Dakkarakka the level 50 Orc Adventurer by E0ll

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassAdventurer
Level / Exp50 / 1154%
Sizemedium
Lifes / Deaths

Primary Stats

Strength53 (base 12)
Dexterity95 (base 60)
Constitution66 (base 28)
Magic47 (base 12)
Willpower115 (base 60)
Cunning142 (base 60)

Resources

Hate42/106
Equilibrium10
Life1184/1184
Steam100/100
Stamina510/510
Psi534/534
Healing Factor1.7488369623248
Regeneration44.497063832951

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+145.21648403621%

Vision

Sight12
Lite-995
Infravision20
See Stealth20
See Invisible28
Stealth78
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage113
Accuracy82
Crit Chance50%
APR22
Speed1.00

Offense: Offhand

Damage60
Accuracy78
Crit Chance45%
APR47
Speed1.00

Offense: Spell

Spellpower61
Crit Chance41%
Speed1

Offense: Mind

Mindpower93
Crit Chance66%
Speed1

Offense: Damage Bonus

Blight+30%
Arcane+45%
Mind+33%
All0%
Darkness+20%
Temporal+15%
Physical+5%
Fire+7%
Nature+9%

Offense: Damage Penetration

Mind+87%
Arcane+77%
Fire+56%
All+52%

Defense: Base

Armour (hardiness)69 (100%)
Defense87
Ranged Defense87
Fatigue0
Physical Save48.75
Spell Save50
Mental Save55

Defense: Resistances

Acid+ 35%( 70%)
Arcane+ 34%( 70%)
Cold+ 35%( 70%)
All+ 30%( 70%)
Darkness+ 36%( 70%)
Light+ 34%( 70%)
Temporal+ 38%( 70%)
Mind+ 41%( 70%)
Lightning+ 61%( 70%)
Fire+ 44%( 70%)
Nature+ 37%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance0%
Poison Resistance65%
Blind Resistance65%
Disarm Resistance100%
Bleed Resistance85%
Teleport Resistance100%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Implants
Implants

Class Talents

Cursed / Predator1.00
1/5
5/5
5/5
1/5
Cunning / Stealth1.00
5/5
1/5
1/5
5/5
Steamtech / Psytech gunnery1.00
5/5
0/5
0/5
0/5
Cursed / Endless hunt1.00
1/5
0/5
0/5
0/5
Psionic / Solipsism1.10
5/5
1/5
1/5
5/5
Wild-gift / Ooze1.00
5/5
1/5
1/5
5/5
Steamtech / Artillery1.00
2/5
5/5
1/5
0/5
Psionic / Battle psionics1.00
5/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
5/5
1/5
3/5
5/5
0/5
0/5
Steamtech / Physics1.00
3/5
3/5
3/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
3/5
3/5
1/5
1/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
5/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
1/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Dakkarakka the Orc Adventurer level 48
5th Remembrance 125th year of Ascendancy at 16:11
see stats
Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Dakkarakka the Orc Adventurer level 13
38th Retaking 124th year of Ascendancy at 22:11
see stats
Do not go gentle into that good night (Roguelike) Trapped John.
By Dakkarakka the Orc Adventurer level 39
2nd Dearth 124th year of Ascendancy at 14:57
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Dakkarakka the Orc Adventurer level 32
4th Pain 124th year of Ascendancy at 15:20
see stats
I did not want that! (Roguelike) Tricked Nektosh into killing one of his own people.
By Dakkarakka the Orc Adventurer level 21
12nd Revenge 124th year of Ascendancy at 01:34
see stats
Level 10 (Roguelike) Got a character to level 10.
By Dakkarakka the Orc Adventurer level 10
17th Retaking 124th year of Ascendancy at 02:24
see stats
Level 20 (Roguelike) Got a character to level 20.
By Dakkarakka the Orc Adventurer level 20
1st Revenge 124th year of Ascendancy at 13:00
see stats
Level 30 (Roguelike) Got a character to level 30.
By Dakkarakka the Orc Adventurer level 30
45th Revenge 124th year of Ascendancy at 09:29
see stats
Level 40 (Roguelike) Got a character to level 40.
By Dakkarakka the Orc Adventurer level 40
20th Dearth 124th year of Ascendancy at 14:08
see stats
Level 50 (Roguelike) Got a character to level 50.
By Dakkarakka the Orc Adventurer level 50
7th Remembrance 125th year of Ascendancy at 10:55
see stats
One Ill Turn Deserves Another (Roguelike) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Dakkarakka the Orc Adventurer level 50
7th Remembrance 125th year of Ascendancy at 11:48
see stats
Reclaiming Garkul's Heritage (Roguelike) Freed the remnants of the Prides from the Internment Camp.
By Dakkarakka the Orc Adventurer level 32
49th Revenge 124th year of Ascendancy at 09:22
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Dakkarakka the Orc Adventurer level 42
49th Loss 124th year of Ascendancy at 01:20
see stats
The Dead God Rests (Roguelike) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Dakkarakka the Orc Adventurer level 50
15th Remembrance 125th year of Ascendancy at 04:05
see stats
The High Lady's Destiny (Finale) (Roguelike) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Dakkarakka the Orc Adventurer level 37
49th Pain 124th year of Ascendancy at 09:14
see stats
To the Bitter End (Roguelike) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Dakkarakka the Orc Adventurer level 50
15th Remembrance 125th year of Ascendancy at 12:50
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Dakkarakka the Orc Adventurer level 39
2nd Dearth 124th year of Ascendancy at 16:19
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Dakkarakka the Orc Adventurer level 15
46th Retaking 124th year of Ascendancy at 04:53
see stats

Log


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


You don't see how to get there...


You don't see how to get there...

You don't see how to get there...


Ran for 20 turns (stop reason: interesting terrain).


Ran for 15 turns (stop reason: interesting terrain).


Dakkarakka uses
Dig.
Dakkarakka wears (replacing
Belywen the voratun ring): Wheel of Fate.
You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.

Dakkarakka wears (replacing
Wheel of Fate): Belywen the voratun ring.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).