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		<id>https://te4.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bobson</id>
		<title>Tales of Maj'Eyal - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://te4.org/wiki/Special:Contributions/Bobson"/>
		<updated>2026-06-06T23:48:28Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://te4.org/w/index.php?title=Escort&amp;diff=6748</id>
		<title>Escort</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Escort&amp;diff=6748"/>
				<updated>2014-02-23T16:21:06Z</updated>
		
		<summary type="html">&lt;p&gt;Bobson: Redirected page to Escorts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Escorts]]&lt;/div&gt;</summary>
		<author><name>Bobson</name></author>	</entry>

	<entry>
		<id>https://te4.org/w/index.php?title=Doomed&amp;diff=6418</id>
		<title>Doomed</title>
		<link rel="alternate" type="text/html" href="https://te4.org/w/index.php?title=Doomed&amp;diff=6418"/>
				<updated>2013-12-25T04:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;Bobson: /* Starting Talent Categories */ Added all the missing ones (except Cursed aura)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{class&lt;br /&gt;
|name=Doomed&lt;br /&gt;
|metaclass=Afflicted&lt;br /&gt;
|starting_life=90&lt;br /&gt;
|locked=Yes&lt;br /&gt;
|life_per_level= +0&lt;br /&gt;
|willpower= +4&lt;br /&gt;
|cunning = +5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The Doomed are fallen mages who once wielded powerful magic wrought by ambition and dark bargains.&lt;br /&gt;
Stripped of their magic by the dark forces that once served them, they have learned to harness the hatred that burns in their minds.&lt;br /&gt;
&lt;br /&gt;
Only time will tell if they can choose a new path or are doomed forever.&lt;br /&gt;
The Doomed strike from behind a veil of darkness or a host of shadows.&lt;br /&gt;
They feed upon their enemies as they unleash their minds on all who confront them.&lt;br /&gt;
Their most important stats are: [[Willpower]] and [[Cunning]]&lt;br /&gt;
&lt;br /&gt;
==Starting Equipment==&lt;br /&gt;
*Mossy mindstar&lt;br /&gt;
*Mossy mindstar&lt;br /&gt;
*Linen robe&lt;br /&gt;
&lt;br /&gt;
==Starting Talents==&lt;br /&gt;
*[[Unnatural body (talent)|Unnatural Body]]&lt;br /&gt;
*[[Feed (talent)|Feed]]&lt;br /&gt;
*[[Gesture of pain (talent)|Gesture of Pain]]&lt;br /&gt;
*[[Willful strike (talent)|Willful Strike]]&lt;br /&gt;
*[[Call shadows (talent)|Call Shadows]]&lt;br /&gt;
&lt;br /&gt;
==Starting Talent Categories==&lt;br /&gt;
&lt;br /&gt;
{{Talent_table&lt;br /&gt;
| class_rows = &lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Force of will (category)|Force of will]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Willful strike (talent)|Willful Strike]]&lt;br /&gt;
| talent2 = [[Deflection (talent)|Deflection]]&lt;br /&gt;
| talent3 = [[Blast (talent)|Blast]]&lt;br /&gt;
| talent4 = [[Unseen force (talent)|Unseen Force]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Darkness (category)|Darkness]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Creeping darkness (talent)|Creeping Darkness]]&lt;br /&gt;
| talent2 = [[Dark vision (talent)|Dark Vision]]&lt;br /&gt;
| talent3 = [[Dark torrent (talent)|Dark Torrent]]&lt;br /&gt;
| talent4 = [[Dark tendrils (talent)|Dark Tendrils]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Shadows (category)|Shadows]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Call shadows (talent)|Call Shadows]]&lt;br /&gt;
| talent2 = [[Shadow warriors (talent)|Shadow Warriors]]&lt;br /&gt;
| talent3 = [[Shadow mages (talent)|Shadow Mages]]&lt;br /&gt;
| talent4 = [[Focus shadows (talent)|Focus Shadows]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Shadows (category)|Shadows]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Call shadows (talent)|Call Shadows]]&lt;br /&gt;
| talent2 = [[Shadow warriors (talent)|Shadow Warriors]]&lt;br /&gt;
| talent3 = [[Shadow mages (talent)|Shadow Mages]]&lt;br /&gt;
| talent4 = [[Focus shadows (talent)|Focus Shadows]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Punishments (category)|Punishments]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Reproach (talent)|Reproach]]&lt;br /&gt;
| talent2 = [[Hateful whisper (talent)|Hateful Whisper]]&lt;br /&gt;
| talent3 = [[Agony (talent)|Agony]]&lt;br /&gt;
| talent4 = [[Madness (talent)|Madness]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[One with shadows (category)|One with shadows]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Shadow senses (talent)|Shadow Senses]]&lt;br /&gt;
| talent2 = [[Shadow empathy (talent)|Shadow Empathy]]&lt;br /&gt;
| talent3 = [[Shadow transposition (talent)|Shadow Transposition]]&lt;br /&gt;
| talent4 = [[Shadow decoy (talent)|Shadow Decoy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Fears (category)|Fears]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Instill fear (talent)|Instill Fear]]&lt;br /&gt;
| talent2 = [[Heighten fear (talent)|Heighten Fear]]&lt;br /&gt;
| talent3 = [[Tyrant (talent)|Tyrant]]&lt;br /&gt;
