EL the level 10 Halfling Summoner by insert_nane_here

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp10 / 94%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower36 (base 31)
Cunning32 (base 24)

Resources

Life229/229
Equilibrium0
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+105%

Vision

Sight10
Lite3
Infravision7
See Stealth44.156612690121
See Invisible44.156612690121

Offense: Mainhand

Damage25
Accuracy26
Crit Chance13%
APR18
Speed1.00

Offense: Offhand

Damage19
Accuracy26
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower34
Crit Chance14%
Speed1

Offense: Damage Bonus

Fire+10%
All0%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue6
Physical Save8
Spell Save16
Mental Save22

Defense: Resistances

Cold-10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
4/5
1/5
2/5
0/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
3/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
2/5
2/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
active
done
done

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
EL picks up (c.):
Frost Treads (1 def, 4 armour).
You pickup 0.45 gold pieces.

Lore found:
Frost Treads
You can read all your collected lore in the game menu, by pressing Escape.


Your summoned war hound disappears.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (large brown snake)).

You fail to use Hydra due to your equilibrium!

Talent War Hound is ready to use.

EL summons a 3-headed hydra!
Large brown snake hits 3-headed hydra for 10 physical damage.

3-headed hydra breathes acid!
3-headed hydra hits Large brown snake for 146 acid damage.
3-headed hydra killed Large brown snake!

EL meditates on nature.
Resting starts...

Your summoned 3-headed hydra disappears.
Talent Hydra is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


EL interrupts his meditation.

Talent Meditation is ready to use.