507 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 17.342941493866 |
| See Invisible | 17.342941493866 |
Offense: Mainhand
| Damage | 30 |
| Accuracy | 27 |
| Crit Chance | 8% |
| APR | 15 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 30 |
| Accuracy | 27 |
| Crit Chance | 8% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +10% |
| All | 0% |
| Physical | +3% |
| Cold | +10% |
| Nature | +20% |
Offense: Damage Penetration
| Cold | +8% |
Defense: Base
| Armour (hardiness) | 9 (30%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 0 |
| Physical Save | 17 |
| Spell Save | 17 |
| Mental Save | 18 |
Defense: Resistances
| Darkness | + 21%( 70%) |
| Nature | + 26%( 70%) |
| Fire | + 12%( 70%) |
| Cold | + 21%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 145 damage for 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Wild-gift / Summoning (utility) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | Infinite Dungeon Challenge (Level 9): Exterminator Challenge |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): Exterminator | active |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 4): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 5): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): ExterminatorYou completed the challenge and received: Random Artifact: Blackbrawn (10-12 power, 2 apr, darkness element) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 9): ExterminatorFoes left: 161 | active |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | traveler's pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -5% Maximum encumbrance: +21 Physical save: +6 (+4 eff.) Stamina each turn: +0.30 Maximum stamina: +11.00 A pair of boots made of leather. |
| On hands | sand drakeskin leather gloves (0 def, 8 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +8 Damage (Melee): 6 physical Changes damage: +3% physical Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| On head | linen wizard hat of darkness (+15%) (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +15% darkness Changes damage: +10% darkness A pointy cloth hat, very wizardly... |
| Tool | elm totem of healing [power 116] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 116 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.6 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 223 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 114.66 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
| Light source | scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 11 fire Changes resistances: +5% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In off hand | Serpent's Glare (7-8 power, 15 apr, nature damage)Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+2 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 114.66 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
| Cloak | linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+8 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+5 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
Inventory
3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 37 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Sumday the Thalore Summoner level 9
1st Summertide 122nd year of Ascendancy at 06:45 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Sumday the Thalore Summoner level 10
1st Summertide 122nd year of Ascendancy at 07:32 see stats
Log
You gain 2.66 gold from the transmogrification of scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.85 gold from the transmogrification of woollen robe of fire (+9%) (0 def, 0 armour).
You gain 1.29 gold from the transmogrification of spellwoven linen robe of light (+16%) (0 def, 0 armour).
You gain 4.71 gold from the transmogrification of spellwoven linen robe of life (0 def, 0 armour).
You gain 1.59 gold from the transmogrification of shimmering woollen robe of frost (+9%) (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of rough leather belt.
You gain 8.53 gold from the transmogrification of Strikebraid.
You gain 5.37 gold from the transmogrification of mighty iron steamgun of fire.
You gain 2.47 gold from the transmogrification of shimmering elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 6.99 gold from the transmogrification of elm starstaff of the prodigy (10-12 power, 2 apr, darkness element).
You gain 2.93 gold from the transmogrification of ash vilestaff of illumination (15-18 power, 3 apr, acid element).
You gain 1.54 gold from the transmogrification of horrifying mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 2.30 gold from the transmogrification of creative mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 4.65 gold from the transmogrification of Islagasewen the steel mace (22-31 power, 3 apr).
You gain 2.99 gold from the transmogrification of iron longsword of shearing (12-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of iron longsword of massacre (18-26 power, 2 apr).
You gain 3.38 gold from the transmogrification of balanced iron longsword of erosion (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of elm longbow.
You gain 10.91 gold from the transmogrification of steel greatsword 'Baladurath' (33-53 power, 2 apr).
You gain 0.25 gold from the transmogrification of iron greatsword (16-25 power, 1 apr).
You gain 2.75 gold from the transmogrification of elemental iron greatsword (16-25 power, 1 apr).
You gain 2.67 gold from the transmogrification of iron dagger of crippling (10-14 power, 5 apr).
You gain 2.62 gold from the transmogrification of hateful iron dagger of erosion (10-14 power, 5 apr).
You gain 2.65 gold from the transmogrification of flaming voratun dagger of massacre (44-58 power, 9 apr).
You gain 3.48 gold from the transmogrification of thought-forged iron battleaxe of erosion (14-20 power, 1 apr).
You gain 4.57 gold from the transmogrification of balanced iron battleaxe of daylight (11-16 power, 1 apr).
You gain 1.06 gold from the transmogrification of shatter afflictions rune of the sneak (absorb 35; cd 22).
Accepted quest 'Infinite Dungeon Challenge (Level 9): Exterminator'! (Press 'j' to see the quest log)
Saving game...
Saving done.






























































