Summoner the level 7 Halfling Summoner by bpat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp7 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity15 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower24 (base 24)
Cunning22 (base 19)

Resources

Life181/181
Equilibrium0
Psi126/126
Healing Factor1.1082872928177
Regeneration0.27707182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10

Offense: Mainhand

Damage22
Accuracy30
Crit Chance8%
APR14
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance8%
APR14
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Cold+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save14
Spell Save12
Mental Save19

Defense: Resistances

Light+ 30%( 70%)
Blight+ 3%( 70%)
Cold+ 26%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Summoner the Halfling Summoner level 7
78th Pyre 122nd year of Ascendancy at 19:39
see stats

Log

Resting starts...
Summoner stops burning.

Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent War Hound is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Summoner picks up (d.):
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

Ran for 11 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Summoner picks up (b.):
wild infusion of the wizard (res 18%; physical; dur 2; cd 11).
You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 3.20 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
There is an exit to the worldmap here (press '' or right click to use).