zzooll the level 8 Yeek Oozemancer by danboy420

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassOozemancer
Level / Exp8 / 26%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 10)
Dexterity8 (base 10)
Constitution8 (base 13)
Magic10 (base 10)
Willpower42 (base 32)
Cunning22 (base 18)

Resources

Life110/116
Equilibrium46
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth5
See Invisible8

Offense: Mainhand

Damage30
Accuracy28
Crit Chance6%
APR23
Speed1.00

Offense: Offhand

Damage31
Accuracy28
Crit Chance6%
APR23
Speed1.00

Offense: Spell

Spellpower5
Crit Chance5%
Speed1

Offense: Mind

Mindpower31.002041161202
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense3.3
Ranged Defense5.3
Fatigue8
Physical Save14.65
Spell Save18.2
Mental Save23.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance21%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
5/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

On feet
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.50 gold pieces.
Water jet hits
zzooll for 20 physical damage.

Talent Nature's Touch is ready to use.

Resting starts...

Rested for 1 turns (stop reason: suffocating).


Space around you starts to dissolve...


You are yanked out of this place!


Zzooll wears:
Ring of Growth.

Zzooll wears:
spiked rough leather armour (1 def, 2 armour).

You gain 0.30 gold from the transmogrification of
supercharged iron torque of kinetic psionic shield [power 35] (26 cooldown).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (16/16, 14-16.8 power, 1 apr).
You gain 1.55 gold from the transmogrification of
iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
mindwoven linen robe of light (+16%) (0 def, 0 armour).
You gain 0.99 gold from the transmogrification of
acidic iron waraxe (13-18.2 power, 2 apr).
You gain 0.92 gold from the transmogrification of
acidic iron waraxe (12-16.8 power, 2 apr).
You gain 1.80 gold from the transmogrification of
potent elm vilestaff of might (13-15.6 power, 2 apr, acid element).
You gain 0.50 gold from the transmogrification of
vined mindstar (4.5-4.95 power, 18 apr, nature damage).
You gain 2.69 gold from the transmogrification of
balanced steel dagger of projection (10.5-13.65 power, 6 apr).
You gain 1.95 gold from the transmogrification of
restful copper amulet of magic (+3).
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.