Niri the level 8 Yeek Archmage by wowdoedel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp8 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic35 (base 32)
Willpower30 (base 20)
Cunning17 (base 11)

Resources

Life96/96
Mana194/224
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible8

Offense: Mainhand

Damage15
Accuracy2
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower34
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save4
Spell Save21
Mental Save20

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On hands
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Niri wears:
Flamewrought (0 def, 2 armour).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.16 gold from the transmogrification of
temporal iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 1.38 gold from the transmogrification of
shocking iron shield (4 def, 2 armour, 24.5 block).
You gain 0.77 gold from the transmogrification of
iron shield of lightning resistance (+16%) (4 def, 2 armour, 21 block).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.89 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 3.53 gold from the transmogrification of
balanced iron longsword of erosion (12.5-17.5 power, 2 apr).
You gain 2.30 gold from the transmogrification of
arcing iron longsword of daylight (11.5-16.1 power, 2 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Niri deactivates Arcane Power.

Niri activates Arcane Power.

Niri deactivates Arcane Power.