splunker the level 11 Halfling Skirmisher by Quarg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp11 / 75%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity36 (base 31)
Constitution12 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning25 (base 22)

Resources

Life374/374
Stamina156/156
Healing Factor1
Regeneration6.1585056401825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision8

Offense: Mainhand

Damage44
Accuracy47
Crit Chance10%
APR2
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower20.6
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense20.05
Ranged Defense23.05
Fatigue13
Physical Save16.625
Spell Save16.975
Mental Save21.1125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance43%
Stun Resistance22%
Pinning Resistance42%
Instadeath Resistance100%
Knockback Resistance84%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.20
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
2/5
1/5
0/5
Cunning / Called Shots1.30
2/5
2/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
2/5
2/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By splunker the Halfling Skirmisher level 10
8th Mirth 122nd year of Ascendancy at 21:07
see stats
The Arena Unlocked Arena mode.
By splunker the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 10:52
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Talent Kneecapper is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 35 turns (stop reason: dialog is displayed).


You gain 1.38 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 2.95 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.92 gold from the transmogrification of
acidic iron longsword (11.5-16.1 power, 2 apr).
You gain 3.43 gold from the transmogrification of
Emisema the Wildbender.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-25.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18.5-27.75 power, 1 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (20-30 power, 1 apr).
You gain 1.28 gold from the transmogrification of
starlit copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 11st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:15.

Ran for 12 turns (stop reason: hostile spotted to the north (ziguranth patrol)).

Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.


Saving done.

Splunker deactivates Chant of Fortress.