John Maj the level 1 Higher Archer by therealczgamer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp1 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity18 (base 17)
Constitution10 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life-1/110
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save10
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Bandit performs a melee critical strike against John Maj!
Bandit hits John Maj for 15 physical, 5 nature, 5 physical (25 total damage).
Bandit hits John Maj for 21 physical, 11 physical, 4 nature (36 total damage).
Talent Infusion: Healing is ready to use.

John Maj uses
Infusion: Healing.
John Maj receives 50 healing from Infusion: Healing.
John Maj shoots!
John Maj's Shoot hits Bandit for
38 physical damage.
Bandit uses
Infusion: Movement.
Bandit hits John Maj for 10 physical, 4 physical, 4 nature (19 total damage).
Bandit is moving at extreme speed!

Bandit slows down.

Bandit hits John Maj for 12 physical, 5 nature, 6 physical (24 total damage).
Talent Steady Shot is ready to use.

John Maj shoots!
John Maj's Shoot hits Bandit for
44 physical damage.
Bandit misses John Maj.
Bandit misses John Maj.
Bandit hits John Maj for 10 physical, 5 nature, 4 physical (20 total damage).
Talent Infusion: Regeneration is ready to use.

John Maj uses
Infusion: Regeneration.
John Maj starts regenerating health quickly.

Bandit misses John Maj.
Bandit hits John Maj for 6 physical, 4 nature (10 total damage).
Bandit misses John Maj.
Bandit hits John Maj for 4 physical damage.
John Maj the level 1 higher archer was squished to death by a bandit on level 2 of Trollmire.