Nero the level 14 Ogre Necromancer by izebergiel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassNecromancer
Level / Exp14 / 50%
Sizehuge
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic44 (base 40)
Willpower35 (base 30)
Cunning15 (base 11)

Resources

Life187/187
Mana316/316
Positive69/69
Soul13/13
Healing Factor1.2000003099961
Regeneration3.9000010074875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth31.097534654637
See Invisible29.097534654637
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage18
Accuracy7
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance14%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Blight+10%
Physical+8%
Cold+13%
All0%
Lightning+21%
Light+6%
Temporal+6%
Fire+6%
Nature+8%

Offense: Damage Penetration

Blight+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save18
Spell Save37
Mental Save24

Defense: Resistances

Acid+ 13%( 70%)
Blight+ 10%( 70%)
Arcane+ 16%( 70%)
Cold+ 28%( 70%)
All+ 7%( 70%)
Darkness+ 10%( 70%)
Light+ 18%( 70%)
Temporal+ 13%( 70%)
Lightning+ 51%( 70%)
Fire+ 13%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Pinning Resistance10%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
4/5
5/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.00
1/5
1/5
1/5
1/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Nero the Ogre Necromancer level 10
9th Mirth 122nd year of Ascendancy at 12:48
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Nero the Ogre Necromancer level 7
78th Pyre 122nd year of Ascendancy at 02:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Nero the Ogre Necromancer level 12
2nd Summertide 122nd year of Ascendancy at 05:44
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 6.84 gold from the transmogrification of
Poruna (1 def, 0 armour).
You gain 1.61 gold from the transmogrification of
mindwoven linen wizard hat of frost (+15%) (1 def, 0 armour).
You gain 21.23 gold from the transmogrification of
Thunderpunish the linen wizard hat (11 def, 2 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 8.48 gold from the transmogrification of
Samuthad the Voidravager (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.95 gold from the transmogrification of
impenetrable iron plate armour (0 def, 14 armour).
You gain 1.19 gold from the transmogrification of
nature's mossy mindstar (72% power, 12 apr, nature damage).
You gain 1.21 gold from the transmogrification of
iron mace of erosion (108% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (109% power, 2 apr).
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (100% power, 2 apr, fire element).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (res 17%; physical; dur 3; cd 11).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.