ALCH1 the level 8 Dwarf Alchemist by amends

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp8 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution24 (base 21)
Magic29 (base 31)
Willpower24 (base 11)
Cunning10 (base 10)

Resources

Life270/270
Mana219/219
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage26
Accuracy2
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.9
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+15%
Fire+5%
Physical+15%

Defense: Base

Armour (hardiness)9 (30%)
Defense5.3
Ranged Defense7.3
Fatigue1
Physical Save22.65
Spell Save18.55
Mental Save11.9

Defense: Resistances

Lightning+ 12%( 70%)
Acid+ 12%( 70%)
Fire+ 37%( 70%)
Physical+ 5%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.30
5/5
4/5
0/5
0/5
Spell / Infusion1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.42
2/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
2/5
0/5
0/5

Effects

Quests

done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

ALCH1 hits stone troll for 18 arcane damage.
Derp (servant of ALCH1) hits stone troll for 11 physical damage.
Stone troll stops burning.

Stone troll uses Knockback.

Stone troll hits Derp (servant of ALCH1) for 22 physical damage.

ALCH1 casts Channel Staff.

You collect a new ingredient:
length of troll intestine.
ALCH1 hits stone troll for 21 arcane damage.
ALCH1 killed stone troll!

You pickup 0.90 gold pieces.

ALCH1 picks up (G.):
ametrine.

You don't see how to get there...


You don't see how to get there...


Resting starts...

Rested for 106 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You don't see how to get there...