ugh the level 50 Whitehoof Archmage by pfhyyhtsche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 2616%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 10)
Dexterity49 (base 29)
Constitution26 (base 10)
Magic116 (base 60)
Willpower83 (base 60)
Cunning90 (base 60)

Resources

Life1012/1012
Mana410/410
Psi173/173
Steam88/90
Healing Factor1.7224489795919
Regeneration6.6314285714288

Speed

Mental0%
Attack0%
Movement+125.85179503776%
Spell0%
Global+122.75510204082%

Vision

Sight10
Lite11
Infravision5
See Stealth53.03326605996
See Invisible43.03326605996
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage58
Accuracy29
Crit Chance58%
APR18
Speed1.00

Offense: Offhand

Damage69
Accuracy29
Crit Chance58%
APR37
Speed1.00

Offense: Spell

Spellpower118
Crit Chance80%
Speed1

Offense: Mind

Mindpower64
Crit Chance40%
Speed1

Offense: Damage Bonus

Acid+34%
Arcane+99%
Cold+62%
All+25%
Lightning+75%
Light+45%
Temporal+62%
Fire+62%
Physical+62%

Offense: Damage Penetration

Lightning+100%
Physical+50%
Blight+45%
Arcane+40%
Nature+64%
All+25%

Defense: Base

Armour (hardiness)74 (72.670658682635%)
Defense104
Ranged Defense110
Fatigue14.851063829787
Physical Save61
Spell Save56
Mental Save49

Defense: Resistances

Acid+ 68%( 70%)
Arcane+ 70%( 70%)
Cold+ 54%( 70%)
All+ 47%( 70%)
Lightning+ 70%( 70%)
Physical+ 61%( 70%)
Temporal+ 55%( 70%)
Darkness+ 53%( 70%)
Mind+ 70%( 70%)
Fire+ 54%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance96%
Poison Resistance100%
Silence Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Implants
Implants

Class Talents

Spell / Occult technomancy1.40
5/5
5/5
2/5
0/5
Spell / Storm1.30
5/5
1/5
5/5
5/5
Spell / Air1.30
3/5
3/5
4/5
4/5
Spell / Arcane1.50
1/5
3/5
1/5
5/5
Spell / Phantasm1.30
1/5
5/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
1/5
3/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
2/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
1/5
Steamtech / Chemistry1.00
5/5
1/5
2/5
0/5
Steamtech / Physics1.00
4/5
4/5
4/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5
Race / Whitehooves1.00
5/5
4/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By ugh the Whitehoof Archmage level 13
33rd Retaking 124th year of Ascendancy at 00:22
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By ugh the Whitehoof Archmage level 12
29th Retaking 124th year of Ascendancy at 20:14
see stats
Blood on the Moon (Insane (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By ugh the Whitehoof Archmage level 31
9th Pain 124th year of Ascendancy at 06:59
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By ugh the Whitehoof Archmage level 50
43rd Retaking 125th year of Ascendancy at 09:18
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By ugh the Whitehoof Archmage level 29
8th Pain 124th year of Ascendancy at 01:16
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By ugh the Whitehoof Archmage level 50
43rd Retaking 125th year of Ascendancy at 22:28
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By ugh the Whitehoof Archmage level 10
25th Retaking 124th year of Ascendancy at 11:35
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By ugh the Whitehoof Archmage level 20
52nd Retaking 124th year of Ascendancy at 18:51
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By ugh the Whitehoof Archmage level 30
8th Pain 124th year of Ascendancy at 04:10
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By ugh the Whitehoof Archmage level 40
11st Loss 124th year of Ascendancy at 11:55
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By ugh the Whitehoof Archmage level 50
25th Destruction 124th year of Ascendancy at 16:46
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By ugh the Whitehoof Archmage level 50
50th Remembrance 125th year of Ascendancy at 08:42
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By ugh the Whitehoof Archmage level 35
26th Pain 124th year of Ascendancy at 17:50
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By ugh the Whitehoof Archmage level 50
41st Remembrance 125th year of Ascendancy at 10:35
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By ugh the Whitehoof Archmage level 30
8th Pain 124th year of Ascendancy at 05:48
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By ugh the Whitehoof Archmage level 50
43rd Retaking 125th year of Ascendancy at 05:45
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By ugh the Whitehoof Archmage level 41
12nd Loss 124th year of Ascendancy at 10:47
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By ugh the Whitehoof Archmage level 50
39th Retaking 125th year of Ascendancy at 10:11
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By ugh the Whitehoof Archmage level 23
15th Revenge 124th year of Ascendancy at 08:28
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By ugh the Whitehoof Archmage level 37
21st Dearth 124th year of Ascendancy at 19:25
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By ugh the Whitehoof Archmage level 18
52nd Retaking 124th year of Ascendancy at 09:04
see stats
You were not supposed to see that! (Insane (Adventure) difficulty) Read a Forbidden Tome.
By ugh the Whitehoof Archmage level 50
41st Remembrance 125th year of Ascendancy at 03:34
see stats

Log

A shield forms around ugh.
ugh receives 915 healing.
Today is the 47th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 22:03.


Ugh deactivates
Blur Sight.
Ugh deactivates
Metaphasic Spin.
Galen's Flowing Robe activates and resets ugh's Blur Sight cooldown!
Ugh deactivates
Phantasmal Shield.
Ugh deactivates
Thunderstorm.
The furious lightning storm around ugh calms down and disappears.
Galen's Flowing Robe activates and resets ugh's Metaphasic Spin cooldown!
Ugh deactivates
Tempest.
The shield around ugh crumbles.

Ugh deactivates
Arcane Power.
Ugh deactivates
Essence of Speed.
Ugh deactivates
Shielding.
Ugh deactivates
Hurricane.
Ugh deactivates
Disruption Shield.
Ugh deactivates
Feather Wind.
Ugh deactivates
Chant of Fortress.
Ugh deactivates
Arcane Shield.