Tribeam Again the level 10 Shalore Archmage by Barhandar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp10 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic36 (base 34)
Willpower27 (base 24)
Cunning14 (base 11)

Resources

Life197/197
Mana173/173
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy8
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance20%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+16%
Lightning+16%
Cold+26%
Darkness+10%
Blight+10%
Arcane+6%
Fire+16%
Nature+3%

Offense: Damage Penetration

Cold+8%
Nature+5%

Defense: Base

Armour (hardiness)11 (30%)
Defense20
Ranged Defense24
Fatigue0
Physical Save7
Spell Save21
Mental Save15

Defense: Resistances

Lightning+ 27%( 70%)
Temporal+ 16%( 70%)
Arcane+ 19%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Pinning Resistance19%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
2/5
1/5
1/5
0/5
Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done

Equipment

Tool
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Tribeam Again the Shalore Archmage level 10
1st Summertide 122nd year of Ascendancy at 04:56
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Tribeam Again the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 03:07
see stats

Log

You gain 0.74 gold from the transmogrification of stabilizing linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.48 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 1.49 gold from the transmogrification of
regal linen cloak (1 def, 0 armour).
You gain 1.19 gold from the transmogrification of
acidic iron shield of temporal resistance (+11%) (0 def, 2 armour, 18 block).
You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 2.77 gold from the transmogrification of
hateful iron greatsword of erosion (17-27 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 440%; cd 8).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 407%; cd 18).
There is a ladder to the next level here (press '' or right click to use).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.


Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).