A BAD IDEA the level 18 MegaTurtle Anorithil by Nacht

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
QuickTome: Orb of Communication 1.3.1
QuickTome: Arena Skip 1.3.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceMegaTurtle
ClassAnorithil
Level / Exp18 / 6%
Sizehuge
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution85 (base 29)
Magic56 (base 44)
Willpower25 (base 10)
Cunning36 (base 33)

Resources

Life1078/1078
Positive71/71
Negative71/71
Healing Factor1
Regeneration23.370155384779

Speed

Mental0%
Attack-25%
Movement+25.309625258812%
Spell-10.121367553885%
Global+30%

Vision

Sight10
Lite5
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage56
Accuracy11
Crit Chance9%
APR10
Speed1.00

Offense: Spell

Spellpower49
Crit Chance55%
Speed1.1126114992899

Offense: Mind

Mindpower26.95
Crit Chance12%
Speed1.3333333333333

Defense: Base

Armour (hardiness)56.836649381775 (38%)
Defense2
Ranged Defense2
Fatigue0
Physical Save61.406124712407
Spell Save57.369944285693
Mental Save41.783333333333

Defense: Resistances

All+ 42%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Teleport Resistance50%
Instadeath Resistance100%
Poison Resistance44%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
5/5
5/5
5/5
0/5
Celestial / Moon magic1.30
5/5
4/5
1/5
0/5
Celestial / Circles1.30
5/5
3/5
0/5
0/5
Celestial / Twilight1.30
5/5
0/5
0/5
0/5
Celestial / Sunlight1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
2/5
1/5
2/5
Celestial / Hymns1.30
4/5
3/5
1/5
5/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Megaturtle1.00
5/5
5/5
1/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
done
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Fear me not! (Uniques) Survived the Fearscape!
By A BAD IDEA the MegaTurtle Anorithil level 17
10th Flare 122nd year of Ascendancy at 14:44
see stats
Level 10 (Uniques) Got a character to level 10.
By A BAD IDEA the MegaTurtle Anorithil level 10
7th Mirth 122nd year of Ascendancy at 00:31
see stats
The secret city (Uniques) Discovered the truth about mages.
By A BAD IDEA the MegaTurtle Anorithil level 13
1st Flare 122nd year of Ascendancy at 02:09
see stats
Treasure Hunter (Uniques) Amassed 1000 gold pieces.
By A BAD IDEA the MegaTurtle Anorithil level 17
10th Flare 122nd year of Ascendancy at 07:19
see stats

Log

You gain 13.53 gold from the transmogrification of pouch of iron shots 'Byhor' (21/21, 13.5-16.2 power, 3 apr).
You gain 1.11 gold from the transmogrification of
arcing pouch of iron shots of accuracy (12/12, 14-16.8 power, 1 apr).
You gain 2.34 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.45 gold from the transmogrification of
iron dagger of massacre (13.5-17.55 power, 5 apr).
You gain 1.81 gold from the transmogrification of
arcing iron dagger of projection (9-11.7 power, 5 apr).
You gain 1.88 gold from the transmogrification of
arcing iron waraxe of projection (11.5-16.1 power, 2 apr).
You gain 2.59 gold from the transmogrification of
balanced iron mace of massacre (18.5-25.9 power, 2 apr).
You gain 15.69 gold from the transmogrification of
iron longsword 'Soothacker' (10.5-14.7 power, 2 apr).
You gain 3.45 gold from the transmogrification of
balanced iron longsword of erosion (12.5-17.5 power, 2 apr).
You gain 1.15 gold from the transmogrification of
acidic iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 16.63 gold from the transmogrification of
Samiregosakhad the steel greatsword (36.5-58.4 power, 2 apr).
You gain 3.23 gold from the transmogrification of
hateful iron greatsword of erosion (17.5-28 power, 1 apr).
You gain 2.92 gold from the transmogrification of
balanced iron battleaxe (15.5-23.25 power, 1 apr).
You gain 4.43 gold from the transmogrification of
cruel ash magestaff of warding (15-18 power, 3 apr, lightning element).
You gain 3.36 gold from the transmogrification of
short elm starstaff of hiking (10-12 power, 2 apr, temporal element).
You gain 11.64 gold from the transmogrification of
Malyradin the Gloomcrack (10-12 power, 2 apr, blight element).
You gain 14.22 gold from the transmogrification of
Barkwish the copper ring.
You gain 5.00 gold from the transmogrification of
Withering Orbs.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 11 turns (stop reason: saving).

There is a Way into the heart of the gloom here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
A BAD IDEA deactivates Hymn of Shadows.

A BAD IDEA deactivates Corona.

A BAD IDEA deactivates Chant of Fortress.

A BAD IDEA deactivates Mega Spiked Shell.