Bender the level 1 Yeek Elementist by metastu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsDraconians 1.0.4
Werebeast Class 1.0.4
Stone Wardens DLC Class 1.0.3
Tier-1 Short Circuit Option 1.0.4
Utility Supplies 1.0.4
Arcanum Class Pack 1.0.4
Druid Class 1.0.4
Elemental Woes 1.0.4
Doctornull's Class Pack 1.0.4
Faster Run/Rest/Explore 1.0.4
Go to Landmark 1.0.4
Wights 1.0.4
Monipsist 1.0.4
Inventory Show All Tabs By Default 1.0.4
Bunnymorph race 1.0.4
More Taints 1.0.4
Turtle race 1.0.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassElementist
Level / Exp1 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic15 (base 15)
Willpower22 (base 16)
Cunning14 (base 10)

Resources

Life-19/74
Mana97/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)3.4328259238209 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.55
Spell Save12.95
Mental Save12.6

Defense: Resistances

Cold+ 3%( 71%)
Lightning+ 3%( 71%)
Fire+ 3%( 71%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Elementalism1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Force1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Force Punch is ready to use.
Rested for 1 turns (stop reason: taken damage).


Tailor hits Bender for 8 fire damage.
Ran for 2 turns (stop reason: taken damage).


Tailor hits Bender for 8 fire damage.
Bender picks up (c.):
ametrine.

Tailor hits Bender for 8 fire damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Tailor hits Bender for 8 fire damage.

Tailor hits Bender for 8 fire damage.
Resting starts...

Bender stops burning.

Rested for 65 turns (stop reason: all resources and life at maximum).


Bender casts Glacial Vapour.


Bender hits Bender for 7 cold damage.
Bender casts Lightning.

Bender hits Bender for 46 lightning damage.

Bender hits Bender for 7 cold damage.
Bender casts Flame.

Saving game...