archer the level 12 Cornac Archer by xilentz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp12 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity32 (base 20)
Constitution18 (base 12)
Magic10 (base 10)
Willpower20 (base 10)
Cunning40 (base 36)

Resources

Life332/332
Stamina158/158
Healing Factor1.1711363549268
Regeneration4.9773295084388

Speed

Mental0%
Attack0%
Movement-58.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Stealth58.183301449766
See Invisible58.183301449766

Offense: Mainhand

Damage50
Accuracy47
Crit Chance14%
APR3
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower33
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Offense: Damage Penetration

Physical+20%

Defense: Base

Armour (hardiness)27.335093952971 (47.857809501309%)
Defense26
Ranged Defense26
Fatigue0
Physical Save22
Spell Save15
Mental Save32

Defense: Resistances

Acid+ 11%( 70%)
Light+ 30%( 70%)
Cold+ 10%( 70%)
Lightning+ 10%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance0%
Stun Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
2/5
1/5
5/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
1/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
4/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By archer the Cornac Archer level 10
4th Mirth 122nd year of Ascendancy at 15:49
see stats
The Arena Unlocked Arena mode.
By archer the Cornac Archer level 12
10th Mirth 122nd year of Ascendancy at 06:56
see stats
Utterly Destroyed Died on the Eidolon Plane.
By archer the Cornac Archer level 12
5th Flare 122nd year of Ascendancy at 04:46
see stats

Log

archer hits Dremling for 15 lightning damage.
Archer activates her
elm totem of healing!
archer receives 136 healing.
Emelobrerin the blade horror hits archer for 41 physical, 5 physical, 4 physical (51 total damage).
Melee retaliation hits Emelobrerin the blade horror for
(4 to psi shield), (5 flat reduction), 0 acid, (8 flat reduction), 1 fire (1 total damage).
Emelobrerin the blade horror hits archer for 56 physical, 5 physical, 4 physical (66 total damage).
Melee retaliation hits Emelobrerin the blade horror for
(4 to psi shield), (5 flat reduction), 0 acid, (8 flat reduction), 1 fire (1 total damage).

archer hits Snow giant for 16 lightning damage.
archer hits Dremling for 16 lightning damage.
archer hits Emelobrerin the blade horror for (8 flat reduction), 8 lightning (8 total damage).
archer hits Dremling for 15 lightning damage.
Emelobrerin the blade horror hits archer for 44 physical, 5 physical, 4 physical (53 total damage).
Melee retaliation hits Emelobrerin the blade horror for
(4 to psi shield), (5 flat reduction), 0 acid, (8 flat reduction), 1 fire (1 total damage).
Emelobrerin the blade horror uses
Razor Knife.
Emelobrerin the blade horror hits archer for 32 physical damage.
archer the level 12 cornac archer was tortured to death by Emelobrerin the blade horror on level 2 of The Maze.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Emelobrerin the blade horror killed archer!
Saving game...

Saving done.

Talent Volatile Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Leeching Poison is ready to use.
Talent Infusion: Healing is ready to use.
Ran for 2 turns (stop reason: interesting character).


Personal New Achievement: Utterly Destroyed!