| talent4 = [[Panic (talent)|Panic]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
| generic_rows =&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Cursed form (category)|Cursed Form]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Unnatural body (talent)|Unnatural Body]]&lt;br /&gt;
| talent2 = [[Relentless (talent)|Relentless]]&lt;br /&gt;
| talent3 = [[Seethe (talent)|Seethe]]&lt;br /&gt;
| talent4 = [[Grim resolve (talent)|Grim Resolve]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Dark sustenance (category)|Dark Sustenance]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Feed (talent)|Feed]]&lt;br /&gt;
| talent2 = [[Devour life (talent)|Devour Life]]&lt;br /&gt;
| talent3 = [[Feed power (talent)|Feed Power]]&lt;br /&gt;
| talent4 = [[Feed strengths (talent)|Feed Strengths]]&lt;br /&gt;
}}&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cursed (category type)|Cursed]]&lt;br /&gt;
| Name = [[Gestures (category)|Gestures]]&lt;br /&gt;
| Mastery = 1.3&lt;br /&gt;
| Locked = no&lt;br /&gt;
| talent1 = [[Gesture of pain (talent)|Gesture of Pain]]&lt;br /&gt;
| talent2 = [[Gesture of malice (talent)|Gesture of Malice]]&lt;br /&gt;
| talent3 = [[Gesture of power (talent)|Gesture of Power]]&lt;br /&gt;
| talent4 = [[Gesture of guarding (talent)|Gesture of Guarding]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Talent_row&lt;br /&gt;
| Type = [[Cunning (category type)|Cunning]]&lt;br /&gt;
| Name = [[Survival (category)|Survival]]&lt;br /&gt;
| Mastery = 1.0&lt;br /&gt;
| Locked = yes&lt;br /&gt;
| talent1 = [[Heightened senses (talent)|Heightened Senses]]&lt;br /&gt;
| talent2 = [[Charm mastery (talent)|Charm Mastery]]&lt;br /&gt;
| talent3 = [[Piercing sight (talent)|Piercing Sight]]&lt;br /&gt;
| talent4 = [[Evasion (talent)|Evasion]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cunning&lt;br /&gt;
:[[Survival (category)|Survival]] (1.0 mastery, locked)&lt;br /&gt;
&lt;br /&gt;
;Cursed&lt;br /&gt;
:[[Dark sustenance (category)|Dark Sustenance]] (1.3 mastery)&lt;br /&gt;
:[[Force of will (category)|Force of Will]] (1.3 mastery)&lt;br /&gt;
:[[Gestures (category)|Gestures]] (1.3 mastery)&lt;br /&gt;
:[[Darkness (category)|Darkness]] (1.3 mastery)&lt;br /&gt;
:[[Shadows (category)|Shadows]] (1.3 mastery)&lt;br /&gt;
:[[Punishments (category)|Punishments]] (1.3 mastery)&lt;br /&gt;
:[[Cursed form (category)|Cursed Form]] (1.0 mastery)&lt;br /&gt;
:[[Fears (category)|Fears]] (1.0 mastery, locked)&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
Their primary stats are [[Willpower]] and [[Cunning]]. Most effects are based off [[Mindpower]], which is affected by both Willpower and Cunning (with Willpower having a larger effect). Some talents have a Willpower prerequisite, others have a Cunning prerequisite.&lt;br /&gt;
&lt;br /&gt;
Buying the [[Combat training (category)|Combat training]] tree in [[Last Hope]] should be a priority. Get some armor on you, because you're going to need it.&lt;br /&gt;
&lt;br /&gt;
Your most effective talent for directly hurting things at first is Willful Strike. This also knocks the monster back a tiny bit, which is certainly welcome.&lt;br /&gt;
&lt;br /&gt;
Later, Reproach starts to become more effective. Emphasize Willpower, Willful Strike and Reproach during the early game. With Madness, Reproach lets you debuff a whole bunch of nearby monsters. In one-on-one situations, Reproach's damage actually starts to become respectable with decent Willpower and additional points invested. Its downfall is its incredibly short range.&lt;br /&gt;
&lt;br /&gt;
Reproach does not hurt any allied NPCs, despite what the description implies. It only targets enemies.&lt;br /&gt;
&lt;br /&gt;
For crowd control, you have Reproach (with or without Madness), Creeping Darkness (highly unpredictable -- it doesn't hit every square in the area you specify), and Blast.&lt;br /&gt;
&lt;br /&gt;
Deflection's description is absolutely worthless. Here's how it works: you turn it on once (sustained), and it stays on forever. Each turn that you aren't damaged, it builds up a point (on the left pane, it will appear as Deflection (26), then Deflection (27), and so on until it has reached its maximum damage absorption based on the talent level and your Willpower). When it absorbs incoming damage, these points are reduced, and it will begin charging again. It's not a particularly strong shield, but it's extremely low-maintenance, and certainly better than nothing.&lt;br /&gt;
&lt;br /&gt;
The Doomed do not fare well against strong enemy spellcasters. Taking antimagic may help with this -- believe it or not, the Doomed are eligible for antimagic, since Hate is actually a perverted form of psionics -- but then that leaves you needing to defeat a strong enemy spellcaster. Catch 22 situation.&lt;br /&gt;
&lt;br /&gt;
Creeping Darkness may help prevent enemy spellcasters from seeing you until you get close.&lt;br /&gt;
&lt;br /&gt;
{{classes}}&lt;/div&gt;</summary>
		<author><name>Bobson</name></author>	</entry>

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