Le Gladiator the level 48 Whitehoof Necromancer by E0ll

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp48 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 10)
Dexterity39 (base 32)
Constitution71 (base 60)
Magic89 (base 60)
Willpower37 (base 13)
Cunning60 (base 35)

Resources

Life1061/1061
Mana656/656
Soul13/14
Healing Factor1.381801953332
Regeneration3.109054394997

Speed

Mental0%
Attack0%
Movement+110%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth36.375715479246
See Invisible36.375715479246
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage44
Accuracy26
Crit Chance20%
APR6
Speed1.00

Offense: Spell

Spellpower62
Crit Chance37%
Speed1

Offense: Mind

Mindpower37
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+23%
Light+25%
Fire+45%
Cold+23%
All+15%

Offense: Damage Penetration

Cold+42%
Darkness+42%

Defense: Base

Armour (hardiness)0 (30%)
Defense27
Ranged Defense27
Fatigue0
Physical Save43
Spell Save61
Mental Save45

Defense: Resistances

Cold+ 21%( 70%)
Lightning+ 20%( 70%)
Light+ 47%( 70%)
Darkness+ 31%( 70%)
Blight+ 20%( 70%)
Physical+ 17%( 70%)
Fire+ 43%( 70%)
All+ 13%( 70%)

Defense: Immunities

Disarm Resistance31%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Pinning Resistance100%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
1/5
1/5
3/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
4/5
1/5
1/5
3/5
Spell / Master of bones1.30
5/5
1/5
5/5
5/5
Spell / Animus1.30
5/5
1/5
3/5
0/5
Spell / Master necromancer1.30
5/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
5/5
5/5
5/5
5/5
Race / Whitehooves1.00
5/5
5/5
1/5
1/5
Cunning / Survival1.00
1/5
2/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

completed

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Roguelike) Got to wave 20 in the arena.
By Le Gladiator the Whitehoof Necromancer level 28
76th Pyre 122nd year of Ascendancy at 14:43
see stats
Arena Battler 50 (Roguelike) Got to wave 50 in the arena.
By Le Gladiator the Whitehoof Necromancer level 43
79th Pyre 122nd year of Ascendancy at 19:11
see stats
Level 10 (Roguelike) Got a character to level 10.
By Le Gladiator the Whitehoof Necromancer level 10
74th Pyre 122nd year of Ascendancy at 21:16
see stats
Level 20 (Roguelike) Got a character to level 20.
By Le Gladiator the Whitehoof Necromancer level 20
75th Pyre 122nd year of Ascendancy at 20:00
see stats
Level 30 (Roguelike) Got a character to level 30.
By Le Gladiator the Whitehoof Necromancer level 30
77th Pyre 122nd year of Ascendancy at 01:08
see stats
Level 40 (Roguelike) Got a character to level 40.
By Le Gladiator the Whitehoof Necromancer level 40
79th Pyre 122nd year of Ascendancy at 02:15
see stats
Master of Arena (Roguelike) Became the new master of the arena in 60-wave mode.
By Le Gladiator the Whitehoof Necromancer level 47
1st Mirth 122nd year of Ascendancy at 22:29
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Le Gladiator the Whitehoof Necromancer level 41
79th Pyre 122nd year of Ascendancy at 12:45
see stats

Log

There is nowhere left to explore.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is no way out of this level here.

There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.