Daeyek the level 12 Higher Anorithil by yrriban

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAnorithil
Level / Exp12 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution20 (base 15)
Magic44 (base 37)
Willpower15 (base 10)
Cunning23 (base 23)

Resources

Life314/314
Positive32/63
Negative10/63
Healing Factor1.3
Regeneration2.08

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage24
Accuracy5
Crit Chance14%
APR9
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower22.85
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+15%
Light+10%
Darkness0%
Blight+4%
Physical+8%
Arcane+3%
Nature+8%

Defense: Base

Armour (hardiness)10 (60%)
Defense1.35
Ranged Defense1.35
Fatigue2
Physical Save25.125
Spell Save20.325
Mental Save16.3

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Nature+ 10%( 70%)
Acid+ 5%( 70%)
Fire+ 21%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance25%
Stun Resistance25%
Instadeath Resistance100%
Blind Resistance25%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Circles1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5
Celestial / Star fury1.30
5/5
1/5
1/5
0/5
Celestial / Sun1.30
5/5
1/5
1/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
2/5
1/5
3/5
1/5

Effects

talent
talent

Quests

done
failed
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Daeyek the Higher Anorithil level 10
4th Flare 122nd year of Ascendancy at 09:59
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Daeyek the Higher Anorithil level 3
77th Pyre 122nd year of Ascendancy at 19:33
see stats
The Arena Unlocked Arena mode.
By Daeyek the Higher Anorithil level 8
1st Summertide 122nd year of Ascendancy at 14:49
see stats
The secret city Discovered the truth about mages.
By Daeyek the Higher Anorithil level 8
2nd Summertide 122nd year of Ascendancy at 17:27
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a previous level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Daeyek wears(replacing):
restful rough leather gloves of magic (+3) (0 def, 1 armour).

You gain 2.07 gold from the transmogrification of
bright brass lantern.
You gain 1.37 gold from the transmogrification of
reinforced iron shield of mind resistance (+10%) (4 def, 7 armour, 40 block).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 39 block).
You gain 1.31 gold from the transmogrification of
cleansing steel plate armour (4 def, 9 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.19 gold from the transmogrification of
arcing iron waraxe of massacre (11-15.4 power, 2 apr).
You gain 2.28 gold from the transmogrification of
fungal rough leather sling of dampening.
You gain 0.25 gold from the transmogrification of
iron mace (7-9.8 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 1.75 gold from the transmogrification of
iron greatmaul of phasing (13-19.5 power, 7 apr).
You gain 2.07 gold from the transmogrification of
huntsman's steel dagger (10-13 power, 6 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 21; turns 3; dispells darkness).
Daeyek deactivates Jumpgate.

There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.