Redshirt 2 the level 7 Shalore Archer by sugaraddict

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcher
Level / Exp7 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity32 (base 28)
Constitution17 (base 17)
Magic12 (base 10)
Willpower17 (base 10)
Cunning15 (base 12)

Resources

Life166/203
Stamina76/116
Healing Factor1
Regeneration0.25

Speed

Mental-21.518987341772%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth16
See Invisible15

Offense: Mainhand

Damage36
Accuracy50
Crit Chance34%
APR33
Speed1.02

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.45
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%
Lightning+9%

Defense: Base

Armour (hardiness)3 (30%)
Defense20.85
Ranged Defense20.85
Fatigue6
Physical Save16.5
Spell Save10.15
Mental Save11.2

Defense: Resistances

Cold+ 15%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
3/5
0/5
0/5
Technique / Archery training1.30
1/5
3/5
0/5
0/5

Generic Talents

Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
active
done
done
active

Equipment

Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

The secret city Discovered the truth about mages.
By Redshirt 2 the Shalore Archer level 5
10th Mirth 122nd year of Ascendancy at 22:55
see stats

Log


Talent Aim is ready to use.

Resting starts...

Redshirt 2 uses Reload.

Redshirt 2 begins reloading.
Talent Reload is ready to use.
Talent Rune: Shielding is ready to use.
Your quiver of elm arrows is full.

Talent Flare is ready to use.
Rested for 60 turns (stop reason: all resources and life at maximum).


Redshirt 2 activates Aim.

Redshirt 2 uses Crippling Shot.

Redshirt 2's Crippling Shot hits Something for
64 physical, 7 lightning, 2 mind (73 total damage).

Redshirt 2 uses Steady Shot.

Bandit resists the mind attack!

Redshirt 2's Steady Shot hits Bandit for
69 physical, 7 lightning, 2 mind (78 total damage).

Redshirt 2 uses Flare.

Bandit resists the mind attack!

Redshirt 2's Flare hits Bandit for
36 fire, 7 lightning, 2 mind (45 total damage).
Bandit deactivates Stealth.

Bandit performs a melee critical strike against Redshirt 2!
Redshirt 2 shrugs off the critical damage!

Bandit misses Redshirt 2.
Bandit misses Redshirt 2.
Bandit hits Redshirt 2 for 20 physical, 18 physical (38 total damage).