Cambyses the level 8 Cornac Marauder by flourchin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassMarauder
Level / Exp8 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 26)
Dexterity23 (base 21)
Constitution15 (base 12)
Magic10 (base 10)
Willpower18 (base 10)
Cunning18 (base 14)

Resources

Life249/249
Stamina141/141
Healing Factor1.3405405405405
Regeneration4.3567567567568

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage37
Accuracy25
Crit Chance4%
APR8
Speed1.00

Offense: Offhand

Damage16
Accuracy25
Crit Chance7%
APR11
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)18.317011280365 (73.452380952381%)
Defense6
Ranged Defense6
Fatigue19
Physical Save16
Spell Save18
Mental Save12

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Blight+ 32%( 70%)
Cold+ 26%( 70%)
Fire+ 5%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance19%
Poison Resistance40%
Confusion Resistance19%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.20
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Technique / Dual techniques1.20
1/5
2/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
1/5

Effects

beneficial effect

Quests

done
failed
failed
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

You gain 2.06 gold from the transmogrification of creative mossy mindstar of the jelly (2.5-2.75 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.70 gold from the transmogrification of
copper amulet of strength (+3).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


There is a ladder to worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving game...

Saving done.

Cambyses picks up (d.):
insulating rough leather belt of the giants.